author | andyq <andyq> | 2003-01-20 23:11:56 (UTC) |
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committer | andyq <andyq> | 2003-01-20 23:11:56 (UTC) |
commit | 92419b025aa5d82bb7592281af5505ff931c2e58 (patch) (side-by-side diff) | |
tree | 374ee9ca86ef716ce388c8a28e38261f6a04ce7a /noncore/games/sfcave-sdl/terrain.h | |
parent | 02090d2e63ad8398c0a8a9f1fb895a9c6e42514b (diff) | |
download | opie-92419b025aa5d82bb7592281af5505ff931c2e58.zip opie-92419b025aa5d82bb7592281af5505ff931c2e58.tar.gz opie-92419b025aa5d82bb7592281af5505ff931c2e58.tar.bz2 |
Initial Revision
Diffstat (limited to 'noncore/games/sfcave-sdl/terrain.h') (more/less context) (show whitespace changes)
-rw-r--r-- | noncore/games/sfcave-sdl/terrain.h | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/noncore/games/sfcave-sdl/terrain.h b/noncore/games/sfcave-sdl/terrain.h new file mode 100644 index 0000000..4070318 --- a/dev/null +++ b/noncore/games/sfcave-sdl/terrain.h @@ -0,0 +1,50 @@ +#ifndef __TERRAIN_H +#define __TERRAIN_H + +#include <SDL.h> + +class StarField; +class Terrain +{ +public: + Terrain( int w, int h, bool drawTop = true, bool drawBottom = true ); + virtual ~Terrain(); + + virtual void initTerrain(); + virtual void moveTerrain( int amountToMove ); + virtual bool checkCollision( int x, int y, int h ); + virtual void drawTerrain( SDL_Surface *screen ); + + int getMapTop( int pos ) { return mapTop[pos]; } + int getMapBottom( int pos ) { return mapBottom[pos]; } + int getMaxHeight() { return maxHeight; } + void increaseMaxHeight( int amount ); + + int offset; +protected: + + int sWidth; + int sHeight; + + int drawTop; + int drawBottom; + + int mapTop[MAPSIZE]; + int mapBottom[MAPSIZE]; + int maxTop; + int maxBottom; + + int maxHeight; + int dir; + int speed; + int segSize; + + SDL_Surface *terrainSurface; + StarField *stars; + + void setPoint( int point ); +}; + + +#endif + |