author | kergoth <kergoth> | 2003-08-09 16:24:58 (UTC) |
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committer | kergoth <kergoth> | 2003-08-09 16:24:58 (UTC) |
commit | e16d333ec2e8509fc665921ca106c25325bae9e0 (patch) (side-by-side diff) | |
tree | 9e9068190a15bc9b2a52ab33b40881128f732c0e /noncore/games/snake/interface.cpp | |
parent | 1c58d1407f9584fedcdae390a04e2b37e5853361 (diff) | |
download | opie-e16d333ec2e8509fc665921ca106c25325bae9e0.zip opie-e16d333ec2e8509fc665921ca106c25325bae9e0.tar.gz opie-e16d333ec2e8509fc665921ca106c25325bae9e0.tar.bz2 |
Merge from BRANCH_1_0
Diffstat (limited to 'noncore/games/snake/interface.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/snake/interface.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/noncore/games/snake/interface.cpp b/noncore/games/snake/interface.cpp index 0f312ac..68e0f14 100644 --- a/noncore/games/snake/interface.cpp +++ b/noncore/games/snake/interface.cpp @@ -91,25 +91,25 @@ void SnakeGame::welcomescreen() QCanvasPixmapArray* titlearray = new QCanvasPixmapArray(Resource::findPixmap("snake/title")); QCanvasSprite* titlepic = new QCanvasSprite(titlearray, &canvas); titlepic->move(canvas.width()/2 - 33, canvas.height()/2-85); titlepic->show(); QCanvasText* instr = new QCanvasText(tr("Use the arrow keys to guide the\n" "snake to eat the mouse. You must not\n" "crash into the walls, edges or its tail."), &canvas); w = instr->boundingRect().width(); instr->move(canvas.width()/2-w/2, canvas.height()/2-20); instr->setColor(white); instr->show(); - QCanvasText* cont = new QCanvasText(tr("Press Any Key To Start"), &canvas); + QCanvasText* cont = new QCanvasText(tr("Press any key to start"), &canvas); w = cont->boundingRect().width(); cont->move(canvas.width()/2-w/2, canvas.height()-20); cont->setColor(yellow); cont->show(); } void SnakeGame::newGame() { clear(); snake = new Snake(&canvas); connect(snake, SIGNAL(dead()), this, SLOT(gameOver()) ); @@ -187,25 +187,25 @@ void SnakeGame::gameOver() int w = gameover->boundingRect().width(); gameover->move(canvas.width()/2 -w/2, canvas.height()/2 -50); gameover->show(); gamestopped = true; waitover = false; pauseTimer->start(1500); } void SnakeGame::wait() { waitover = true; pauseTimer->stop(); - QCanvasText* cont = new QCanvasText(tr("Press Any Key to Begin a New Game."), + QCanvasText* cont = new QCanvasText(tr("Press any key to begin a new game."), &canvas); cont->setZ(100); cont->setColor(white); int w = cont->boundingRect().width(); cont->move(canvas.width()/2 -w/2, canvas.height()/2); cont->show(); } void SnakeGame::keyPressEvent(QKeyEvent* event) { if (gamestopped) { if (waitover) |