author | drw <drw> | 2005-05-20 21:17:24 (UTC) |
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committer | drw <drw> | 2005-05-20 21:17:24 (UTC) |
commit | 5e7bbe42671f565bef961b44862ddbf68beed774 (patch) (side-by-side diff) | |
tree | ccf157157cec64314bae8cbdf846dd9ccefdd4a6 /noncore/games/snake/interface.cpp | |
parent | 3394f57eac978fa97ad60fb96bebc67b3783cfc6 (diff) | |
download | opie-5e7bbe42671f565bef961b44862ddbf68beed774.zip opie-5e7bbe42671f565bef961b44862ddbf68beed774.tar.gz opie-5e7bbe42671f565bef961b44862ddbf68beed774.tar.bz2 |
Resource -> OResource
Diffstat (limited to 'noncore/games/snake/interface.cpp') (more/less context) (show whitespace changes)
-rw-r--r-- | noncore/games/snake/interface.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/noncore/games/snake/interface.cpp b/noncore/games/snake/interface.cpp index 9d9550a..1eeb337 100644 --- a/noncore/games/snake/interface.cpp +++ b/noncore/games/snake/interface.cpp @@ -1,113 +1,113 @@ /********************************************************************** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "interface.h" -#include <qpe/resource.h> +#include <opie2/oresource.h> #include <qtoolbar.h> #include <qtoolbutton.h> SnakeGame::SnakeGame(QWidget* parent, const char* name, WFlags f) : QMainWindow(parent,name,f), canvas(232, 258) { setCaption( tr("Snake") ); QPEApplication::setInputMethodHint(this, QPEApplication::AlwaysOff ); - QPixmap bg = Resource::loadPixmap("snake/grass"); + QPixmap bg = Opie::Core::OResource::loadPixmap("snake/grass"); canvas.setBackgroundPixmap(bg); canvas.setUpdatePeriod(100); snake = 0; cv = new QCanvasView(&canvas, this); pauseTimer = new QTimer(this); connect(pauseTimer, SIGNAL(timeout()), this, SLOT(wait()) ); setToolBarsMovable( FALSE ); QToolBar* toolbar = new QToolBar( this); toolbar->setHorizontalStretchable( TRUE ); - QPixmap newicon = Resource::loadPixmap("ksnake"); + QPixmap newicon = Opie::Core::OResource::loadPixmap("ksnake"); setIcon(newicon); (void)new QToolButton(newicon, tr("New Game"), 0, this, SLOT(newGame()), toolbar, "New Game"); scorelabel = new QLabel(toolbar); showScore(0); scorelabel->setBackgroundMode( PaletteButton ); scorelabel->setAlignment( AlignRight | AlignVCenter | ExpandTabs ); toolbar->setStretchableWidget( scorelabel ); setFocusPolicy(StrongFocus); setCentralWidget(cv); QTimer::singleShot( 16, this, SLOT(welcomescreen()) ); gamestopped = true; waitover = true; } SnakeGame::~SnakeGame() { delete snake; } void SnakeGame::resizeEvent(QResizeEvent *) { QSize s = centralWidget()->size(); int fw = style().defaultFrameWidth(); canvas.resize( s.width() - fw - 2, s.height() - fw - 2); } void SnakeGame::welcomescreen() { QCanvasText* title = new QCanvasText(tr("SNAKE!"), &canvas); title->setColor(yellow); title->setFont( QFont("times", 18, QFont::Bold) ); int w = title->boundingRect().width(); title->move(canvas.width()/2 -w/2, canvas.height()/2-110); title->show(); - QCanvasPixmapArray* titlearray = new QCanvasPixmapArray(Resource::findPixmap("snake/title")); + QCanvasPixmapArray* titlearray = new QCanvasPixmapArray(Opie::Core::OResource::findPixmap("snake/title")); QCanvasSprite* titlepic = new QCanvasSprite(titlearray, &canvas); titlepic->move(canvas.width()/2 - 33, canvas.height()/2-85); titlepic->show(); QCanvasText* instr = new QCanvasText(tr("Use the arrow keys to guide the\n" "snake to eat the mouse. You must not\n" "crash into the walls, edges or its tail."), &canvas); w = instr->boundingRect().width(); instr->move(canvas.width()/2-w/2, canvas.height()/2-20); instr->setColor(white); instr->show(); QCanvasText* cont = new QCanvasText(tr("Press any key to start"), &canvas); w = cont->boundingRect().width(); cont->move(canvas.width()/2-w/2, canvas.height()-20); cont->setColor(yellow); cont->show(); } void SnakeGame::newGame() { clear(); snake = new Snake(&canvas); connect(snake, SIGNAL(dead()), this, SLOT(gameOver()) ); |