summaryrefslogtreecommitdiff
path: root/noncore/games/snake/interface.cpp
authordrw <drw>2005-05-20 21:17:24 (UTC)
committer drw <drw>2005-05-20 21:17:24 (UTC)
commit5e7bbe42671f565bef961b44862ddbf68beed774 (patch) (unidiff)
treeccf157157cec64314bae8cbdf846dd9ccefdd4a6 /noncore/games/snake/interface.cpp
parent3394f57eac978fa97ad60fb96bebc67b3783cfc6 (diff)
downloadopie-5e7bbe42671f565bef961b44862ddbf68beed774.zip
opie-5e7bbe42671f565bef961b44862ddbf68beed774.tar.gz
opie-5e7bbe42671f565bef961b44862ddbf68beed774.tar.bz2
Resource -> OResource
Diffstat (limited to 'noncore/games/snake/interface.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/snake/interface.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/noncore/games/snake/interface.cpp b/noncore/games/snake/interface.cpp
index 9d9550a..1eeb337 100644
--- a/noncore/games/snake/interface.cpp
+++ b/noncore/games/snake/interface.cpp
@@ -1,113 +1,113 @@
1/********************************************************************** 1/**********************************************************************
2** Copyright (C) 2000 Trolltech AS. All rights reserved. 2** Copyright (C) 2000 Trolltech AS. All rights reserved.
3** 3**
4** This file is part of Qtopia Environment. 4** This file is part of Qtopia Environment.
5** 5**
6** This file may be distributed and/or modified under the terms of the 6** This file may be distributed and/or modified under the terms of the
7** GNU General Public License version 2 as published by the Free Software 7** GNU General Public License version 2 as published by the Free Software
8** Foundation and appearing in the file LICENSE.GPL included in the 8** Foundation and appearing in the file LICENSE.GPL included in the
9** packaging of this file. 9** packaging of this file.
10** 10**
11** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE 11** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
12** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. 12** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
13** 13**
14** See http://www.trolltech.com/gpl/ for GPL licensing information. 14** See http://www.trolltech.com/gpl/ for GPL licensing information.
15** 15**
16** Contact info@trolltech.com if any conditions of this licensing are 16** Contact info@trolltech.com if any conditions of this licensing are
17** not clear to you. 17** not clear to you.
18** 18**
19**********************************************************************/ 19**********************************************************************/
20 20
21#include "interface.h" 21#include "interface.h"
22 22
23#include <qpe/resource.h> 23#include <opie2/oresource.h>
24 24
25#include <qtoolbar.h> 25#include <qtoolbar.h>
26#include <qtoolbutton.h> 26#include <qtoolbutton.h>
27 27
28SnakeGame::SnakeGame(QWidget* parent, const char* name, WFlags f) : 28SnakeGame::SnakeGame(QWidget* parent, const char* name, WFlags f) :
29 QMainWindow(parent,name,f), 29 QMainWindow(parent,name,f),
30 canvas(232, 258) 30 canvas(232, 258)
31{ 31{
32 setCaption( tr("Snake") ); 32 setCaption( tr("Snake") );
33 QPEApplication::setInputMethodHint(this, QPEApplication::AlwaysOff ); 33 QPEApplication::setInputMethodHint(this, QPEApplication::AlwaysOff );
34 QPixmap bg = Resource::loadPixmap("snake/grass"); 34 QPixmap bg = Opie::Core::OResource::loadPixmap("snake/grass");
35 canvas.setBackgroundPixmap(bg); 35 canvas.setBackgroundPixmap(bg);
36 canvas.setUpdatePeriod(100); 36 canvas.setUpdatePeriod(100);
37 snake = 0; 37 snake = 0;
38 38
39 cv = new QCanvasView(&canvas, this); 39 cv = new QCanvasView(&canvas, this);
40 40
41 pauseTimer = new QTimer(this); 41 pauseTimer = new QTimer(this);
42 connect(pauseTimer, SIGNAL(timeout()), this, SLOT(wait()) ); 42 connect(pauseTimer, SIGNAL(timeout()), this, SLOT(wait()) );
43 43
44 setToolBarsMovable( FALSE ); 44 setToolBarsMovable( FALSE );
45 45
46 QToolBar* toolbar = new QToolBar( this); 46 QToolBar* toolbar = new QToolBar( this);
47 toolbar->setHorizontalStretchable( TRUE ); 47 toolbar->setHorizontalStretchable( TRUE );
48 48
49 QPixmap newicon = Resource::loadPixmap("ksnake"); 49 QPixmap newicon = Opie::Core::OResource::loadPixmap("ksnake");
50 setIcon(newicon); 50 setIcon(newicon);
51 (void)new QToolButton(newicon, tr("New Game"), 0, 51 (void)new QToolButton(newicon, tr("New Game"), 0,
52 this, SLOT(newGame()), toolbar, "New Game"); 52 this, SLOT(newGame()), toolbar, "New Game");
53 53
54 scorelabel = new QLabel(toolbar); 54 scorelabel = new QLabel(toolbar);
55 showScore(0); 55 showScore(0);
56 scorelabel->setBackgroundMode( PaletteButton ); 56 scorelabel->setBackgroundMode( PaletteButton );
57 scorelabel->setAlignment( AlignRight | AlignVCenter | ExpandTabs ); 57 scorelabel->setAlignment( AlignRight | AlignVCenter | ExpandTabs );
58 toolbar->setStretchableWidget( scorelabel ); 58 toolbar->setStretchableWidget( scorelabel );
59 59
60 setFocusPolicy(StrongFocus); 60 setFocusPolicy(StrongFocus);
61 61
62 setCentralWidget(cv); 62 setCentralWidget(cv);
63 63
64 QTimer::singleShot( 16, this, SLOT(welcomescreen()) ); 64 QTimer::singleShot( 16, this, SLOT(welcomescreen()) );
65 gamestopped = true; 65 gamestopped = true;
66 waitover = true; 66 waitover = true;
67} 67}
68 68
69SnakeGame::~SnakeGame() 69SnakeGame::~SnakeGame()
70{ 70{
71 delete snake; 71 delete snake;
72} 72}
73 73
74void SnakeGame::resizeEvent(QResizeEvent *) 74void SnakeGame::resizeEvent(QResizeEvent *)
75{ 75{
76 QSize s = centralWidget()->size(); 76 QSize s = centralWidget()->size();
77 int fw = style().defaultFrameWidth(); 77 int fw = style().defaultFrameWidth();
78 canvas.resize( s.width() - fw - 2, s.height() - fw - 2); 78 canvas.resize( s.width() - fw - 2, s.height() - fw - 2);
79} 79}
80 80
81void SnakeGame::welcomescreen() 81void SnakeGame::welcomescreen()
82{ 82{
83 QCanvasText* title = new QCanvasText(tr("SNAKE!"), &canvas); 83 QCanvasText* title = new QCanvasText(tr("SNAKE!"), &canvas);
84 title->setColor(yellow); 84 title->setColor(yellow);
85 title->setFont( QFont("times", 18, QFont::Bold) ); 85 title->setFont( QFont("times", 18, QFont::Bold) );
86 int w = title->boundingRect().width(); 86 int w = title->boundingRect().width();
87 title->move(canvas.width()/2 -w/2, canvas.height()/2-110); 87 title->move(canvas.width()/2 -w/2, canvas.height()/2-110);
88 title->show(); 88 title->show();
89 QCanvasPixmapArray* titlearray = new QCanvasPixmapArray(Resource::findPixmap("snake/title")); 89 QCanvasPixmapArray* titlearray = new QCanvasPixmapArray(Opie::Core::OResource::findPixmap("snake/title"));
90 QCanvasSprite* titlepic = new QCanvasSprite(titlearray, &canvas); 90 QCanvasSprite* titlepic = new QCanvasSprite(titlearray, &canvas);
91 titlepic->move(canvas.width()/2 - 33, canvas.height()/2-85); 91 titlepic->move(canvas.width()/2 - 33, canvas.height()/2-85);
92 titlepic->show(); 92 titlepic->show();
93 QCanvasText* instr = new QCanvasText(tr("Use the arrow keys to guide the\n" 93 QCanvasText* instr = new QCanvasText(tr("Use the arrow keys to guide the\n"
94 "snake to eat the mouse. You must not\n" 94 "snake to eat the mouse. You must not\n"
95 "crash into the walls, edges or its tail."), 95 "crash into the walls, edges or its tail."),
96 &canvas); 96 &canvas);
97 w = instr->boundingRect().width(); 97 w = instr->boundingRect().width();
98 instr->move(canvas.width()/2-w/2, canvas.height()/2-20); 98 instr->move(canvas.width()/2-w/2, canvas.height()/2-20);
99 instr->setColor(white); 99 instr->setColor(white);
100 instr->show(); 100 instr->show();
101 QCanvasText* cont = new QCanvasText(tr("Press any key to start"), &canvas); 101 QCanvasText* cont = new QCanvasText(tr("Press any key to start"), &canvas);
102 w = cont->boundingRect().width(); 102 w = cont->boundingRect().width();
103 cont->move(canvas.width()/2-w/2, canvas.height()-20); 103 cont->move(canvas.width()/2-w/2, canvas.height()-20);
104 cont->setColor(yellow); 104 cont->setColor(yellow);
105 cont->show(); 105 cont->show();
106 106
107} 107}
108 108
109void SnakeGame::newGame() 109void SnakeGame::newGame()
110{ 110{
111 clear(); 111 clear();
112 snake = new Snake(&canvas); 112 snake = new Snake(&canvas);
113 connect(snake, SIGNAL(dead()), this, SLOT(gameOver()) ); 113 connect(snake, SIGNAL(dead()), this, SLOT(gameOver()) );