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path: root/noncore/games/snake/interface.h
authorzecke <zecke>2004-02-06 12:14:56 (UTC)
committer zecke <zecke>2004-02-06 12:14:56 (UTC)
commit0c74629e8f5c12a9b5a282b817f884fa10dee491 (patch) (side-by-side diff)
tree3294663b92023f8d24d68a01022e011a3c94002d /noncore/games/snake/interface.h
parent46ce5afcfbe7be19f4d5ac0fed6886a0759f1a25 (diff)
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Merge from the 1.0.x release
Diffstat (limited to 'noncore/games/snake/interface.h') (more/less context) (show whitespace changes)
-rw-r--r--noncore/games/snake/interface.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/noncore/games/snake/interface.h b/noncore/games/snake/interface.h
index 454d4ee..fa1dee4 100644
--- a/noncore/games/snake/interface.h
+++ b/noncore/games/snake/interface.h
@@ -1,63 +1,66 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include <qmainwindow.h>
+#include <qpe/qpeapplication.h>
#include <qcanvas.h>
#include <qlabel.h>
#include "snake.h"
#include "target.h"
#include "obstacle.h"
// class QCanvas;
class SnakeGame : public QMainWindow {
Q_OBJECT
public:
SnakeGame(QWidget* parent=0, const char* name=0, WFlags f=0);
~SnakeGame();
void clear();
void createTargets();
+ static QString appName() { return QString::fromLatin1("snake"); }
+
protected:
virtual void keyPressEvent(QKeyEvent*);
virtual void resizeEvent(QResizeEvent *e);
signals:
void moveFaster();
private slots:
void newGame();
void gameOver();
void wait();
void levelUp();
void scoreInc();
void welcomescreen();
private:
void showScore(int);
QCanvasView* cv;
QLabel* scorelabel;
QCanvas canvas;
QTimer* pauseTimer;
Snake* snake;
int last;
int level;