author | zecke <zecke> | 2004-02-06 12:14:56 (UTC) |
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committer | zecke <zecke> | 2004-02-06 12:14:56 (UTC) |
commit | 0c74629e8f5c12a9b5a282b817f884fa10dee491 (patch) (side-by-side diff) | |
tree | 3294663b92023f8d24d68a01022e011a3c94002d /noncore/games/snake/interface.h | |
parent | 46ce5afcfbe7be19f4d5ac0fed6886a0759f1a25 (diff) | |
download | opie-0c74629e8f5c12a9b5a282b817f884fa10dee491.zip opie-0c74629e8f5c12a9b5a282b817f884fa10dee491.tar.gz opie-0c74629e8f5c12a9b5a282b817f884fa10dee491.tar.bz2 |
Merge from the 1.0.x release
Diffstat (limited to 'noncore/games/snake/interface.h') (more/less context) (show whitespace changes)
-rw-r--r-- | noncore/games/snake/interface.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/noncore/games/snake/interface.h b/noncore/games/snake/interface.h index 454d4ee..fa1dee4 100644 --- a/noncore/games/snake/interface.h +++ b/noncore/games/snake/interface.h @@ -1,69 +1,72 @@ /********************************************************************** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include <qmainwindow.h> +#include <qpe/qpeapplication.h> #include <qcanvas.h> #include <qlabel.h> #include "snake.h" #include "target.h" #include "obstacle.h" // class QCanvas; class SnakeGame : public QMainWindow { Q_OBJECT public: SnakeGame(QWidget* parent=0, const char* name=0, WFlags f=0); ~SnakeGame(); void clear(); void createTargets(); + static QString appName() { return QString::fromLatin1("snake"); } + protected: virtual void keyPressEvent(QKeyEvent*); virtual void resizeEvent(QResizeEvent *e); signals: void moveFaster(); private slots: void newGame(); void gameOver(); void wait(); void levelUp(); void scoreInc(); void welcomescreen(); private: void showScore(int); QCanvasView* cv; QLabel* scorelabel; QCanvas canvas; QTimer* pauseTimer; Snake* snake; int last; int level; int stage; int targetamount; int notargets; bool waitover; bool gamestopped; }; |