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path: root/noncore/games/solitaire/cardgamelayout.cpp
authortille <tille>2002-07-10 13:05:07 (UTC)
committer tille <tille>2002-07-10 13:05:07 (UTC)
commit5d989e509abecf74aaa4eb88abf52a6821d19501 (patch) (side-by-side diff)
tree3e61348802a9ea05980e91e13344a45be509b7d1 /noncore/games/solitaire/cardgamelayout.cpp
parent32954f729822e2d25f9e116400cbf2522a88ce42 (diff)
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cam implemented new game teeclub and pile resizing
Diffstat (limited to 'noncore/games/solitaire/cardgamelayout.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/solitaire/cardgamelayout.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/noncore/games/solitaire/cardgamelayout.cpp b/noncore/games/solitaire/cardgamelayout.cpp
index e21d08a..1ceee8d 100644
--- a/noncore/games/solitaire/cardgamelayout.cpp
+++ b/noncore/games/solitaire/cardgamelayout.cpp
@@ -15,13 +15,13 @@
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include "cardgamelayout.h"
-#include "card.h"
+
CardGameLayout::~CardGameLayout()
{
// Should I just do setAutoDelete( TRUE ); ?
for (CardPile *p = first(); p != NULL; p = next())
delete p;