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path: root/noncore/games/solitaire/patiencecardgame.cpp
authorllornkcor <llornkcor>2004-04-26 10:24:35 (UTC)
committer llornkcor <llornkcor>2004-04-26 10:24:35 (UTC)
commitf6a98984fcb0dfc7e176636560b7cc1adacf38f2 (patch) (unidiff)
treef358b16531551035a54c1dac95e16a36f86f8dc9 /noncore/games/solitaire/patiencecardgame.cpp
parent57d7f3faf053786925d2315e43ab6ba8d892f51a (diff)
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turn off silly casino rules solitare
Diffstat (limited to 'noncore/games/solitaire/patiencecardgame.cpp') (more/less context) (show whitespace changes)
-rw-r--r--noncore/games/solitaire/patiencecardgame.cpp13
1 files changed, 11 insertions, 2 deletions
diff --git a/noncore/games/solitaire/patiencecardgame.cpp b/noncore/games/solitaire/patiencecardgame.cpp
index 756577a..a1e4968 100644
--- a/noncore/games/solitaire/patiencecardgame.cpp
+++ b/noncore/games/solitaire/patiencecardgame.cpp
@@ -117,9 +117,9 @@ void PatienceCardGame::readConfig( Config& cfg )
117{ 117{
118 cfg.setGroup("GameState"); 118 cfg.setGroup("GameState");
119 119
120 deckTurns = cfg.readNumEntry("DeckTurns", 2500);
120 // Do we have a config file to read in? 121 // Do we have a config file to read in?
121 if ( !cfg.hasKey("numberOfTimesThroughDeck") ) 122 if ( !cfg.hasKey("numberOfTimesThroughDeck") ) {
122 {
123 // if not, create a new game 123 // if not, create a new game
124 newGame(); 124 newGame();
125 return; 125 return;
@@ -277,3 +277,12 @@ void PatienceCardGame::mousePress(QPoint p)
277} 277}
278 278
279 279
280bool PatienceCardGame::canTurnOverDeck() {
281 return (numberOfTimesThroughDeck != deckTurns);
282}
283
284void PatienceCardGame::throughDeck() {
285 numberOfTimesThroughDeck++;
286 if (numberOfTimesThroughDeck == deckTurns)
287 circleCross->setCross();
288 }