author | llornkcor <llornkcor> | 2004-04-26 10:24:35 (UTC) |
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committer | llornkcor <llornkcor> | 2004-04-26 10:24:35 (UTC) |
commit | f6a98984fcb0dfc7e176636560b7cc1adacf38f2 (patch) (side-by-side diff) | |
tree | f358b16531551035a54c1dac95e16a36f86f8dc9 /noncore/games/solitaire/patiencecardgame.h | |
parent | 57d7f3faf053786925d2315e43ab6ba8d892f51a (diff) | |
download | opie-f6a98984fcb0dfc7e176636560b7cc1adacf38f2.zip opie-f6a98984fcb0dfc7e176636560b7cc1adacf38f2.tar.gz opie-f6a98984fcb0dfc7e176636560b7cc1adacf38f2.tar.bz2 |
turn off silly casino rules solitare
Diffstat (limited to 'noncore/games/solitaire/patiencecardgame.h') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/solitaire/patiencecardgame.h | 31 |
1 files changed, 14 insertions, 17 deletions
diff --git a/noncore/games/solitaire/patiencecardgame.h b/noncore/games/solitaire/patiencecardgame.h index 0d0e3d5..b76251a 100644 --- a/noncore/games/solitaire/patiencecardgame.h +++ b/noncore/games/solitaire/patiencecardgame.h @@ -20,3 +20,3 @@ #ifndef PATIENCE_CARD_GAME_H -#define PATIENCE_CARD_GAME_H +#define PATIENCE_CARD_GAME_H @@ -48,3 +48,3 @@ public: return TRUE; - return FALSE; + return FALSE; } @@ -68,3 +68,3 @@ public: return TRUE; - return FALSE; + return FALSE; } @@ -85,3 +85,3 @@ public: return TRUE; - return FALSE; + return FALSE; } @@ -90,3 +90,3 @@ public: return TRUE; - return FALSE; + return FALSE; } @@ -107,3 +107,3 @@ public: return TRUE; - return FALSE; + return FALSE; } @@ -112,3 +112,3 @@ public: return TRUE; - return FALSE; + return FALSE; } @@ -150,8 +150,8 @@ public: int offsetDown = ( qt_screen->deviceWidth() < 200 ) ? 9 : 13; - y += offsetDown; + y += offsetDown; } else { - x += 1; + x += 1; y += 3; } - card = cardInfront(card); + card = cardInfront(card); } @@ -175,3 +175,4 @@ public: virtual void deal(void); - virtual bool haveWeWon() { + int deckTurns; + virtual bool haveWeWon() { return ( discardPiles[0]->kingOnTop() && @@ -187,8 +188,4 @@ public: // virtual void mouseMoveCard(Card *card, QPoint p) { Q_UNUSED(card); Q_UNUSED(p); } - bool canTurnOverDeck(void) { return (numberOfTimesThroughDeck != 3); } - void throughDeck(void) { - numberOfTimesThroughDeck++; - if (numberOfTimesThroughDeck == 3) - circleCross->setCross(); - } + bool canTurnOverDeck(); + void throughDeck(); bool snapOn; |