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path: root/noncore/games/solitaire/teeclubcardgame.cpp
authortille <tille>2002-07-10 13:58:19 (UTC)
committer tille <tille>2002-07-10 13:58:19 (UTC)
commit6fefe6d5f0b7721e8f692ad8759666f3c50cd437 (patch) (unidiff)
treefa55166dba5b4366479a9c96c9efcc35a4ab7a02 /noncore/games/solitaire/teeclubcardgame.cpp
parentdcf25882f9093a34571454ec7bb2ecb821575498 (diff)
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Diffstat (limited to 'noncore/games/solitaire/teeclubcardgame.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/solitaire/teeclubcardgame.cpp12
1 files changed, 10 insertions, 2 deletions
diff --git a/noncore/games/solitaire/teeclubcardgame.cpp b/noncore/games/solitaire/teeclubcardgame.cpp
index e15da96..0941e0d 100644
--- a/noncore/games/solitaire/teeclubcardgame.cpp
+++ b/noncore/games/solitaire/teeclubcardgame.cpp
@@ -17,7 +17,15 @@
17** not clear to you. 17** not clear to you.
18** 18**
19** 19**
20** Modified by C.A.Mader 2002 20** created on base of patiencecardgame by cam (C.A.Mader) 2002
21** Rules for this game:
22** use 2 decks = 104 cards
23** deal 9 rows with 5 open cards each
24** append one card to each other card which is one step higher
25** move only columns of cards which are equal in suit
26** each card can be layed on a free place
27** deal 1 card at once on the first pile
28**
21** 29**
22**********************************************************************/ 30**********************************************************************/
23#include <qgfx_qws.h> 31#include <qgfx_qws.h>
@@ -84,7 +92,7 @@ void TeeclubCardGame::resizePiles()
84 beginDealing(); 92 beginDealing();
85 for (int i = 0; i < 9; i++) { 93 for (int i = 0; i < 9; i++) {
86 while ((workingPiles[i]->getCardPos(NULL).y() > 230) && (workingPiles[i]->getOffsetDown()>1)) { 94 while ((workingPiles[i]->getCardPos(NULL).y() > 230) && (workingPiles[i]->getOffsetDown()>1)) {
87 // Resizen des Stapels 95 // resize the pile
88 workingPiles[i]->setOffsetDown(workingPiles[i]->getOffsetDown()-1); 96 workingPiles[i]->setOffsetDown(workingPiles[i]->getOffsetDown()-1);
89 Card *card = workingPiles[i]->cardOnBottom(); 97 Card *card = workingPiles[i]->cardOnBottom();
90 int p=0; 98 int p=0;