author | drw <drw> | 2004-12-20 14:49:49 (UTC) |
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committer | drw <drw> | 2004-12-20 14:49:49 (UTC) |
commit | 29b27cf61a7cb862a0236c8b319ff1843669142c (patch) (unidiff) | |
tree | a2dee12e4241103259840385020ae317c8814d69 /noncore/games/tetrix/qtetrixb.cpp | |
parent | 480a3ae1b4ed502fbd75e345c41ad4c469eff140 (diff) | |
download | opie-29b27cf61a7cb862a0236c8b319ff1843669142c.zip opie-29b27cf61a7cb862a0236c8b319ff1843669142c.tar.gz opie-29b27cf61a7cb862a0236c8b319ff1843669142c.tar.bz2 |
Reapply fix for bug #1017 - Tetrix on high resolution screens
Diffstat (limited to 'noncore/games/tetrix/qtetrixb.cpp') (more/less context) (show whitespace changes)
-rw-r--r-- | noncore/games/tetrix/qtetrixb.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/noncore/games/tetrix/qtetrixb.cpp b/noncore/games/tetrix/qtetrixb.cpp index 3c179df..8c41fb2 100644 --- a/noncore/games/tetrix/qtetrixb.cpp +++ b/noncore/games/tetrix/qtetrixb.cpp | |||
@@ -56,6 +56,7 @@ void QTetrixBoard::startGame(int gameType,int fillRandomLines) | |||
56 | if ( isPaused ) | 56 | if ( isPaused ) |
57 | return; // ignore if game is paused | 57 | return; // ignore if game is paused |
58 | noGame = FALSE; | 58 | noGame = FALSE; |
59 | |||
59 | GenericTetrix::startGame( gameType, fillRandomLines ); | 60 | GenericTetrix::startGame( gameType, fillRandomLines ); |
60 | // Note that the timer is started by updateLevel! | 61 | // Note that the timer is started by updateLevel! |
61 | } | 62 | } |
@@ -206,8 +207,11 @@ void QTetrixBoard::drawContents( QPainter *p ) | |||
206 | void QTetrixBoard::resizeEvent(QResizeEvent *e) | 207 | void QTetrixBoard::resizeEvent(QResizeEvent *e) |
207 | { | 208 | { |
208 | QSize sz = e->size(); | 209 | QSize sz = e->size(); |
210 | |||
209 | blockWidth = (sz.width() - 2)/10; | 211 | blockWidth = (sz.width() - 2)/10; |
210 | blockHeight = (sz.height() - 2)/22; | 212 | blockHeight = (sz.height() - 2)/22; |
213 | /* blockWidth > blockHeight ? blockWidth = blockHeight | ||
214 | : blockHeight = blockWidth;*/ | ||
211 | xOffset = 1; | 215 | xOffset = 1; |
212 | //yOffset = 1; | 216 | //yOffset = 1; |
213 | yOffset = (sz.height() - 2) - (blockHeight *22); | 217 | yOffset = (sz.height() - 2) - (blockHeight *22); |