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path: root/noncore/games/zlines/ballpainter.h
authorzecke <zecke>2004-02-17 16:24:32 (UTC)
committer zecke <zecke>2004-02-17 16:24:32 (UTC)
commit62b3979c6b23627eeca3b89f6feb491cdab97b08 (patch) (side-by-side diff)
tree8545969e2a2bf63a618b50e4b0d8fbf7f73bedbd /noncore/games/zlines/ballpainter.h
parent1207607ebbc59841718b79508fc222cb4eee9fde (diff)
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Add the zLines port to Opie
Diffstat (limited to 'noncore/games/zlines/ballpainter.h') (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/zlines/ballpainter.h57
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diff --git a/noncore/games/zlines/ballpainter.h b/noncore/games/zlines/ballpainter.h
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+/***************************************************************************
+ ballpainter.h - description
+ -------------------
+begin : Fri May 19 2000
+copyright : (C) 2000 by Roman Merzlyakov
+email : roman@sbrf.barrt.ru
+copyright : (C) 2000 by Roman Razilov
+email : Roman.Razilov@gmx.de
+ ***************************************************************************/
+
+/***************************************************************************
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. *
+ * *
+ ***************************************************************************/
+#ifndef __BALLPAINTER_H
+#define __BALLPAINTER_H
+
+#include <qobject.h>
+#include <qpixmap.h>
+#include "cfg.h"
+
+#define CELLSIZE 21
+
+class BallPainter : public QObject
+{
+Q_OBJECT
+
+ enum Pixmaps {
+ Field,
+ Balls,
+ Fire
+ };
+ QPixmap *pixmap( enum Pixmaps );
+ QPixmap* imgCash[NCOLORS][PIXTIME + FIREBALLS + BOOMBALLS + 1];
+ QPixmap* backgroundPix;
+ QPixmap* firePix[FIREPIX];
+
+ void createPixmap();
+
+public:
+
+ BallPainter();
+ ~BallPainter();
+
+
+ // QPixmap* GetAnimatedBall(int color, int shot);
+ QPixmap* GetBall( int color, int animstep, int panim );
+ QPixmap* GetNormalBall(int color) {return GetBall(color,0,ANIM_NO);}
+ QPixmap* GetBackgroundPix() { return GetBall(NOBALL,0,ANIM_NO);}
+
+};
+
+#endif