summaryrefslogtreecommitdiff
path: root/noncore/games
authorcniehaus <cniehaus>2003-08-13 14:53:18 (UTC)
committer cniehaus <cniehaus>2003-08-13 14:53:18 (UTC)
commit1b22b22d6e50b46f3ea04b5a1cfc3dc9bfd8a78a (patch) (side-by-side diff)
tree327c797146d1a23cce2fdf558faa9ccacb9b6cf3 /noncore/games
parent6e7dbb9320256c326cd19e7555b4309e71d039e3 (diff)
downloadopie-1b22b22d6e50b46f3ea04b5a1cfc3dc9bfd8a78a.zip
opie-1b22b22d6e50b46f3ea04b5a1cfc3dc9bfd8a78a.tar.gz
opie-1b22b22d6e50b46f3ea04b5a1cfc3dc9bfd8a78a.tar.bz2
well, a lot more is now implemented
Diffstat (limited to 'noncore/games') (more/less context) (show whitespace changes)
-rw-r--r--noncore/games/oyatzee/oyatzee.cpp112
-rw-r--r--noncore/games/oyatzee/oyatzee.h58
2 files changed, 160 insertions, 10 deletions
diff --git a/noncore/games/oyatzee/oyatzee.cpp b/noncore/games/oyatzee/oyatzee.cpp
index 5c4d1f7..6228a8f 100644
--- a/noncore/games/oyatzee/oyatzee.cpp
+++ b/noncore/games/oyatzee/oyatzee.cpp
@@ -28,36 +28,45 @@
#include <qregexp.h>
#include <stdlib.h>
#include <unistd.h>
#include <pwd.h>
#include <sys/types.h>
OYatzee::OYatzee( QWidget *parent , const char *name, WFlags fl ) : QMainWindow( parent , name , fl )
{
QWidget *thing = new QWidget( this );
setCentralWidget( thing );
+
+ setPlayerNumber( 4 );
+ setRoundsNumber( 1 );
+
+ playerList ps;
+ ps.append( new Player( "Carsten" ) );
+ ps.append( new Player( "Julia" ) );
+ ps.append( new Player( "Christine" ) );
+ ps.append( new Player( "Stephan" ) );
+
+ Game *g = new Game( ps );
+
+
QVBoxLayout *vbox = new QVBoxLayout( thing );
- sb = new Scoreboard( thing , "sb" );
+ sb = new Scoreboard( ps, thing , "sb" );
dw = new DiceWidget( thing , "dw" );
+ connect( dw->rollButton, SIGNAL( clicked() ), this , SLOT( slotRollDices() ) );
vbox->addWidget( sb );
vbox->addWidget( dw );
-
- setPlayerNumber( 2 );
- setRoundsNumber( 1 );
-
- connect( dw->rollButton, SIGNAL( clicked() ), this , SLOT( slotRollDices() ) );
}
OYatzee::~OYatzee()
{
}
void OYatzee::detectPosibilities()
{
posibilities.clear();
qDebug( "running detectPosibilities()" );
Dice *d = dw->diceList.first();
@@ -151,26 +160,24 @@ void OYatzee::detectPosibilities()
posibilities.append( 10 );
if ( isLong )
posibilities.append( 11 );
}
posibilities.append( 13 ); //Chance, well, this is allways possible
displayPossibilites();
}
void OYatzee::displayPossibilites()
{
- qDebug( "running displayPossibilites(), %d item", posibilities.count() );
-
for ( QValueListInt::Iterator it = posibilities.begin() ; it != posibilities.end(); ++it )
{
qDebug( QString::number( *it ) );
switch ( *it )
{
case Ones:
qDebug( "1er" );
break;
case Twos:
qDebug( "2er" );
break;
case Threes:
@@ -231,26 +238,54 @@ void OYatzee::slotRollDices()
for ( ; d != 0 ; d = dw->diceList.next() )
{
if ( !d->isSelected )
d->roll();
}
detectPosibilities();
}
/*
* Scoreboard
*/
-Scoreboard::Scoreboard( QWidget *parent, const char *name ) : QWidget( parent , name )
+Scoreboard::Scoreboard( playerList ps, QWidget *parent, const char *name ) : QWidget( parent , name )
+{
+ ps_ = ps;
+
+ pb = new Possibilityboard( this , "pb" );
+
+ createResultboards( 4 );
+
+ QHBoxLayout *hbox = new QHBoxLayout( this );
+
+ hbox->addWidget( pb );
+
+ hbox->addSpacing( 25 );
+
+ Resultboard *r = rbList.first();
+
+ for ( ; r != 0 ; r = rbList.next() )
{
+ hbox->addWidget( r );
+ }
+}
+
+void Scoreboard::createResultboards(const int num)
+{
+ Player *p = ps_.first();
+ for ( int i = 0 ; i < num ; ++i , p = ps_.next() )
+ {
+ QString n = p->playerName;
+ rbList.append( new Resultboard( n , this ) );
+ }
}
void Scoreboard::paintEvent( QPaintEvent * )
{
QPainter p;
p.begin( this );
p.drawRect( 0,0, this->width() , this->height() );
}
/*
* Dice
@@ -352,12 +387,71 @@ DiceWidget::DiceWidget( QWidget *parent , const char *name ) : QWidget( parent
hbox->addWidget( rollButton );
}
/*
* Player
*/
Player::Player( QString name )
{
playerName = name;
}
+
+/*
+ * Board
+ */
+Board::Board( QWidget *parent , const char* name ) : QWidget ( parent , name )
+{
+}
+
+void Board::paintEvent( QPaintEvent* )
+{
+ QPainter p;
+ p.begin( this );
+
+ p.drawRect( 0,0, this->width() , this->height() );
+}
+
+/*
+ * Resultboard
+ */
+
+Resultboard::Resultboard( QString playerName , QWidget *parent , const char* name ) : Board ( parent , name )
+{
+ pName = playerName;
+}
+
+void Resultboard::paintEvent( QPaintEvent* )
+{
+ QPainter p;
+ p.begin( this );
+
+ p.drawText( 10,10, pName );
+ p.drawRect( 0,0, this->width() , this->height() );
+}
+
+/*
+ * Possibilityboard
+ */
+
+Possibilityboard::Possibilityboard( QWidget *parent , const char* name ) : Board ( parent , name )
+{
+}
+
+void Possibilityboard::paintEvent( QPaintEvent* )
+{
+ QPainter p;
+ p.begin( this );
+
+ p.drawRect( 0,0, this->width() , this->height() );
+}
+
+/*
+ * Game
+ */
+
+Game::Game( playerList pla )
+{
+ players = pla;
+}
+
diff --git a/noncore/games/oyatzee/oyatzee.h b/noncore/games/oyatzee/oyatzee.h
index 65a18fc..dd996ee 100644
--- a/noncore/games/oyatzee/oyatzee.h
+++ b/noncore/games/oyatzee/oyatzee.h
@@ -3,27 +3,31 @@
#include <qmainwindow.h>
#include <qlabel.h>
#include <qlist.h>
#include <stdlib.h> // rand() function
#include <qdatetime.h> // seed for rand()
class Dice;
class Game;
class Scoreboard;
class DiceWidget;
+class Resultboard;
+class Player;
typedef QList<Dice> dicesList;
+typedef QList<Resultboard> resultboardList;
typedef QValueList<int> QValueListInt;
+typedef QList<Player> playerList;
class OYatzee : public QMainWindow {
Q_OBJECT
public:
OYatzee( QWidget* parent = 0, const char* name = 0, WFlags fl = 0 );
~OYatzee();
Game *g;
DiceWidget *dw;
Scoreboard *sb;
QValueListInt posibilities;
@@ -45,24 +49,27 @@ class OYatzee : public QMainWindow {
LStraight = 11, //12345
Yatzee = 12, //55555
Chance = 13};
public slots:
void slotStartGame();
void slotRollDices();
private:
int numOfPlayers;
int numOfRounds;
+ /*
+ * Check what posibilities the player currently has
+ */
void detectPosibilities();
void displayPossibilites();
};
class Dice : public QFrame
{
Q_OBJECT
public:
Dice( QWidget* parent = 0, const char* name = 0 );
int Value;
@@ -85,32 +92,81 @@ class Dice : public QFrame
class DiceWidget : public QWidget
{
Q_OBJECT
public:
DiceWidget( QWidget *parent = 0, const char* name = 0 );
QPushButton *rollButton;
dicesList diceList;
};
+
+class Board : public QWidget
+{
+ Q_OBJECT
+ public:
+ Board( QWidget *parent = 0, const char* name = 0 );
+
+ protected:
+ virtual void paintEvent( QPaintEvent *e );
+};
+
+class Possibilityboard : public Board
+{
+ Q_OBJECT
+
+ public:
+ Possibilityboard( QWidget *parent = 0, const char* name = 0 );
+
+ protected:
+ virtual void paintEvent( QPaintEvent *e );
+};
+
+class Resultboard : public Board
+{
+ Q_OBJECT
+
+ public:
+ Resultboard( QString playerName , QWidget *parent = 0, const char* name = 0 );
+ QString pName;
+
+ protected:
+ virtual void paintEvent( QPaintEvent *e );
+};
+
+
class Scoreboard : public QWidget
{
Q_OBJECT
public:
- Scoreboard( QWidget *parent = 0, const char* name = 0 );
+ Scoreboard( playerList ps, QWidget *parent = 0, const char* name = 0 );
+
+ Possibilityboard *pb;
+ resultboardList rbList;
+ playerList ps_;
+
+ void createResultboards(const int);
protected:
void paintEvent( QPaintEvent *e );
};
+
class Player
{
public:
Player( QString name );
QString playerName;
int totalPoints;
};
+class Game
+{
+ public:
+ Game( playerList pla );
+ playerList players;
+};
+
#endif // WORDGAME_H