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authormickeyl <mickeyl>2003-12-07 13:51:01 (UTC)
committer mickeyl <mickeyl>2003-12-07 13:51:01 (UTC)
commitc648101ca50a9782911b58b5158b31e1d0427ab3 (patch) (side-by-side diff)
tree0fcf5801e23d95e071c7f1b62230c5b15c6256ea /noncore/games
parent2d793ca674944241480f6939814e3f61d0a0e0fb (diff)
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s/QPEMenuBar/QMenuBar:
- remove usage of deprecated classses - makes it easier to migrate to OMenuBar in the future
Diffstat (limited to 'noncore/games') (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/backgammon/backgammon.cpp2
-rw-r--r--noncore/games/fifteen/fifteen.cpp2
-rw-r--r--noncore/games/go/gowidget.cpp2
-rw-r--r--noncore/games/minesweep/minesweep.cpp2
-rw-r--r--noncore/games/solitaire/canvascardgame.h2
-rw-r--r--noncore/games/solitaire/canvascardwindow.cpp2
6 files changed, 6 insertions, 6 deletions
diff --git a/noncore/games/backgammon/backgammon.cpp b/noncore/games/backgammon/backgammon.cpp
index 06523f1..755ed10 100644
--- a/noncore/games/backgammon/backgammon.cpp
+++ b/noncore/games/backgammon/backgammon.cpp
@@ -81,49 +81,49 @@ BackGammon::BackGammon(QWidget* parent, const char* name, WFlags fl)
Config theme(theme_file,Config::File);
if(!theme.isValid())
{
qDebug("theme file does not exist");
theme.setGroup("theme");
theme.writeEntry("board","casino_board_1");
theme.writeEntry("pieces1","casino_pieces_blue");
theme.writeEntry("pieces2","casino_pieces_white");
theme.writeEntry("dice1","casino_dice");
theme.writeEntry("dice2","casino_dice");
theme.writeEntry("table","casino_table_green");
theme.writeEntry("odds","casino_odds");
}
theme.setGroup("theme");
board_name=theme.readEntry("board","casino_board_1");
piecesA_name=theme.readEntry("pieces1","casino_pieces_blue");
piecesB_name=theme.readEntry("pieces2","casino_pieces_white");
diceA_name=theme.readEntry("dice1","casino_dice");
diceB_name=theme.readEntry("dice2","casino_dice");
table_name=theme.readEntry("table","casino_table_green");
odds_name=theme.readEntry("odds","casino_odds");
//the menu
- QPEMenuBar* menuBar = new QPEMenuBar(this);
+ QMenuBar* menuBar = new QMenuBar(this);
QPopupMenu* gamemenu= new QPopupMenu(this);
gamemenu->insertItem(tr( "New" ),this,SLOT(newgame()));
gamemenu->insertSeparator();
gamemenu->insertItem(tr( "Load" ),this,SLOT(loadgame()));
gamemenu->insertItem(tr( "Save" ),this,SLOT(savegame()));
gamemenu->insertSeparator();
gamemenu->insertItem(tr( "Delete" ),this,SLOT(deletegame()));
menuBar->insertItem(tr( "Game" ),gamemenu);
QPopupMenu* thememenu= new QPopupMenu(this);
thememenu->insertItem(tr( "New" ),this,SLOT(newtheme()));
thememenu->insertSeparator();
thememenu->insertItem(tr( "Load"),this,SLOT(loadtheme()));
thememenu->insertItem(tr( "Save" ),this,SLOT(savetheme()));
thememenu->insertSeparator();
thememenu->insertItem(tr( "Default"),this,SLOT(themedefault()));
thememenu->insertItem(tr( "Delete" ),this,SLOT(deletetheme()));
menuBar->insertItem(tr( "Theme" ),thememenu);
QPopupMenu* optionmenu=new QPopupMenu(this);
optionmenu->insertItem(tr( "Player" ),this,SLOT(playerselect()));
optionmenu->insertSeparator();
optionmenu->insertItem(tr( "AI" ),this,SLOT(modify_AI()));
diff --git a/noncore/games/fifteen/fifteen.cpp b/noncore/games/fifteen/fifteen.cpp
index 293cd65..212f7b1 100644
--- a/noncore/games/fifteen/fifteen.cpp
+++ b/noncore/games/fifteen/fifteen.cpp
@@ -31,49 +31,49 @@
#include <qmessagebox.h>
#include <qpe/qpetoolbar.h>
#include <qpe/qpemenubar.h>
#include <qstringlist.h>
#include <qapplication.h>
#include <stdlib.h>
#include <time.h>
FifteenMainWindow::FifteenMainWindow(QWidget *parent, const char* name)
: QMainWindow( parent, name )
{
// random seed
srand(time(0));
setToolBarsMovable( FALSE );
QVBox *vbox = new QVBox( this );
PiecesTable *table = new PiecesTable( vbox );
setCentralWidget(vbox);
QPEToolBar *toolbar = new QPEToolBar(this);
toolbar->setHorizontalStretchable( TRUE );
addToolBar(toolbar);
- QPEMenuBar *menubar = new QPEMenuBar( toolbar );
+ QMenuBar *menubar = new QMenuBar( toolbar );
menubar->setMargin(0);
QPopupMenu *game = new QPopupMenu( this );
QWidget *spacer = new QWidget( toolbar );
spacer->setBackgroundMode( PaletteButton );
toolbar->setStretchableWidget( spacer );
QAction *a = new QAction( tr( "Randomize" ), Resource::loadPixmap( "new" ),
QString::null, 0, this, 0 );
connect( a, SIGNAL( activated() ), table, SLOT( slotRandomize() ) );
a->addTo( game );
a->addTo( toolbar );
a = new QAction( tr( "Solve" ), Resource::loadPixmap( "repeat" ),
QString::null, 0, this, 0 );
connect( a, SIGNAL( activated() ), table, SLOT( slotReset() ) );
a->addTo( game );
a->addTo( toolbar );
menubar->insertItem( tr( "Game" ), game );
}
PiecesTable::PiecesTable(QWidget* parent, const char* name )
diff --git a/noncore/games/go/gowidget.cpp b/noncore/games/go/gowidget.cpp
index 1d38c9f..476f7ce1 100644
--- a/noncore/games/go/gowidget.cpp
+++ b/noncore/games/go/gowidget.cpp
@@ -41,49 +41,49 @@ static const enum bVal computer_color = BLACK;
static int current_handicap = 1;
static QBrush *goBrush;
//static QImage *newBlackStone;
//static QImage *blackStone;
//static QImage *whiteStone;
static QPixmap *newBlackStone;
static QPixmap *blackStone;
static QPixmap *whiteStone;
static bool smallStones = FALSE;
GoMainWidget::GoMainWidget( QWidget *parent, const char* name) :
QMainWindow( parent, name )
{
setToolBarsMovable( FALSE );
GoWidget *go = new GoWidget(this);
setCentralWidget(go);
toolbar = new QPEToolBar(this);
toolbar->setHorizontalStretchable( TRUE );
addToolBar(toolbar);
- QPEMenuBar *mb = new QPEMenuBar( toolbar );
+ QMenuBar *mb = new QMenuBar( toolbar );
mb->setMargin(0);
QPopupMenu *file = new QPopupMenu( this );
QAction *a = new QAction( tr( "New Game" ), QString::null, 0, this, 0 );
connect( a, SIGNAL( activated() ), go, SLOT( newGame() ) );
a->addTo( file );
a = new QAction( tr( "Pass" ), Resource::loadPixmap( "pass" ), QString::null, 0, this, 0 );
connect( a, SIGNAL( activated() ), go, SLOT( pass() ) );
a->addTo( file );
a->addTo( toolbar );
a = new QAction( tr( "Resign" ), Resource::loadPixmap( "reset" ), QString::null, 0, this, 0 );
connect( a, SIGNAL( activated() ), go, SLOT( resign() ) );
a->addTo( file );
a = new QAction( tr( "Two player option" ), QString::null, 0, this, 0 );
a->setToggleAction( TRUE );
connect( a, SIGNAL( toggled(bool) ), go, SLOT( setTwoplayer(bool) ) );
a->addTo( file );
mb->insertItem( tr( "Game" ), file );
diff --git a/noncore/games/minesweep/minesweep.cpp b/noncore/games/minesweep/minesweep.cpp
index c84fe53..814070b 100644
--- a/noncore/games/minesweep/minesweep.cpp
+++ b/noncore/games/minesweep/minesweep.cpp
@@ -225,49 +225,49 @@ public:
MineFrame( QWidget *parent, const char *name = 0 )
:QFrame( parent, name ) {}
void setField( MineField *f ) { field = f; }
protected:
void resizeEvent( QResizeEvent *e ) {
field->setAvailableRect( contentsRect());
QFrame::resizeEvent(e);
}
private:
MineField *field;
};
MineSweep::MineSweep( QWidget* parent, const char* name, WFlags f )
: QMainWindow( parent, name, f )
{
srand(::time(0));
setCaption( tr("Mine Hunt") );
setIcon( Resource::loadPixmap( "minesweep_icon" ) );
QPEToolBar *toolBar = new QPEToolBar( this );
toolBar->setHorizontalStretchable( TRUE );
- QPEMenuBar *menuBar = new QPEMenuBar( toolBar );
+ QMenuBar *menuBar = new QMenuBar( toolBar );
QPopupMenu *gameMenu = new QPopupMenu( this );
gameMenu->insertItem( tr("Beginner"), this, SLOT( beginner() ) );
gameMenu->insertItem( tr("Advanced"), this, SLOT( advanced() ) );
gameMenu->insertItem( tr("Expert"), this, SLOT( expert() ) );
menuBar->insertItem( tr("Game"), gameMenu );
guessLCD = new QLCDNumber( toolBar );
toolBar->setStretchableWidget( guessLCD );
QPalette lcdPal( red );
lcdPal.setColor( QColorGroup::Background, QApplication::palette().active().background() );
lcdPal.setColor( QColorGroup::Button, QApplication::palette().active().button() );
// guessLCD->setPalette( lcdPal );
guessLCD->setSegmentStyle( QLCDNumber::Flat );
guessLCD->setFrameStyle( QFrame::NoFrame );
guessLCD->setNumDigits( 2 );
guessLCD->setBackgroundMode( PaletteButton );
newGameButton = new QPushButton( toolBar );
newGameButton->setPixmap( QPixmap( pix_new ) );
newGameButton->setFocusPolicy(QWidget::NoFocus);
connect( newGameButton, SIGNAL(clicked()), this, SLOT(newGame()) );
diff --git a/noncore/games/solitaire/canvascardgame.h b/noncore/games/solitaire/canvascardgame.h
index d159de6..b93cfbf 100644
--- a/noncore/games/solitaire/canvascardgame.h
+++ b/noncore/games/solitaire/canvascardgame.h
@@ -7,49 +7,49 @@
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#ifndef CANVAS_CARD_GAME_H
#define CANVAS_CARD_GAME_H
#include "cardgame.h"
#include "canvasshapes.h"
#include "canvascard.h"
#include <qpe/resource.h>
#include <qpe/config.h>
#include <qmainwindow.h>
-#include <qpe/qpemenubar.h>
+#include <qmenubar.h>
#include <qpainter.h>
#include <stdlib.h>
#include <time.h>
class CanvasCardPile;
class CanvasCardGame : public QCanvasView, public CardGame
{
public:
CanvasCardGame(QCanvas &c, bool snap, QWidget *parent = 0, int numOfDecks = 1, const char *name = 0, WFlags f = 0) :
QCanvasView( &c, parent, name, f ),
CardGame(0,numOfDecks),
moved(FALSE),
moving(NULL),
alphaCardPile( NULL ),
cardXOff(0), cardYOff(0),
snapOn(snap),
numberToDraw(1) { }
virtual ~CanvasCardGame();
diff --git a/noncore/games/solitaire/canvascardwindow.cpp b/noncore/games/solitaire/canvascardwindow.cpp
index 317a02d..dec5591 100644
--- a/noncore/games/solitaire/canvascardwindow.cpp
+++ b/noncore/games/solitaire/canvascardwindow.cpp
@@ -36,49 +36,49 @@ CanvasCardWindow::CanvasCardWindow(QWidget* parent, const char* name, WFlags f)
QMainWindow(parent, name, f), canvas(230, 260), snapOn(TRUE), cardBack(4), gameType(0),
cardGame(NULL)
{
setIcon( Resource::loadPixmap( "cards" ) );
// Create Playing Area for Games
if ( QPixmap::defaultDepth() < 12 ) {
// canvas.setBackgroundColor(QColor(0x51, 0x74, 0x6B));
// canvas.setBackgroundColor(QColor(0x20, 0xb0, 0x50));
canvas.setBackgroundColor(QColor(0x08, 0x98, 0x2D));
} else {
QPixmap bg;
bg.convertFromImage( Resource::loadImage( "table_pattern" ), ThresholdDither );
canvas.setBackgroundPixmap(bg);
}
#if defined( QT_QWS_CASSIOPEIA )
canvas.setAdvancePeriod(70);
#else
canvas.setAdvancePeriod(30);
#endif
#ifdef _PATIENCE_USE_ACCELS_
- QPEMenuBar* menu = menuBar();
+ QMenuBar* menu = menuBar();
QPopupMenu* file = new QPopupMenu;
file->insertItem(tr("Patience"), this, SLOT(initPatience()), CTRL+Key_F);
file->insertItem(tr("Freecell"), this, SLOT(initFreecell()), CTRL+Key_F);
file->insertItem(tr("Chicane"), this, SLOT(initChicane()), CTRL+Key_F);
file->insertItem(tr("Harp"), this, SLOT(initHarp()), CTRL+Key_F);
file->insertItem(tr("Teeclub"), this, SLOT(initTeeclub()), CTRL+Key_F);
menu->insertItem(tr("&Game"), file);
menu->insertSeparator();
settings = new QPopupMenu;
settings->insertItem(tr("&Change card backs"), this, SLOT(changeCardBacks()), Key_F2);
snap_id = settings->insertItem(tr("&Snap to position"), this, SLOT(snapToggle()), Key_F3);
settings->setCheckable(TRUE);
menu->insertItem(tr("&Settings"),settings);
menu->insertSeparator();
QPopupMenu* help = new QPopupMenu;
help->insertItem(tr("&About"), this, SLOT(help()), Key_F1);
help->setItemChecked(dbf_id, TRUE);
menu->insertItem(tr("&Help"),help);
#else