author | alwin <alwin> | 2004-11-02 00:30:38 (UTC) |
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committer | alwin <alwin> | 2004-11-02 00:30:38 (UTC) |
commit | 51b7bdf260bc2b5b066c6594a6d0c507add682fd (patch) (side-by-side diff) | |
tree | 991e7658e5abc440343e03b83eb4f867ae6adbaf /noncore/graphics/opie-eye/gui | |
parent | 2dc92f4bfe9e81edc2b0b24ecacf3bc44b344984 (diff) | |
download | opie-51b7bdf260bc2b5b066c6594a6d0c507add682fd.zip opie-51b7bdf260bc2b5b066c6594a6d0c507add682fd.tar.gz opie-51b7bdf260bc2b5b066c6594a6d0c507add682fd.tar.bz2 |
ok. now we have real working, simple solution how to act with switching fullscreen
when imagewindow is hidden.
It is realy impressive what a brain can generate brainf* ideas finding such a solution
- I should stop programming on holidays.
-rw-r--r-- | noncore/graphics/opie-eye/gui/imageview.cpp | 3 | ||||
-rw-r--r-- | noncore/graphics/opie-eye/gui/mainwindow.cpp | 24 |
2 files changed, 12 insertions, 15 deletions
diff --git a/noncore/graphics/opie-eye/gui/imageview.cpp b/noncore/graphics/opie-eye/gui/imageview.cpp index be58c72..ebdfc60 100644 --- a/noncore/graphics/opie-eye/gui/imageview.cpp +++ b/noncore/graphics/opie-eye/gui/imageview.cpp @@ -39,4 +39,5 @@ void ImageView::setMenuActions(QActionGroup*hGroup,QActionGroup*nextprevGroup, Q ImageView::~ImageView() { + odebug << "Destructor imageview" << oendl; delete m_viewManager; } @@ -78,4 +79,5 @@ void ImageView::nextSlide() return; } +#if 0 if (isHidden()) { delete m_slideTimer; @@ -83,4 +85,5 @@ void ImageView::nextSlide() return; } +#endif emit dispNext(); m_slideTimer->start(m_slideValue*1000,true); diff --git a/noncore/graphics/opie-eye/gui/mainwindow.cpp b/noncore/graphics/opie-eye/gui/mainwindow.cpp index 5eb065f..6660eb2 100644 --- a/noncore/graphics/opie-eye/gui/mainwindow.cpp +++ b/noncore/graphics/opie-eye/gui/mainwindow.cpp @@ -215,14 +215,8 @@ void PMainWindow::slotConfig() { m_stack->raiseWidget(w); if (remdisp) { - m_disp->disconnect(this, SLOT(slotReturn())); - m_disp->setDestructiveClose(); - m_stack->removeWidget(m_disp); - m_disp = 0; + m_disp->hide(); } if (reminfo) { - m_info->disconnect(this, SLOT(slotReturn())); - m_info->setDestructiveClose(); - m_stack->removeWidget(m_info); - m_info = 0; + m_info->hide(); } } @@ -289,13 +283,8 @@ void PMainWindow::slotFullScreenButton(bool current) } if (!m_disp) return; - - if (m_disp->isHidden()) { - /* it must get some setups for switch we can just do if the window is visible. - so we must delete the imageview window and re-create it when displaying new - image */ - return; - } + if (m_disp->isVisible()) { setupViewWindow(current, true); } +} void PMainWindow::setupViewWindow(bool current, bool forceDisplay) @@ -370,5 +359,7 @@ void PMainWindow::slotShowInfo( const QString& inf ) { void PMainWindow::slotDisplay( const QString& inf ) { + bool nwindow = false; if ( !m_disp ) { + nwindow = true; initDisp(); } @@ -386,4 +377,7 @@ void PMainWindow::slotDisplay( const QString& inf ) { } } + if (!nwindow && m_disp->fullScreen()!=m_aFullScreen->isOn()) { + slotFullScreenToggled(m_aFullScreen->isOn()); + } if (m_disp->fullScreen()) { qwsDisplay()->requestFocus( m_disp->winId(), TRUE); |