author | simon <simon> | 2002-12-11 00:03:47 (UTC) |
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committer | simon <simon> | 2002-12-11 00:03:47 (UTC) |
commit | e9d1213578b83f8380c4681186246a2b32ae6375 (patch) (side-by-side diff) | |
tree | 8d18cd8172ff45c85c8438cf5f16d630a7bb5aeb /noncore/multimedia/opieplayer2/mediaplayer.cpp | |
parent | 7f4bd526d59aacbf750e9ee58337b6cf640ba28b (diff) | |
download | opie-e9d1213578b83f8380c4681186246a2b32ae6375.zip opie-e9d1213578b83f8380c4681186246a2b32ae6375.tar.gz opie-e9d1213578b83f8380c4681186246a2b32ae6375.tar.bz2 |
- added initialize states to MediaPlayerState
- the play button is now of type PlayButton, inheritting from ToolButton
and checking the media player initialization state in setEnabled
Diffstat (limited to 'noncore/multimedia/opieplayer2/mediaplayer.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/multimedia/opieplayer2/mediaplayer.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/noncore/multimedia/opieplayer2/mediaplayer.cpp b/noncore/multimedia/opieplayer2/mediaplayer.cpp index 8a3d3e0..5e91561 100644 --- a/noncore/multimedia/opieplayer2/mediaplayer.cpp +++ b/noncore/multimedia/opieplayer2/mediaplayer.cpp @@ -356,20 +356,21 @@ void MediaPlayer::recreateAudioAndVideoWidgets() connect( audioUI, SIGNAL( moreClicked() ), this, SLOT( startIncreasingVolume() ) ); connect( audioUI, SIGNAL( lessClicked() ), this, SLOT( startDecreasingVolume() ) ); connect( audioUI, SIGNAL( moreReleased() ), this, SLOT( stopChangingVolume() ) ); connect( audioUI, SIGNAL( lessReleased() ), this, SLOT( stopChangingVolume() ) ); connect( videoUI, SIGNAL( moreClicked() ), this, SLOT( startIncreasingVolume() ) ); connect( videoUI, SIGNAL( lessClicked() ), this, SLOT( startDecreasingVolume() ) ); connect( videoUI, SIGNAL( moreReleased() ), this, SLOT( stopChangingVolume() ) ); connect( videoUI, SIGNAL( lessReleased() ), this, SLOT( stopChangingVolume() ) ); xineControl = new XineControl( videoUI, videoUI->vidWidget(), mediaPlayerState ); + mediaPlayerState.setBackendInitialized(); } void MediaPlayer::reloadSkins() { audioUI->loadSkin(); videoUI->loadSkin(); } |