author | wimpie <wimpie> | 2004-04-10 13:06:13 (UTC) |
---|---|---|
committer | wimpie <wimpie> | 2004-04-10 13:06:13 (UTC) |
commit | db9f0e2a7fd93157d95f421534fcc3015abe53e0 (patch) (unidiff) | |
tree | 001918ca18d0d74f3e49597f766c070bea71e25c /noncore/settings/networksettings2/network/networkrun.cpp | |
parent | 6bcdc8cd41199dce849b800b4296011faf6281df (diff) | |
download | opie-db9f0e2a7fd93157d95f421534fcc3015abe53e0.zip opie-db9f0e2a7fd93157d95f421534fcc3015abe53e0.tar.gz opie-db9f0e2a7fd93157d95f421534fcc3015abe53e0.tar.bz2 |
*** empty log message ***
Diffstat (limited to 'noncore/settings/networksettings2/network/networkrun.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/settings/networksettings2/network/networkrun.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/noncore/settings/networksettings2/network/networkrun.cpp b/noncore/settings/networksettings2/network/networkrun.cpp index c19235a..41e1c53 100644 --- a/noncore/settings/networksettings2/network/networkrun.cpp +++ b/noncore/settings/networksettings2/network/networkrun.cpp | |||
@@ -18,5 +18,5 @@ void NetworkRun::detectState( NodeCollection * NC ) { | |||
18 | } | 18 | } |
19 | 19 | ||
20 | bool NetworkRun::setState( NodeCollection * NC, Action_t A ) { | 20 | bool NetworkRun::setState( NodeCollection * NC, Action_t A, bool Force ) { |
21 | // we handle UP and DOWN | 21 | // we handle UP and DOWN |
22 | RuntimeInfo * RI = netNode()->nextNode()->runtime(); | 22 | RuntimeInfo * RI = netNode()->nextNode()->runtime(); |
@@ -26,5 +26,5 @@ bool NetworkRun::setState( NodeCollection * NC, Action_t A ) { | |||
26 | if( A == Up ) { | 26 | if( A == Up ) { |
27 | // we can bring UP if lower level is available | 27 | // we can bring UP if lower level is available |
28 | if( NC->currentState() == Available ) { | 28 | if( NC->currentState() == Available || Force ) { |
29 | QString S; | 29 | QString S; |
30 | S.sprintf( "ifup %s=%s-c%d-allowed", | 30 | S.sprintf( "ifup %s=%s-c%d-allowed", |
@@ -35,5 +35,5 @@ bool NetworkRun::setState( NodeCollection * NC, Action_t A ) { | |||
35 | return 1; | 35 | return 1; |
36 | } else if( A == Down ) { | 36 | } else if( A == Down ) { |
37 | if( NC->currentState() == IsUp ) { | 37 | if( NC->currentState() == IsUp || Force ) { |
38 | QString S; | 38 | QString S; |
39 | S.sprintf( "ifdown %s=%s-c%d-allowed", | 39 | S.sprintf( "ifdown %s=%s-c%d-allowed", |