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authorzecke <zecke>2004-10-17 18:38:39 (UTC)
committer zecke <zecke>2004-10-17 18:38:39 (UTC)
commite95fcb09fc069a83b3c10c19c081873daba49831 (patch) (unidiff)
tree13d13bac82d5bcf2489075e4f2962685ff3c897d /noncore
parent7e28835e246e06e157d760a40754b6257f2ad6b3 (diff)
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G++ 4.0 compiler fixes
-Remove anonymous structures and name them -Include 'card.h' to cardpile to make 'Card' known to QList so deleteItem will work -cast 'enum' to char in event.cpp and opimevent.cpp
Diffstat (limited to 'noncore') (more/less context) (show whitespace changes)
-rw-r--r--noncore/applets/zkbapplet/keyzcfg/zkbnames.cpp18
-rw-r--r--noncore/games/qasteroids/view.cpp7
-rw-r--r--noncore/games/solitaire/cardpile.h2
3 files changed, 18 insertions, 9 deletions
diff --git a/noncore/applets/zkbapplet/keyzcfg/zkbnames.cpp b/noncore/applets/zkbapplet/keyzcfg/zkbnames.cpp
index b2180ba..a47bf6c 100644
--- a/noncore/applets/zkbapplet/keyzcfg/zkbnames.cpp
+++ b/noncore/applets/zkbapplet/keyzcfg/zkbnames.cpp
@@ -1,35 +1,37 @@
1#include <qmap.h> 1#include <qmap.h>
2 2
3#include "zkbnames.h" 3#include "zkbnames.h"
4 4
5QString Null_String((const char*) 0); 5QString Null_String((const char*) 0);
6 6
7// Implementation of KeyNames 7// Implementation of KeyNames
8static struct { 8struct Key_Names_t {
9 int key; 9 int key;
10 char *name; 10 char *name;
11} Key_Names[] = { 11};
12
13static const Key_Names_t Key_Names[] = {
12 { 32, "Space" }, 14 { 32, "Space" },
13 { 39, "Apostrophe" }, 15 { 39, "Apostrophe" },
14 { 44, "Comma" }, 16 { 44, "Comma" },
15 { 46, "Period" }, 17 { 46, "Period" },
16 { 47, "Slash" }, 18 { 47, "Slash" },
17 { 65, "A" }, 19 { 65, "A" },
18 { 66, "B" }, 20 { 66, "B" },
19 { 67, "C" }, 21 { 67, "C" },
20 { 68, "D" }, 22 { 68, "D" },
21 { 69, "E" }, 23 { 69, "E" },
22 { 70, "F" }, 24 { 70, "F" },
23 { 71, "G" }, 25 { 71, "G" },
24 { 72, "H" }, 26 { 72, "H" },
25 { 73, "I" }, 27 { 73, "I" },
26 { 74, "J" }, 28 { 74, "J" },
27 { 75, "K" }, 29 { 75, "K" },
28 { 76, "L" }, 30 { 76, "L" },
29 { 77, "M" }, 31 { 77, "M" },
30 { 78, "N" }, 32 { 78, "N" },
31 { 79, "O" }, 33 { 79, "O" },
32 { 80, "P" }, 34 { 80, "P" },
33 { 81, "Q" }, 35 { 81, "Q" },
34 { 82, "R" }, 36 { 82, "R" },
35 { 83, "S" }, 37 { 83, "S" },
@@ -84,52 +86,54 @@ int KeyNames::find(const QString& key) {
84 } 86 }
85 87
86 QMap<QString, int>::Iterator it = kn_map.find(key); 88 QMap<QString, int>::Iterator it = kn_map.find(key);
87 if (it == kn_map.end()) { 89 if (it == kn_map.end()) {
88 return -1; 90 return -1;
89 } else { 91 } else {
90 return it.data(); 92 return it.data();
91 } 93 }
92} 94}
93 95
94const QString& KeyNames::find(int k) { 96const QString& KeyNames::find(int k) {
95 if (kn_map.isEmpty()) { 97 if (kn_map.isEmpty()) {
96 init_kn_maps(); 98 init_kn_maps();
97 } 99 }
98 100
99 QMap<int, QString>::Iterator it = kn_rmap.find(k); 101 QMap<int, QString>::Iterator it = kn_rmap.find(k);
100 if (it == kn_rmap.end()) { 102 if (it == kn_rmap.end()) {
101 return Null_String; 103 return Null_String;
102 } else { 104 } else {
103 return it.data(); 105 return it.data();
104 } 106 }
105} 107}
106 108
107// Implementation of ModifierNames 109// Implementation of ModifierNames
108struct { 110struct Modifier_Names_t {
109 int value; 111 int value;
110 char* name; 112 char* name;
111} Modifier_Names[] = { 113};
114
115static const Modifier_Names_t Modifier_Names[] = {
112 { 8, "Shift" }, 116 { 8, "Shift" },
113 { 16, "Control" }, 117 { 16, "Control" },
114 { 32, "Alt" }, 118 { 32, "Alt" },
115 { 0x4000, "Keypad" }, 119 { 0x4000, "Keypad" },
116 { 0, 0 } 120 { 0, 0 }
117}; 121};
118 122
119static QMap<QString, int> mn_map; 123static QMap<QString, int> mn_map;
120static QMap<int, QString> mn_rmap; 124static QMap<int, QString> mn_rmap;
121 125
122void init_mn_maps() { 126void init_mn_maps() {
123 int i = 0; 127 int i = 0;
124 while (Modifier_Names[i].name != 0) { 128 while (Modifier_Names[i].name != 0) {
125 int value = Modifier_Names[i].value; 129 int value = Modifier_Names[i].value;
126 QString name(Modifier_Names[i].name); 130 QString name(Modifier_Names[i].name);
127 131
128 mn_map.insert(name, value); 132 mn_map.insert(name, value);
129 mn_rmap.insert(value, name); 133 mn_rmap.insert(value, name);
130 i++; 134 i++;
131 } 135 }
132} 136}
133 137
134int ModifierNames::find(const QString& key) { 138int ModifierNames::find(const QString& key) {
135 if (mn_map.isEmpty()) { 139 if (mn_map.isEmpty()) {
@@ -138,52 +142,54 @@ int ModifierNames::find(const QString& key) {
138 142
139 QMap<QString, int>::Iterator it = mn_map.find(key); 143 QMap<QString, int>::Iterator it = mn_map.find(key);
140 if (it == mn_map.end()) { 144 if (it == mn_map.end()) {
141 return -1; 145 return -1;
142 } else { 146 } else {
143 return it.data(); 147 return it.data();
144 } 148 }
145} 149}
146 150
147const QString& ModifierNames::find(int k) { 151const QString& ModifierNames::find(int k) {
148 if (mn_map.isEmpty()) { 152 if (mn_map.isEmpty()) {
149 init_mn_maps(); 153 init_mn_maps();
150 } 154 }
151 155
152 QMap<int, QString>::Iterator it = mn_rmap.find(k); 156 QMap<int, QString>::Iterator it = mn_rmap.find(k);
153 if (it == mn_rmap.end()) { 157 if (it == mn_rmap.end()) {
154 return Null_String; 158 return Null_String;
155 } else { 159 } else {
156 return it.data(); 160 return it.data();
157 } 161 }
158} 162}
159 163
160// Implementation of KeycodeNames 164// Implementation of KeycodeNames
161 165
162struct { 166struct Keycode_Names_t {
163 char* name; 167 char* name;
164 int keycode; 168 int keycode;
165} Keycode_Names[] = { 169};
170
171static const Keycode_Names_t Keycode_Names[] = {
166 { "Escape", 0x1000 }, 172 { "Escape", 0x1000 },
167 { "Tab", 0x1001 }, 173 { "Tab", 0x1001 },
168 { "Backtab", 0x1002 }, 174 { "Backtab", 0x1002 },
169 { "Backspace", 0x1003 }, 175 { "Backspace", 0x1003 },
170 { "BackSpace", 0x1003 }, 176 { "BackSpace", 0x1003 },
171 { "Return", 0x1004 }, 177 { "Return", 0x1004 },
172 { "Enter", 0x1005 }, 178 { "Enter", 0x1005 },
173 { "Insert", 0x1006 }, 179 { "Insert", 0x1006 },
174 { "Delete", 0x1007 }, 180 { "Delete", 0x1007 },
175 { "Pause", 0x1008 }, 181 { "Pause", 0x1008 },
176 { "Print", 0x1009 }, 182 { "Print", 0x1009 },
177 { "SysReq", 0x100a }, 183 { "SysReq", 0x100a },
178 { "Home", 0x1010 }, 184 { "Home", 0x1010 },
179 { "End", 0x1011 }, 185 { "End", 0x1011 },
180 { "Left", 0x1012 }, 186 { "Left", 0x1012 },
181 { "Up", 0x1013 }, 187 { "Up", 0x1013 },
182 { "Right", 0x1014 }, 188 { "Right", 0x1014 },
183 { "Down", 0x1015 }, 189 { "Down", 0x1015 },
184 { "Prior", 0x1016 }, 190 { "Prior", 0x1016 },
185 { "PageUp", 0x1016 }, 191 { "PageUp", 0x1016 },
186 { "Next", 0x1017 }, 192 { "Next", 0x1017 },
187 { "PageDown", 0x1017 }, 193 { "PageDown", 0x1017 },
188 { "Shift", 0x1020 }, 194 { "Shift", 0x1020 },
189 { "Control", 0x1021 }, 195 { "Control", 0x1021 },
diff --git a/noncore/games/qasteroids/view.cpp b/noncore/games/qasteroids/view.cpp
index 352c63b..3a4d410 100644
--- a/noncore/games/qasteroids/view.cpp
+++ b/noncore/games/qasteroids/view.cpp
@@ -34,55 +34,56 @@
34 34
35#define REFRESH_DELAY 33 35#define REFRESH_DELAY 33
36#define SHIP_SPEED 0.3 36#define SHIP_SPEED 0.3
37#define MISSILE_SPEED 10.0 37#define MISSILE_SPEED 10.0
38#define SHIP_STEPS 64 38#define SHIP_STEPS 64
39#define ROTATE_RATE 2 39#define ROTATE_RATE 2
40#define SHIELD_ON_COST 1 40#define SHIELD_ON_COST 1
41#define SHIELD_HIT_COST 30 41#define SHIELD_HIT_COST 30
42#define BRAKE_ON_COST 4 42#define BRAKE_ON_COST 4
43 43
44#define MAX_ROCK_SPEED 2.5 44#define MAX_ROCK_SPEED 2.5
45#define MAX_POWERUP_SPEED 1.5 45#define MAX_POWERUP_SPEED 1.5
46 #define MAX_SHIP_SPEED 8 46 #define MAX_SHIP_SPEED 8
47#define MAX_BRAKES 5 47#define MAX_BRAKES 5
48#define MAX_SHIELDS 5 48#define MAX_SHIELDS 5
49 #define MAX_FIREPOWER 5 49 #define MAX_FIREPOWER 5
50 50
51#define TEXT_SPEED 4 51#define TEXT_SPEED 4
52 52
53#define PI_X_2 6.283185307 53#define PI_X_2 6.283185307
54#ifndef M_PI 54#ifndef M_PI
55#define M_PI 3.141592654 55#define M_PI 3.141592654
56#endif 56#endif
57 57
58struct 58struct kas_animations_t
59{ 59{
60 int id; 60 int id;
61 const char *path; 61 const char *path;
62 int frames; 62 int frames;
63} 63};
64kas_animations [] = 64
65static const kas_animations_t kas_animations [] =
65{ 66{
66// { ID_ROCK_LARGE, "rock1/rock1\%1.png", 32 }, 67// { ID_ROCK_LARGE, "rock1/rock1\%1.png", 32 },
67 { ID_ROCK_MEDIUM, "rock2/rock2\%1.png", 32 }, 68 { ID_ROCK_MEDIUM, "rock2/rock2\%1.png", 32 },
68 { ID_ROCK_SMALL, "rock3/rock3\%1.png", 32 }, 69 { ID_ROCK_SMALL, "rock3/rock3\%1.png", 32 },
69 { ID_SHIP, "ship/ship\%1.png", 32 }, 70 { ID_SHIP, "ship/ship\%1.png", 32 },
70 { ID_MISSILE, "missile/missile.png", 0 }, 71 { ID_MISSILE, "missile/missile.png", 0 },
71 { ID_BIT, "bits/bits\%1.png", 16 }, 72 { ID_BIT, "bits/bits\%1.png", 16 },
72 { ID_EXHAUST, "exhaust/exhaust.png", 0 }, 73 { ID_EXHAUST, "exhaust/exhaust.png", 0 },
73 { ID_ENERGY_POWERUP, "powerups/energy.png", 0 }, 74 { ID_ENERGY_POWERUP, "powerups/energy.png", 0 },
74// { ID_TELEPORT_POWERUP, "powerups/teleport%1.png", 12 }, 75// { ID_TELEPORT_POWERUP, "powerups/teleport%1.png", 12 },
75 { ID_BRAKE_POWERUP, "powerups/brake.png", 0 }, 76 { ID_BRAKE_POWERUP, "powerups/brake.png", 0 },
76 { ID_SHIELD_POWERUP, "powerups/shield.png", 0 }, 77 { ID_SHIELD_POWERUP, "powerups/shield.png", 0 },
77 { ID_SHOOT_POWERUP, "powerups/shoot.png", 0 }, 78 { ID_SHOOT_POWERUP, "powerups/shoot.png", 0 },
78 { ID_SHIELD, "shield/shield\%1.png", 6 }, 79 { ID_SHIELD, "shield/shield\%1.png", 6 },
79 { 0, 0, 0 } 80 { 0, 0, 0 }
80}; 81};
81 82
82 83
83 84
84KAsteroidsView::KAsteroidsView( QWidget *parent, const char *name ) 85KAsteroidsView::KAsteroidsView( QWidget *parent, const char *name )
85 : QWidget( parent, name ), 86 : QWidget( parent, name ),
86 field(200, 200), 87 field(200, 200),
87 view(&field,this) 88 view(&field,this)
88{ 89{
diff --git a/noncore/games/solitaire/cardpile.h b/noncore/games/solitaire/cardpile.h
index 1eb2499..757e6b3 100644
--- a/noncore/games/solitaire/cardpile.h
+++ b/noncore/games/solitaire/cardpile.h
@@ -1,46 +1,48 @@
1/********************************************************************** 1/**********************************************************************
2** Copyright (C) 2000 Trolltech AS. All rights reserved. 2** Copyright (C) 2000 Trolltech AS. All rights reserved.
3** 3**
4** This file is part of Qtopia Environment. 4** This file is part of Qtopia Environment.
5** 5**
6** This file may be distributed and/or modified under the terms of the 6** This file may be distributed and/or modified under the terms of the
7** GNU General Public License version 2 as published by the Free Software 7** GNU General Public License version 2 as published by the Free Software
8** Foundation and appearing in the file LICENSE.GPL included in the 8** Foundation and appearing in the file LICENSE.GPL included in the
9** packaging of this file. 9** packaging of this file.
10** 10**
11** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE 11** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
12** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. 12** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
13** 13**
14** See http://www.trolltech.com/gpl/ for GPL licensing information. 14** See http://www.trolltech.com/gpl/ for GPL licensing information.
15** 15**
16** Contact info@trolltech.com if any conditions of this licensing are 16** Contact info@trolltech.com if any conditions of this licensing are
17** not clear to you. 17** not clear to you.
18** 18**
19**********************************************************************/ 19**********************************************************************/
20#ifndef CARD_PILE_H 20#ifndef CARD_PILE_H
21#define CARD_PILE_H 21#define CARD_PILE_H
22 22
23#include "card.h"
24
23 25
24#include <qpoint.h> 26#include <qpoint.h>
25#include <qlist.h> 27#include <qlist.h>
26 28
27 29
28enum ePileStackingType { 30enum ePileStackingType {
29 pileCascades = 0, pileStacks, pileCascadesOrStacks 31 pileCascades = 0, pileStacks, pileCascadesOrStacks
30}; 32};
31 33
32 34
33enum ePileFaceingType { 35enum ePileFaceingType {
34 pileFaceUp = 0, pileFaceDown, pileFaceUpOrDown 36 pileFaceUp = 0, pileFaceDown, pileFaceUpOrDown
35}; 37};
36 38
37 39
38class Card; 40class Card;
39class Config; 41class Config;
40 42
41 43
42class CardPile : public QList<Card> 44class CardPile : public QList<Card>
43{ 45{
44public: 46public:
45 CardPile(int x, int y); 47 CardPile(int x, int y);
46 virtual ~CardPile() { } 48 virtual ~CardPile() { }