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authorharlekin <harlekin>2003-03-24 18:09:38 (UTC)
committer harlekin <harlekin>2003-03-24 18:09:38 (UTC)
commitc23656023651523d37406b43fd031ace4e2de89f (patch) (side-by-side diff)
treefd57e9985256064e57c3f93722ba8282f7e3be41 /noncore
parent58f8a4fe595182abb4372ab4f990e39cf67ef08a (diff)
downloadopie-c23656023651523d37406b43fd031ace4e2de89f.zip
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pine icon now in go dir
Diffstat (limited to 'noncore') (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/go/gowidget.cpp44
1 files changed, 22 insertions, 22 deletions
diff --git a/noncore/games/go/gowidget.cpp b/noncore/games/go/gowidget.cpp
index 8567b30..1d38c9f 100644
--- a/noncore/games/go/gowidget.cpp
+++ b/noncore/games/go/gowidget.cpp
@@ -1,464 +1,464 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include "gowidget.h"
#include <qpe/config.h>
#include <qpe/resource.h>
#include <qpainter.h>
#include <qpixmap.h>
#include <qpe/qpetoolbar.h>
#include <qpe/qpemenubar.h>
#include <qpopupmenu.h>
#include <qaction.h>
#include <qapplication.h> //processEvents()
#include <qlabel.h>
//#include <stdio.h>
#include "amigo.h"
#include "goplayutils.h"
static const enum bVal computer_color = BLACK;
-
+
static int current_handicap = 1;
static QBrush *goBrush;
//static QImage *newBlackStone;
//static QImage *blackStone;
//static QImage *whiteStone;
static QPixmap *newBlackStone;
static QPixmap *blackStone;
static QPixmap *whiteStone;
static bool smallStones = FALSE;
GoMainWidget::GoMainWidget( QWidget *parent, const char* name) :
- QMainWindow( parent, name )
+ QMainWindow( parent, name )
{
setToolBarsMovable( FALSE );
GoWidget *go = new GoWidget(this);
setCentralWidget(go);
toolbar = new QPEToolBar(this);
toolbar->setHorizontalStretchable( TRUE );
addToolBar(toolbar);
QPEMenuBar *mb = new QPEMenuBar( toolbar );
mb->setMargin(0);
QPopupMenu *file = new QPopupMenu( this );
QAction *a = new QAction( tr( "New Game" ), QString::null, 0, this, 0 );
connect( a, SIGNAL( activated() ), go, SLOT( newGame() ) );
a->addTo( file );
a = new QAction( tr( "Pass" ), Resource::loadPixmap( "pass" ), QString::null, 0, this, 0 );
connect( a, SIGNAL( activated() ), go, SLOT( pass() ) );
a->addTo( file );
a->addTo( toolbar );
-
-
+
+
a = new QAction( tr( "Resign" ), Resource::loadPixmap( "reset" ), QString::null, 0, this, 0 );
connect( a, SIGNAL( activated() ), go, SLOT( resign() ) );
a->addTo( file );
a = new QAction( tr( "Two player option" ), QString::null, 0, this, 0 );
a->setToggleAction( TRUE );
connect( a, SIGNAL( toggled(bool) ), go, SLOT( setTwoplayer(bool) ) );
a->addTo( file );
-
+
mb->insertItem( tr( "Game" ), file );
-
+
QLabel *turnLabel = new QLabel( toolbar );
turnLabel->setBackgroundMode( PaletteButton );
- connect( go, SIGNAL(showTurn(const QPixmap&)),
+ connect( go, SIGNAL(showTurn(const QPixmap&)),
turnLabel, SLOT(setPixmap(const QPixmap&)) );
-
+
QLabel * scoreLabel = new QLabel( toolbar );
scoreLabel->setBackgroundMode( PaletteButton );
- connect( go, SIGNAL(showScore(const QString&)),
+ connect( go, SIGNAL(showScore(const QString&)),
scoreLabel, SLOT(setText(const QString&)) );
toolbar->setStretchableWidget( scoreLabel );
-
+
go->readConfig();
}
void GoMainWidget::resizeEvent( QResizeEvent * )
{
//### this won't work because of the text label...
/*
if ( width() > height() )
moveToolBar( toolbar, Left );
else
moveToolBar( toolbar, Top );
*/
}
GoWidget *GoWidget::self = 0;
GoWidget::GoWidget( QWidget *parent, const char* name) :
- QWidget( parent, name )
+ QWidget( parent, name )
{
if ( self )
fatal( "Only one Go widget allowed" );
self = this;
twoplayer = FALSE;
-
+
d = bx = by = 1;
-
- QPixmap pix = Resource::loadPixmap( "pine" );
+
+ QPixmap pix = Resource::loadPixmap( "go/pine" );
goBrush = new QBrush( black, pix );
/*
QString fn = Resource::findPixmap("Go-black");
blackStone = new QImage( fn );
fn = Resource::findPixmap("Go-black-highlight");
newBlackStone = new QImage( fn );
fn = Resource::findPixmap("Go-white");
whiteStone = new QImage( fn );
*/
blackStone = new QPixmap(Resource::loadPixmap( "Go-black" ));
whiteStone = new QPixmap(Resource::loadPixmap( "Go-white" ));
newBlackStone = new QPixmap(Resource::loadPixmap( "Go-black-highlight" ));
init();
}
GoWidget::~GoWidget()
{
writeConfig();
}
void GoWidget::writeConfig()
{
Config cfg("Go");
cfg.setGroup("Game");
cfg.writeEntry("TwoPlayer", twoplayer);
cfg.writeEntry("CurrentPlayer", currentPlayer);
cfg.writeEntry("NPassed", nPassed);
QString b;
for (int i=0; i<19; i++)
for (int j=0; j<19; j++)
b += board[i][j] == BLACK ? 'B' : board[i][j] == WHITE ? 'W' : '.';
cfg.writeEntry("Board", b);
cfg.writeEntry("LastX", lastX);
cfg.writeEntry("LastY", lastY);
extern int blackPrisoners, whitePrisoners;
cfg.writeEntry("BlackPrisoners", blackPrisoners);
cfg.writeEntry("WhitePrisoners", whitePrisoners);
}
void GoWidget::readConfig()
{
init();
Config cfg("Go");
cfg.setGroup("Game");
twoplayer = cfg.readBoolEntry("TwoPlayer");
currentPlayer = (bVal)cfg.readNumEntry("CurrentPlayer",1);
nPassed = cfg.readNumEntry("NPassed",0);
QString b = cfg.readEntry("Board");
if ( b.length() == 19*19 )
for (int i=0; i<19; i++)
for (int j=0; j<19; j++) {
QChar ch = b[j+19*i];
if ( ch != '.' )
GoPlaceStone( ch == 'B' ? BLACK : WHITE, i, j );
}
lastX = cfg.readNumEntry("LastX");
lastY = cfg.readNumEntry("LastY");
extern int blackPrisoners, whitePrisoners;
blackPrisoners = cfg.readNumEntry("BlackPrisoners",0);
whitePrisoners = cfg.readNumEntry("WhitePrisoners",0);
reportPrisoners(blackPrisoners,whitePrisoners);
emit showTurn( currentPlayer == WHITE ? *whiteStone : *blackStone );
}
void GoWidget::resizeEvent( QResizeEvent * )
{
d = QMIN(width(),height())/19;
// int r = (d/2-1);
bx = (width() - 18*d)/2 ;
by = (height() - 18*d)/2 ;
if ( d < 10 && !smallStones ) {
blackStone->convertFromImage( blackStone->convertToImage().smoothScale(8,8) );
whiteStone->convertFromImage( whiteStone->convertToImage().smoothScale(8,8) );
newBlackStone->convertFromImage( newBlackStone->convertToImage().smoothScale(8,8) );
-
+
smallStones = TRUE;
} else if ( d >= 10 && smallStones ) {
blackStone = new QPixmap(Resource::loadPixmap( "Go-black" ));
whiteStone = new QPixmap(Resource::loadPixmap( "Go-white" ));
newBlackStone = new QPixmap(Resource::loadPixmap( "Go-black-highlight" ));
smallStones = FALSE;
}
}
void GoWidget::init()
{
lastX = lastY = newX = newY = -1;
nPassed = 0;
for ( int i = 0; i < 19; i++ )
for ( int j = 0; j < 19; j++ )
board[i][j]=-1;
gameActive = TRUE;
goRestart(current_handicap);
if ( twoplayer ) {
currentPlayer = BLACK;
} else {
doComputerMove();
currentPlayer = WHITE;
}
emit showTurn( currentPlayer == WHITE ? *whiteStone : *blackStone );
}
void GoWidget::paintEvent( QPaintEvent *e )
{
int i,j;
int r = whiteStone->width()/2;
-
+
QPainter p(this);
p.fillRect( bx - d/2, by - d/2, 19*d, 19*d, *goBrush );
int xMin = QMAX( x2board(e->rect().left()), 0 );
int xMax = QMIN( x2board(e->rect().right()), 18 );
int yMin = QMAX( y2board(e->rect().top()), 0 );
int yMax = QMIN( y2board(e->rect().bottom()), 18 );
QColor pine( 255, 186, 89 );
p.setPen( pine.dark() );
-
+
for ( i = xMin; i < xMax+1 ; i ++ ) {
p.drawLine( bx+i*d, by, bx+i*d, by+18*d );
}
for ( j = yMin; j < yMax+1 ; j ++ ) {
p.drawLine( bx, by+j*d, bx+18*d, by+j*d);
}
// dots are at (3,3), (3,9), (3,15) and so on
p.setBrush( black );
for ( i = 3; i < xMax+1; i+=6 )
for ( j = 3; j < yMax+1; j+=6 )
p.drawEllipse( bx+i*d-2, by+j*d-2, 5, 5 );
-
-
+
+
for ( i = xMin; i < xMax+1; i++ )
for ( j = yMin; j < yMax+1; j++ ) {
- if ( board[i][j] == WHITE ||
+ if ( board[i][j] == WHITE ||
currentPlayer==WHITE && newX == i && newY == j )
p.drawPixmap( bx+i*d - r, by+j*d - r, *whiteStone );
else if ( i == lastX && j == lastY )
p.drawPixmap( bx+i*d - r, by+j*d - r, *newBlackStone );
else if ( board[i][j] == BLACK ||
currentPlayer==BLACK && newX == i && newY == j)
p.drawPixmap( bx+i*d - r, by+j*d - r, *blackStone );
}
}
void GoWidget::doMove( int x, int y )
{
if ( !GoPlaceStone( currentPlayer, x, y ) ) {
//printf( "Illegal move (%d,%d)\n", x, y );
return;
}
//printf( "you do (%d,%d)\n", x, y );
nPassed = 0;
if ( twoplayer )
currentPlayer = (currentPlayer==WHITE) ? BLACK : WHITE;
else
doComputerMove();
emit showTurn( currentPlayer == WHITE ? *whiteStone : *blackStone );
}
void GoWidget::pass()
{
if ( !gameActive )
return;
nPassed++;
if ( nPassed >= 2 )
endGame();
else if ( !twoplayer )
doComputerMove();
}
void GoWidget::resign()
{
if ( gameActive )
endGame();
}
void GoWidget::newGame()
{
init();
update();
}
void GoWidget::endGame()
{
gameActive = FALSE;
int w,b;
CountUp( &w, &b);
QString s = tr("White %1, Black %2. ").arg(w).arg(b);
if ( w > b )
s += tr("White wins.");
else if ( w < b )
s += tr("Black wins.");
else
s += tr("A draw.");
emit showScore( s );
}
void GoWidget::doComputerMove()
{
int ox = lastX;
int oy = lastY;
lastX = lastY = -1;
emit showTurn( *blackStone );
refresh( ox, oy);
qApp->processEvents();
short int x,y;
if ( genMove( computer_color, &x, &y ) ) {
lastX = x;
lastY = y;
//printf( "I do (%d,%d)\n", x, y );
GoPlaceStone(computer_color,x,y);
nPassed = 0;
} else {
emit showScore( tr("I pass") );
nPassed++;
if ( nPassed >= 2 )
endGame();
}
}
void GoWidget::mousePressEvent( QMouseEvent *me )
{
if ( !gameActive )
return;
int x = x2board(me->x());
int y = y2board(me->y());
showStone(x,y,currentPlayer);
}
void GoWidget::mouseMoveEvent( QMouseEvent *me )
{
if ( !gameActive )
return;
int x = x2board(me->x());
int y = y2board(me->y());
if ( x != newX || y != newY )
showStone(x,y,currentPlayer);
}
void GoWidget::showStone( int x, int y, enum bVal c )
{
if ( newX > -1 ) {
refresh( newX, newY );
newY = newX = -1;
}
if ( x < 0 || x > 18 || y < 0 || y > 18 ) {
newX = newY = -1;
return;
}
if ( board[x][y] == -1 && !Suicide( c, x, y ) ) {
newX = x;
newY = y;
refresh(x,y);
}
-
+
}
void GoWidget::mouseReleaseEvent( QMouseEvent * )
{
if ( gameActive && newX > -1 )
doMove( newX, newY );
newX = newY = -1;
}
void GoWidget::refresh( int x, int y )
{
- update( bx+d*x-d/2-1, by+d*y-d/2-1, d+2, d+2 );
+ update( bx+d*x-d/2-1, by+d*y-d/2-1, d+2, d+2 );
}
void GoWidget::removeStone(short x, short y)
{
board[x][y]=-1;
refresh( x, y );
}
void GoWidget::placeStone (enum bVal c, short x, short y )
{
board[x][y]=c;
refresh( x, y );
}
void GoWidget::reportPrisoners( int blackcnt, int whitecnt )
{
QString s = tr( "Prisoners: black %1, white %2" ).arg(blackcnt).arg(whitecnt);
emit showScore( s );
}
void GoWidget::setTwoplayer( bool b )
{
twoplayer = b;
}
void GoWidget::setHandicap( int h )
{
current_handicap = h;
}
extern "C" {
void removestone(short x, short y)
{
GoWidget::self->removeStone(x,y);
}
void placestone (enum bVal c, short x, short y )
{
GoWidget::self->placeStone(c,x,y);
}
void intrMoveReport(enum bVal c ,char *coord ,char *reason )
{
qDebug( "intrMoveReport colour %d, %s %s", c, coord, reason );
}
void intrPrisonerReport( short blackcnt, short whitecnt )
{
GoWidget::self->reportPrisoners(blackcnt,whitecnt);
}
}