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path: root/qt/qte232-for-qpe150.patch
authorsimon <simon>2002-03-11 16:17:56 (UTC)
committer simon <simon>2002-03-11 16:17:56 (UTC)
commit3e3a8c86d441ba5e3fd6235747e9a0465085647f (patch) (side-by-side diff)
tree5d36545a55d5d2d4c1988a4e93962a3325c9e873 /qt/qte232-for-qpe150.patch
parent523dbf7c0c6fb585f6067ff3adf032d8ff77815d (diff)
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- sync with qtopia cvs: adds patch which fixes qpixmaps loosing their
masks when scaling using certain scaling factors
Diffstat (limited to 'qt/qte232-for-qpe150.patch') (more/less context) (ignore whitespace changes)
-rw-r--r--qt/qte232-for-qpe150.patch42
1 files changed, 42 insertions, 0 deletions
diff --git a/qt/qte232-for-qpe150.patch b/qt/qte232-for-qpe150.patch
index 3acb3d1..c01f1f3 100644
--- a/qt/qte232-for-qpe150.patch
+++ b/qt/qte232-for-qpe150.patch
@@ -62,3 +62,45 @@
l = l + r;
}
}
+
+--- src/kernel/qpixmap_qws.cpp.orig Mon Mar 11 17:00:03 2002
++++ src/kernel/qpixmap_qws.cpp Mon Mar 11 17:01:05 2002
+@@ -585,6 +585,13 @@ QPixmap QPixmap::xForm( const QWMatrix &
+ QWMatrix mat( 1, 0, 0, 1, -xmin, -ymin ); // true matrix
+ mat = matrix * mat;
+
++ // calculate new width and height
++ QPointArray a( QRect( 0,0,ws,hs ) );
++ a = mat.map( a );
++ QRect r = a.boundingRect().normalize();
++ w = r.width();
++ h = r.height();
++
+ if ( matrix.m12() == 0.0F && matrix.m21() == 0.0F &&
+ matrix.m11() >= 0.0F && matrix.m22() >= 0.0F &&
+ depth() == defaultDepth() // ### stretchBlt limitation
+@@ -593,11 +600,6 @@ QPixmap QPixmap::xForm( const QWMatrix &
+ if ( mat.m11() == 1.0F && mat.m22() == 1.0F )
+ return *this; // identity matrix
+
+- h = qRound( mat.m22()*hs );
+- w = qRound( mat.m11()*ws );
+- h = QABS( h );
+- w = QABS( w );
+-
+ if(w==0 || h==0) {
+ return *this;
+ }
+@@ -618,12 +620,6 @@ QPixmap QPixmap::xForm( const QWMatrix &
+ }
+ return pm;
+
+- } else { // rotation or shearing
+- QPointArray a( QRect(0,0,ws,hs) );
+- a = mat.map( a );
+- QRect r = a.boundingRect().normalize();
+- w = r.width();
+- h = r.height();
+ }
+ bool invertible;
+ mat = mat.invert( &invertible ); // invert matrix