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-rw-r--r--noncore/games/backgammon/aidialog.cpp44
-rw-r--r--noncore/games/backgammon/backgammon.cpp48
2 files changed, 46 insertions, 46 deletions
diff --git a/noncore/games/backgammon/aidialog.cpp b/noncore/games/backgammon/aidialog.cpp
index 9642ca5..7dfe403 100644
--- a/noncore/games/backgammon/aidialog.cpp
+++ b/noncore/games/backgammon/aidialog.cpp
@@ -10,6 +10,6 @@ AI_Dialog::AI_Dialog(QWidget* parent,const char* name,bool modal,WFlags f)
10 10
11 QGroupBox* settings=new QGroupBox("Settings",this); 11 QGroupBox* settings=new QGroupBox(tr( "Settings" ),this);
12 settings->setGeometry(10,5,220,170); 12 settings->setGeometry(10,5,220,170);
13 13
14 QLabel* rescue_label=new QLabel("<b>Rescue</b>",settings); 14 QLabel* rescue_label=new QLabel(tr( "<b>Rescue</b>" ),settings);
15 rescue_label->setGeometry(50,20,50,20); 15 rescue_label->setGeometry(50,20,50,20);
@@ -17,3 +17,3 @@ AI_Dialog::AI_Dialog(QWidget* parent,const char* name,bool modal,WFlags f)
17 rescue->setGeometry(100,20,40,20); 17 rescue->setGeometry(100,20,40,20);
18 QPushButton* rescuehelp=new QPushButton("?",settings); 18 QPushButton* rescuehelp=new QPushButton(tr( "?" ),settings);
19 rescuehelp->setGeometry(140,20,20,20); 19 rescuehelp->setGeometry(140,20,20,20);
@@ -22,3 +22,3 @@ AI_Dialog::AI_Dialog(QWidget* parent,const char* name,bool modal,WFlags f)
22 22
23 QLabel* eliminate_label=new QLabel("<b>Eliminate</b>",settings); 23 QLabel* eliminate_label=new QLabel(tr( "<b>Eliminate</b>" ),settings);
24 eliminate_label->setGeometry(50,40,50,20); 24 eliminate_label->setGeometry(50,40,50,20);
@@ -26,3 +26,3 @@ AI_Dialog::AI_Dialog(QWidget* parent,const char* name,bool modal,WFlags f)
26 eliminate->setGeometry(100,40,40,20); 26 eliminate->setGeometry(100,40,40,20);
27 QPushButton* eliminatehelp=new QPushButton("?",settings); 27 QPushButton* eliminatehelp=new QPushButton(tr( "?" ),settings);
28 eliminatehelp->setGeometry(140,40,20,20); 28 eliminatehelp->setGeometry(140,40,20,20);
@@ -31,3 +31,3 @@ AI_Dialog::AI_Dialog(QWidget* parent,const char* name,bool modal,WFlags f)
31 31
32 QLabel* expose_label=new QLabel("<b>Expose</b>",settings); 32 QLabel* expose_label=new QLabel(tr( "<b>Expose</b>" ),settings);
33 expose_label->setGeometry(50,60,50,20); 33 expose_label->setGeometry(50,60,50,20);
@@ -35,3 +35,3 @@ AI_Dialog::AI_Dialog(QWidget* parent,const char* name,bool modal,WFlags f)
35 expose->setGeometry(100,60,40,20); 35 expose->setGeometry(100,60,40,20);
36 QPushButton* exposeehelp=new QPushButton("?",settings); 36 QPushButton* exposeehelp=new QPushButton(tr( "?" ),settings);
37 exposeehelp->setGeometry(140,60,20,20); 37 exposeehelp->setGeometry(140,60,20,20);
@@ -40,3 +40,3 @@ AI_Dialog::AI_Dialog(QWidget* parent,const char* name,bool modal,WFlags f)
40 40
41 QLabel* protect_label=new QLabel("<b>Protect</b>",settings); 41 QLabel* protect_label=new QLabel(tr( "<b>Protect</b>" ),settings);
42 protect_label->setGeometry(50,80,50,20); 42 protect_label->setGeometry(50,80,50,20);
@@ -44,3 +44,3 @@ AI_Dialog::AI_Dialog(QWidget* parent,const char* name,bool modal,WFlags f)
44 protect->setGeometry(100,80,40,20); 44 protect->setGeometry(100,80,40,20);
45 QPushButton* protecthelp=new QPushButton("?",settings); 45 QPushButton* protecthelp=new QPushButton(tr( "?" ),settings);
46 protecthelp->setGeometry(140,80,20,20); 46 protecthelp->setGeometry(140,80,20,20);
@@ -49,3 +49,3 @@ AI_Dialog::AI_Dialog(QWidget* parent,const char* name,bool modal,WFlags f)
49 49
50 QLabel* safe_label=new QLabel("<b>Safe</b>",settings); 50 QLabel* safe_label=new QLabel(tr( "<b>Safe</b>" ),settings);
51 safe_label->setGeometry(50,100,50,20); 51 safe_label->setGeometry(50,100,50,20);
@@ -53,3 +53,3 @@ AI_Dialog::AI_Dialog(QWidget* parent,const char* name,bool modal,WFlags f)
53 safe->setGeometry(100,100,40,20); 53 safe->setGeometry(100,100,40,20);
54 QPushButton* safeehelp=new QPushButton("?",settings); 54 QPushButton* safeehelp=new QPushButton(tr( "?" ),settings);
55 safeehelp->setGeometry(140,100,20,20); 55 safeehelp->setGeometry(140,100,20,20);
@@ -58,3 +58,3 @@ AI_Dialog::AI_Dialog(QWidget* parent,const char* name,bool modal,WFlags f)
58 58
59 QLabel* empty_label=new QLabel("<b>Empty</b>",settings); 59 QLabel* empty_label=new QLabel(tr( "<b>Empty</b>" ),settings);
60 empty_label->setGeometry(50,120,50,20); 60 empty_label->setGeometry(50,120,50,20);
@@ -62,3 +62,3 @@ AI_Dialog::AI_Dialog(QWidget* parent,const char* name,bool modal,WFlags f)
62 empty->setGeometry(100,120,40,20); 62 empty->setGeometry(100,120,40,20);
63 QPushButton* emptyhelp=new QPushButton("?",settings); 63 QPushButton* emptyhelp=new QPushButton(tr( "?" ),settings);
64 emptyhelp->setGeometry(140,120,20,20); 64 emptyhelp->setGeometry(140,120,20,20);
@@ -67,3 +67,3 @@ AI_Dialog::AI_Dialog(QWidget* parent,const char* name,bool modal,WFlags f)
67 67
68 defaultvalues=new QPushButton("Default Values",settings); 68 defaultvalues=new QPushButton(tr( "Default Values" ),settings);
69 defaultvalues->setGeometry(60,140,90,20); 69 defaultvalues->setGeometry(60,140,90,20);
@@ -71,3 +71,3 @@ AI_Dialog::AI_Dialog(QWidget* parent,const char* name,bool modal,WFlags f)
71 71
72 QGroupBox* helpbox=new QGroupBox("Help",this); 72 QGroupBox* helpbox=new QGroupBox(tr( "Help" ),this);
73 helpbox->setGeometry(10,185,220,90); 73 helpbox->setGeometry(10,185,220,90);
@@ -184,3 +184,3 @@ void AI_Dialog::setHelpText(const QString& type)
184 { 184 {
185 help->setText("Bring the pieces out of the endzone"); 185 help->setText(tr( "Bring the pieces out of the endzone" ));
186 } 186 }
@@ -188,3 +188,3 @@ void AI_Dialog::setHelpText(const QString& type)
188 { 188 {
189 help->setText("Eliminate an opponents piece"); 189 help->setText(tr( "Eliminate an opponents piece" ));
190 } 190 }
@@ -192,3 +192,3 @@ void AI_Dialog::setHelpText(const QString& type)
192 { 192 {
193 help->setText("Expose you own pieces.\nAfter such a move only one piece will remain in the slot"); 193 help->setText(tr( "Expose you own pieces.\nAfter such a move only one piece will remain in the slot") );
194 } 194 }
@@ -196,3 +196,3 @@ void AI_Dialog::setHelpText(const QString& type)
196 { 196 {
197 help->setText("Protect a single piece by\nputting another one in this slot"); 197 help->setText(tr( "Protect a single piece by\nputting another one in this slot" ));
198 } 198 }
@@ -200,3 +200,3 @@ void AI_Dialog::setHelpText(const QString& type)
200 { 200 {
201 help->setText("Move piece to a slot already\noccupied by the player"); 201 help->setText(tr( "Move piece to a slot already\noccupied by the player" ));
202 } 202 }
@@ -204,3 +204,3 @@ void AI_Dialog::setHelpText(const QString& type)
204 { 204 {
205 help->setText("Move piece to an empty slot"); 205 help->setText(tr( "Move piece to an empty slot") );
206 } 206 }
@@ -208,3 +208,3 @@ void AI_Dialog::setHelpText(const QString& type)
208 { 208 {
209 help->setText("Press and hold the ? buttton\nnext to a field for help"); 209 help->setText(tr( "Press and hold the ? buttton\nnext to a field for help") );
210 } 210 }
diff --git a/noncore/games/backgammon/backgammon.cpp b/noncore/games/backgammon/backgammon.cpp
index c40f462..06523f1 100644
--- a/noncore/games/backgammon/backgammon.cpp
+++ b/noncore/games/backgammon/backgammon.cpp
@@ -27,3 +27,3 @@ BackGammon::BackGammon(QWidget* parent, const char* name, WFlags fl)
27 if (!name) setName("BackGammon"); 27 if (!name) setName("BackGammon");
28 setCaption("Backgammon"); 28 setCaption(tr( "Backgammon") );
29 setIcon( Resource::loadPixmap( "backgammon" ) ); 29 setIcon( Resource::loadPixmap( "backgammon" ) );
@@ -107,26 +107,26 @@ BackGammon::BackGammon(QWidget* parent, const char* name, WFlags fl)
107 QPopupMenu* gamemenu= new QPopupMenu(this); 107 QPopupMenu* gamemenu= new QPopupMenu(this);
108 gamemenu->insertItem("New",this,SLOT(newgame())); 108 gamemenu->insertItem(tr( "New" ),this,SLOT(newgame()));
109 gamemenu->insertSeparator(); 109 gamemenu->insertSeparator();
110 gamemenu->insertItem("Load",this,SLOT(loadgame())); 110 gamemenu->insertItem(tr( "Load" ),this,SLOT(loadgame()));
111 gamemenu->insertItem("Save",this,SLOT(savegame())); 111 gamemenu->insertItem(tr( "Save" ),this,SLOT(savegame()));
112 gamemenu->insertSeparator(); 112 gamemenu->insertSeparator();
113 gamemenu->insertItem("Delete",this,SLOT(deletegame())); 113 gamemenu->insertItem(tr( "Delete" ),this,SLOT(deletegame()));
114 menuBar->insertItem("Game",gamemenu); 114 menuBar->insertItem(tr( "Game" ),gamemenu);
115 115
116 QPopupMenu* thememenu= new QPopupMenu(this); 116 QPopupMenu* thememenu= new QPopupMenu(this);
117 thememenu->insertItem("New",this,SLOT(newtheme())); 117 thememenu->insertItem(tr( "New" ),this,SLOT(newtheme()));
118 thememenu->insertSeparator(); 118 thememenu->insertSeparator();
119 thememenu->insertItem("Load",this,SLOT(loadtheme())); 119 thememenu->insertItem(tr( "Load"),this,SLOT(loadtheme()));
120 thememenu->insertItem("Save",this,SLOT(savetheme())); 120 thememenu->insertItem(tr( "Save" ),this,SLOT(savetheme()));
121 thememenu->insertSeparator(); 121 thememenu->insertSeparator();
122 thememenu->insertItem("Default",this,SLOT(themedefault())); 122 thememenu->insertItem(tr( "Default"),this,SLOT(themedefault()));
123 thememenu->insertItem("Delete",this,SLOT(deletetheme())); 123 thememenu->insertItem(tr( "Delete" ),this,SLOT(deletetheme()));
124 menuBar->insertItem("Theme",thememenu); 124 menuBar->insertItem(tr( "Theme" ),thememenu);
125 125
126 QPopupMenu* optionmenu=new QPopupMenu(this); 126 QPopupMenu* optionmenu=new QPopupMenu(this);
127 optionmenu->insertItem("Player",this,SLOT(playerselect())); 127 optionmenu->insertItem(tr( "Player" ),this,SLOT(playerselect()));
128 optionmenu->insertSeparator(); 128 optionmenu->insertSeparator();
129 optionmenu->insertItem("AI",this,SLOT(modify_AI())); 129 optionmenu->insertItem(tr( "AI" ),this,SLOT(modify_AI()));
130 optionmenu->insertItem("Rules",this,SLOT(setrules())); 130 optionmenu->insertItem(tr( "Rules" ),this,SLOT(setrules()));
131 menuBar->insertItem("Options",optionmenu); 131 menuBar->insertItem(tr( "Options"),optionmenu);
132 132
@@ -512,3 +512,3 @@ void BackGammon::deletetheme()
512 512
513 if(!QMessageBox::warning(this,"Backgammon","deleted theme "+theme_name+" ?","OK","Cancel")) 513 if(!QMessageBox::warning(this,tr( "Backgammon" ),tr( "deleted theme %1?").arg(theme_name),tr( "OK" ),tr( "Cancel" )))
514 { 514 {
@@ -520,3 +520,3 @@ void BackGammon::modify_AI()
520{ 520{
521 AI_Dialog* ai_mod=new AI_Dialog(this,"Load Theme",".theme"); 521 AI_Dialog* ai_mod=new AI_Dialog(this,tr( "Load Theme" ),".theme");
522 ai_mod->setAISettings(move->getAISettings()); 522 ai_mod->setAISettings(move->getAISettings());
@@ -541,3 +541,3 @@ void BackGammon::setrules()
541{ 541{
542 RulesDialog* rulesdialog=new RulesDialog(this,"Load Theme",".theme"); 542 RulesDialog* rulesdialog=new RulesDialog(this,tr( "Load Theme" ),".theme");
543 rulesdialog->setRules(rules); 543 rulesdialog->setRules(rules);
@@ -801,3 +801,3 @@ void BackGammon::nomove()
801 nomove_marker->show(); 801 nomove_marker->show();
802 message->setText("<b>no move</b>"); 802 message->setText(tr( "<b>no move</b>" ));
803 dice1_played=true; 803 dice1_played=true;
@@ -837,5 +837,5 @@ void BackGammon::finished(int theplayer)
837 if(theplayer==1) 837 if(theplayer==1)
838 message->setText("<b>Player 1 wins. Click on board for new game.</b>"); 838 message->setText(tr( "<b>Player 1 wins. Click on board for new game.</b>" ));
839 else 839 else
840 message->setText("<b>Player 2 wins. Click on board for new game.</b>"); 840 message->setText(tr( "<b>Player 2 wins. Click on board for new game.</b>" ));
841 diceA1_value=7; 841 diceA1_value=7;
@@ -897,3 +897,3 @@ void BackGammon::setplayer()
897 { 897 {
898 message->setText("<b>P2 turn</b>"); 898 message->setText(tr( "<b>P2 turn</b>", "P means player" ));
899 dice_rolled=false; 899 dice_rolled=false;
@@ -905,3 +905,3 @@ void BackGammon::setplayer()
905 { 905 {
906 message->setText("<b>P1 turn</b>"); 906 message->setText(tr( "<b>P1 turn</b>", "P means player" ));
907 dice_rolled=false; 907 dice_rolled=false;