-rw-r--r-- | examples/simple-pim/simple.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/examples/simple-pim/simple.cpp b/examples/simple-pim/simple.cpp index d3ce2cc..00c5600 100644 --- a/examples/simple-pim/simple.cpp +++ b/examples/simple-pim/simple.cpp @@ -81,28 +81,28 @@ MainWindow::MainWindow(QWidget *parent, const char* name, WFlags fl ) this, SLOT(slotShow() ) ); /* * We will change the date */ connect(m_dateAction, SIGNAL(activated() ), this, SLOT(slotDate() ) ); /* * connect the show signal of the PIMListView * to a slot to show a dialog */ - connect(m_todoView, SIGNAL(showRecord(const OPimRecord&) ), - this, SLOT(slotShowRecord(const OPimRecord&) ) ); - connect(m_dateView, SIGNAL(showRecord(const OPimRecord&) ), - this, SLOT(slotShowRecord(const OPimRecord&) ) ); + connect(m_todoView, SIGNAL(showRecord(const Opie::OPimRecord&) ), + this, SLOT(slotShowRecord(const Opie::OPimRecord&) ) ); + connect(m_dateView, SIGNAL(showRecord(const Opie::OPimRecord&) ), + this, SLOT(slotShowRecord(const Opie::OPimRecord&) ) ); /* * Now comes the important lines of code for this example * We do not directly call load but delay loading until * all Events are dispatches and handled. * SO we will load once our window is mapped to screen * to achieve that we use a QTimer::singleShot * After 10 milli seconds the timer fires and on TimerEvent * out slot slotLoad will be called * Remember this a Constructor to construct your object and not * to load */ |