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-rw-r--r--noncore/games/solitaire/patiencecardgame.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/noncore/games/solitaire/patiencecardgame.cpp b/noncore/games/solitaire/patiencecardgame.cpp
index 1501d2f..fc91b26 100644
--- a/noncore/games/solitaire/patiencecardgame.cpp
+++ b/noncore/games/solitaire/patiencecardgame.cpp
@@ -185,24 +185,27 @@ bool PatienceCardGame::mousePressCard( Card *card, QPoint p )
185 item->setZ(highestZ); 185 item->setZ(highestZ);
186 highestZ++; 186 highestZ++;
187 187
188 // Added Code 188 // Added Code
189 faceDownDealingPile->removeCard(item); 189 faceDownDealingPile->removeCard(item);
190 faceUpDealingPile->addCardToTop(item); 190 faceUpDealingPile->addCardToTop(item);
191 item->setCardPile( faceUpDealingPile ); 191 item->setCardPile( faceUpDealingPile );
192 192
193 if ( qt_screen->deviceWidth() < 200 ) 193 if ( qt_screen->deviceWidth() < 200 )
194 item->flipTo( 30, (int)item->y() ); 194 item->flipTo( 30, (int)item->y() );
195 else 195 else
196 item->flipTo( 35, (int)item->y() ); 196 item->flipTo( 35, (int)item->y() );
197 } else {
198 // fix from cmader by tille
199 return false;
197 } 200 }
198 moving = NULL; 201 moving = NULL;
199 moved = FALSE; 202 moved = FALSE;
200 203
201 // move two other cards if we flip three at a time 204 // move two other cards if we flip three at a time
202 int flipped = 1; 205 int flipped = 1;
203 QCanvasItemList l = canvas()->collisions( p ); 206 QCanvasItemList l = canvas()->collisions( p );
204 for (QCanvasItemList::Iterator it = l.begin(); (it != l.end()) && (flipped != cardsDrawn()); ++it) { 207 for (QCanvasItemList::Iterator it = l.begin(); (it != l.end()) && (flipped != cardsDrawn()); ++it) {
205 if ( (*it)->rtti() == canvasCardId ) { 208 if ( (*it)->rtti() == canvasCardId ) {
206 CanvasCard *item = (CanvasCard *)*it; 209 CanvasCard *item = (CanvasCard *)*it;
207 if (item->animated()) 210 if (item->animated())
208 continue; 211 continue;