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-rw-r--r--core/apps/embeddedkonsole/TEWidget.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/apps/embeddedkonsole/TEWidget.cpp b/core/apps/embeddedkonsole/TEWidget.cpp
index cacc3c4..4c6ea2a 100644
--- a/core/apps/embeddedkonsole/TEWidget.cpp
+++ b/core/apps/embeddedkonsole/TEWidget.cpp
@@ -1,250 +1,250 @@
/* ------------------------------------------------------------------------ */
/* */
/* [TEWidget.C] Terminal Emulation Widget */
/* */
/* ------------------------------------------------------------------------ */
/* */
/* Copyright (c) 1997,1998 by Lars Doelle <lars.doelle@on-line.de> */
/* */
/* This file is part of Konsole - an X terminal for KDE */
/* */
/* ------------------------------------------------------------------------ */
/* */
/* Ported Konsole to Qt/Embedded */
/* */
/* Copyright (C) 2000 by John Ryland <jryland@trolltech.com> */
/* */
/* -------------------------------------------------------------------------- */
/*! \class TEWidget
\brief Visible screen contents
This class is responsible to map the `image' of a terminal emulation to the
display. All the dependency of the emulation to a specific GUI or toolkit is
localized here. Further, this widget has no knowledge about being part of an
emulation, it simply work within the terminal emulation framework by exposing
size and key events and by being ordered to show a new image.
<ul>
<li> The internal image has the size of the widget (evtl. rounded up)
<li> The external image used in setImage can have any size.
<li> (internally) the external image is simply copied to the internal
when a setImage happens. During a resizeEvent no painting is done
a paintEvent is expected to follow anyway.
</ul>
\sa TEScreen \sa Emulation
*/
/* FIXME:
- 'image' may also be used uninitialized (it isn't in fact) in resizeEvent
- 'font_a' not used in mouse events
- add destructor
*/
/* TODO
- evtl. be sensitive to `paletteChange' while using default colors.
- set different 'rounding' styles? I.e. have a mode to show clipped chars?
*/
// #include "config.h"
#include "TEWidget.h"
#include "session.h"
#include <qpe/config.h>
#include <qpe/resource.h>
#include <qpe/sound.h>
-#ifdef QWS
+#if !(QT_NO_COP)
#include <qpe/qcopenvelope_qws.h>
#endif
#include <qcursor.h>
#include <qregexp.h>
#include <qpainter.h>
#include <qclipboard.h>
#include <qstyle.h>
#include <qfile.h>
#include <qdragobject.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <ctype.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <signal.h>
#include <assert.h>
// #include "TEWidget.moc"
//#include <kapp.h>
//#include <kcursor.h>
//#include <kurl.h>
//#include <kdebug.h>
//#include <klocale.h>
#define HERE printf("%s(%d): %s\n",__FILE__,__LINE__,__FUNCTION__)
#define HCNT(Name) // { static int cnt = 1; printf("%s(%d): %s %d\n",__FILE__,__LINE__,Name,cnt++); }
#define loc(X,Y) ((Y)*columns+(X))
//FIXME: the rim should normally be 1, 0 only when running in full screen mode.
#define rimX 0 // left/right rim width
#define rimY 0 // top/bottom rim high
#define SCRWIDTH 16 // width of the scrollbar
#define yMouseScroll 1
// scroll increment used when dragging selection at top/bottom of window.
/* ------------------------------------------------------------------------- */
/* */
/* Colors */
/* */
/* ------------------------------------------------------------------------- */
//FIXME: the default color table is in session.C now.
// We need a way to get rid of this one, here.
static const ColorEntry base_color_table[TABLE_COLORS] =
// The following are almost IBM standard color codes, with some slight
// gamma correction for the dim colors to compensate for bright X screens.
// It contains the 8 ansiterm/xterm colors in 2 intensities.
{
// Fixme: could add faint colors here, also.
// normal
ColorEntry(QColor(0x00,0x00,0x00), 0, 0 ), ColorEntry( QColor(0xB2,0xB2,0xB2), 1, 0 ), // Dfore, Dback
ColorEntry(QColor(0x00,0x00,0x00), 0, 0 ), ColorEntry( QColor(0xB2,0x18,0x18), 0, 0 ), // Black, Red
ColorEntry(QColor(0x18,0xB2,0x18), 0, 0 ), ColorEntry( QColor(0xB2,0x68,0x18), 0, 0 ), // Green, Yellow
ColorEntry(QColor(0x18,0x18,0xB2), 0, 0 ), ColorEntry( QColor(0xB2,0x18,0xB2), 0, 0 ), // Blue, Magenta
ColorEntry(QColor(0x18,0xB2,0xB2), 0, 0 ), ColorEntry( QColor(0xB2,0xB2,0xB2), 0, 0 ), // Cyan, White
// intensiv
ColorEntry(QColor(0x00,0x00,0x00), 0, 1 ), ColorEntry( QColor(0xFF,0xFF,0xFF), 1, 0 ),
ColorEntry(QColor(0x68,0x68,0x68), 0, 0 ), ColorEntry( QColor(0xFF,0x54,0x54), 0, 0 ),
ColorEntry(QColor(0x54,0xFF,0x54), 0, 0 ), ColorEntry( QColor(0xFF,0xFF,0x54), 0, 0 ),
ColorEntry(QColor(0x54,0x54,0xFF), 0, 0 ), ColorEntry( QColor(0xB2,0x18,0xB2), 0, 0 ),
ColorEntry(QColor(0x54,0xFF,0xFF), 0, 0 ), ColorEntry( QColor(0xFF,0xFF,0xFF), 0, 0 )
};
/* Note that we use ANSI color order (bgr), while IBMPC color order is (rgb)
Code 0 1 2 3 4 5 6 7
----------- ------- ------- ------- ------- ------- ------- ------- -------
ANSI (bgr) Black Red Green Yellow Blue Magenta Cyan White
IBMPC (rgb) Black Blue Green Cyan Red Magenta Yellow White
*/
QColor TEWidget::getDefaultBackColor()
{
return color_table[DEFAULT_BACK_COLOR].color;
}
const ColorEntry* TEWidget::getColorTable() const
{
return color_table;
}
const ColorEntry* TEWidget::getdefaultColorTable() const
{
return base_color_table;
}
const QPixmap *TEWidget::backgroundPixmap()
{
static QPixmap *bg = new QPixmap("~/qpim/main/pics/faded_bg.xpm");
const QPixmap *pm = bg;
return pm;
}
void TEWidget::setColorTable(const ColorEntry table[])
{
for (int i = 0; i < TABLE_COLORS; i++) color_table[i] = table[i];
const QPixmap* pm = backgroundPixmap();
if (!pm) setBackgroundColor(color_table[DEFAULT_BACK_COLOR].color);
update();
}
//FIXME: add backgroundPixmapChanged.
/* ------------------------------------------------------------------------- */
/* */
/* Font */
/* */
/* ------------------------------------------------------------------------- */
/*
The VT100 has 32 special graphical characters. The usual vt100 extended
xterm fonts have these at 0x00..0x1f.
QT's iso mapping leaves 0x00..0x7f without any changes. But the graphicals
come in here as proper unicode characters.
We treat non-iso10646 fonts as VT100 extended and do the requiered mapping
from unicode to 0x00..0x1f. The remaining translation is then left to the
QCodec.
*/
// assert for i in [0..31] : vt100extended(vt100_graphics[i]) == i.
unsigned short vt100_graphics[32] =
{ // 0/8 1/9 2/10 3/11 4/12 5/13 6/14 7/15
0x0020, 0x25C6, 0x2592, 0x2409, 0x240c, 0x240d, 0x240a, 0x00b0,
0x00b1, 0x2424, 0x240b, 0x2518, 0x2510, 0x250c, 0x2514, 0x253c,
0xF800, 0xF801, 0x2500, 0xF803, 0xF804, 0x251c, 0x2524, 0x2534,
0x252c, 0x2502, 0x2264, 0x2265, 0x03C0, 0x2260, 0x00A3, 0x00b7
};
static QChar vt100extended(QChar c)
{
switch (c.unicode())
{
case 0x25c6 : return 1;
case 0x2592 : return 2;
case 0x2409 : return 3;
case 0x240c : return 4;
case 0x240d : return 5;
case 0x240a : return 6;
case 0x00b0 : return 7;
case 0x00b1 : return 8;
case 0x2424 : return 9;
case 0x240b : return 10;
case 0x2518 : return 11;
case 0x2510 : return 12;
case 0x250c : return 13;
case 0x2514 : return 14;
case 0x253c : return 15;
case 0xf800 : return 16;
case 0xf801 : return 17;
case 0x2500 : return 18;
case 0xf803 : return 19;
case 0xf804 : return 20;
case 0x251c : return 21;
case 0x2524 : return 22;
case 0x2534 : return 23;
case 0x252c : return 24;
case 0x2502 : return 25;
case 0x2264 : return 26;
case 0x2265 : return 27;
case 0x03c0 : return 28;
case 0x2260 : return 29;
case 0x00a3 : return 30;
case 0x00b7 : return 31;
}
return c;
}
static QChar identicalMap(QChar c)
{
return c;
}
void TEWidget::fontChange(const QFont &)
{
QFontMetrics fm(font());
font_h = fm.height();
font_w = fm.maxWidth();
font_a = fm.ascent();
//printf("font_h: %d\n",font_h);
//printf("font_w: %d\n",font_w);