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-rw-r--r--noncore/multimedia/opieplayer2/skin.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/noncore/multimedia/opieplayer2/skin.cpp b/noncore/multimedia/opieplayer2/skin.cpp
index 5d8929e..b2c1649 100644
--- a/noncore/multimedia/opieplayer2/skin.cpp
+++ b/noncore/multimedia/opieplayer2/skin.cpp
@@ -7,48 +7,49 @@
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; see the file COPYING. If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#include "skin.h"
#include "singleton.h"
#include <opie2/odebug.h>
#include <qcache.h>
#include <qtimer.h>
#include <qpe/config.h>
+#include <qpe/global.h>
#include <assert.h>
struct SkinData
{
typedef QMap<QString, QImage> ButtonMaskImageMap;
QPixmap backgroundPixmap;
QImage buttonUpImage;
QImage buttonDownImage;
QImage buttonMask;
ButtonMaskImageMap buttonMasks;
};
class SkinCache : public Singleton<SkinCache>
{
public:
SkinCache();
SkinData *lookupAndTake( const QString &skinPath, const QString &fileNameInfix );
void store( const QString &skinPath, const QString &fileNameInfix, SkinData *data );
private:
@@ -238,49 +239,49 @@ SkinLoader::IncrementalLoader::LoaderResult SkinLoader::IncrementalLoader::loadS
odebug << "load button masks " << m_currentButton << "" << oendl;
m_skin.buttonMaskImage( m_info.buttonInfo[ m_currentButton ].fileName );
m_currentButton++;
if ( m_currentButton >= m_info.buttonCount )
m_currentState = LoadButtonMask;
break;
case LoadButtonMask:
odebug << "load whole mask" << oendl;
m_skin.buttonMask( m_info.buttonInfo, m_info.buttonCount );
return LoadingCompleted;
}
return MoreToCome;
}
SkinLoader::SkinLoader()
: m_currentLoader( 0 ), m_timerId( -1 )
{
}
SkinLoader::~SkinLoader()
{
- odebug << "SkinLoader::~SkinLoader()" << oendl;
+ Global::statusMessage( tr( "Loading of Skin finished" ) );
killTimers();
delete m_currentLoader;
}
void SkinLoader::schedule( const MediaWidget::GUIInfo &guiInfo )
{
schedule( Skin::defaultSkinName(), guiInfo );
}
void SkinLoader::schedule( const QString &skinName, const MediaWidget::GUIInfo &guiInfo )
{
pendingSkins << Info( skinName, guiInfo );
}
void SkinLoader::start()
{
assert( m_timerId == -1 );
m_timerId = startTimer( 100 /* ms */ );
odebug << "SkinLoader::start() " << pendingSkins.count() << " jobs" << oendl;
}
void SkinLoader::timerEvent( QTimerEvent *ev )
{
if ( ev->timerId() != m_timerId ) {