-rw-r--r-- | core/launcher/launcherview.cpp | 2 | ||||
-rw-r--r-- | core/launcher/server.cpp | 26 | ||||
-rw-r--r-- | core/launcher/serverapp.cpp | 4 |
3 files changed, 6 insertions, 26 deletions
diff --git a/core/launcher/launcherview.cpp b/core/launcher/launcherview.cpp index 0d0f2cb..cd9c14b 100644 --- a/core/launcher/launcherview.cpp +++ b/core/launcher/launcherview.cpp @@ -424,48 +424,50 @@ void LauncherItem::paintAnimatedIcon( QPainter *p ) int w = pixmap()->width(), h = pixmap()->height(); QPixmap dblBuf( w, h + 4 ); QPainter p2( &dblBuf ); int x1, y1; if ( liv->itemTextPos() == QIconView::Bottom ) { x1 = x() + (width() - w) / 2 - liv->contentsX(); y1 = y() - liv->contentsY(); } else { x1 = x() - liv->contentsX(); y1 = y() + (height() - h) / 2 - liv->contentsY(); } y1 -= 2; p2.translate(-x1,-y1); liv->drawBackground( &p2, QRect(x1,y1,w,h+4) ); int bounceY = 2; #ifdef BOUNCE_BUSY_ICON if ( busyType == BIT_Animated ) { bounceY = 4 - ((iteration+2)%8); bounceY = bounceY < 0 ? -bounceY : bounceY; } #endif p2.drawPixmap( x1, y1 + bounceY, *pixmap() ); #ifdef USE_ANIMATED_BUSY_ICON_OVERLAY p2.drawPixmap( x1, y1 + bounceY, liv->busyPixmap(), w * pic, 0, w, h ); +#else + Q_UNUSED( pic ) #endif p->drawPixmap( x1, y1, dblBuf ); } void LauncherItem::animateIcon() { LauncherIconView* liv = (LauncherIconView*)iconView(); if ( liv->busyItem() != this || !app ) return; // Highlight the icon if ( iteration == 0 ) { QPixmap src = isBigIcon ? app->bigPixmap() : app->pixmap(); QImage img = src.convertToImage(); QRgb *rgb; int count; if ( img.depth() == 32 ) { rgb = (QRgb*)img.bits(); count = img.bytesPerLine()/sizeof(QRgb)*img.height(); } else { rgb = img.colorTable(); count = img.numColors(); } diff --git a/core/launcher/server.cpp b/core/launcher/server.cpp index 950032d..5ae517b 100644 --- a/core/launcher/server.cpp +++ b/core/launcher/server.cpp @@ -175,72 +175,48 @@ Server::Server() : connect( qApp, SIGNAL(prepareForRestart()), this, SLOT(terminateServers()) ); connect( qApp, SIGNAL(timeChanged()), this, SLOT(pokeTimeMonitors()) ); preloadApps(); } void Server::show() { ServerApplication::login(TRUE); QWidget::show(); } Server::~Server() { serverGui->destroyGUI(); delete docList; delete qcopBridge; delete transferServer; delete serverGui; #if 0 delete tsmMonitor; #endif } -static bool hasVisibleWindow(const QString& clientname, bool partial) -{ -#ifdef QWS - const QList<QWSWindow> &list = qwsServer->clientWindows(); - QWSWindow* w; - for (QListIterator<QWSWindow> it(list); (w=it.current()); ++it) { - if ( w->client()->identity() == clientname ) { - if ( partial && !w->isFullyObscured() ) - return TRUE; - if ( !partial && !w->isFullyObscured() && !w->isPartiallyObscured() ) { -# if QT_VERSION < 0x030000 - QRect mwr = qt_screen->mapToDevice(qt_maxWindowRect, - QSize(qt_screen->width(),qt_screen->height()) ); -# else - QRect mwr = qt_maxWindowRect; -# endif - if ( mwr.contains(w->requested().boundingRect()) ) - return TRUE; - } - } - } -#endif - return FALSE; -} void Server::activate(const ODeviceButton* button, bool held) { Global::terminateBuiltin("calibrate"); // No tr OQCopMessage om; if ( held ) { om = button->heldAction(); } else { om = button->pressedAction(); } if ( om.channel() != "ignore" ) om.send(); // A button with no action defined, will return a null ServiceRequest. Don't attempt // to send/do anything with this as it will crash /* ### FIXME */ #if 0 if ( !sr.isNull() ) { QString app = sr.app(); bool vis = hasVisibleWindow(app, app != "qpe"); if ( sr.message() == "raise()" && vis ) { sr.setMessage("nextView()"); } else { @@ -677,48 +653,50 @@ void Server::syncConnectionClosed( const QHostAddress & ) void Server::pokeTimeMonitors() { #if 0 // inform all TimeMonitors QStrList tms = Service::channels("TimeMonitor"); for (const char* ch = tms.first(); ch; ch=tms.next()) { QString t = getenv("TZ"); QCopEnvelope e(ch, "timeChange(QString)"); e << t; } #endif } void Server::applicationLaunched(int, const QString &app) { serverGui->applicationStateChanged( app, ServerInterface::Launching ); } void Server::applicationTerminated(int pid, const QString &app) { serverGui->applicationStateChanged( app, ServerInterface::Terminated ); #if 0 tsmMonitor->applicationTerminated( pid ); +#else + Q_UNUSED( pid ) #endif } void Server::applicationConnected(const QString &app) { serverGui->applicationStateChanged( app, ServerInterface::Running ); } void Server::storageChanged() { system( "opie-update-symlinks" ); serverGui->storageChanged( storage->fileSystems() ); docList->storageChanged(); } void Server::preloadApps() { Config cfg("Launcher"); cfg.setGroup("Preload"); QStringList apps = cfg.readListEntry("Apps",','); for (QStringList::ConstIterator it=apps.begin(); it!=apps.end(); ++it) { #ifndef QT_NO_COP diff --git a/core/launcher/serverapp.cpp b/core/launcher/serverapp.cpp index a2302d8..66cc788 100644 --- a/core/launcher/serverapp.cpp +++ b/core/launcher/serverapp.cpp @@ -336,50 +336,50 @@ ServerApplication::ServerApplication( int& argc, char **argv, Type t ) kf = new KeyFilter(this); connect( kf, SIGNAL(launch()), this, SIGNAL(launch()) ); connect( kf, SIGNAL(power()), this, SIGNAL(power()) ); connect( kf, SIGNAL(backlight()), this, SIGNAL(backlight()) ); connect( kf, SIGNAL(symbol()), this, SIGNAL(symbol())); connect( kf, SIGNAL(numLockStateToggle()), this,SIGNAL(numLockStateToggle())); connect( kf, SIGNAL(capsLockStateToggle()), this,SIGNAL(capsLockStateToggle())); connect( kf, SIGNAL(activate(const Opie::Core::ODeviceButton*,bool)), this,SIGNAL(activate(const Opie::Core::ODeviceButton*,bool))); connect( kf, SIGNAL(backlight()), this, SLOT(toggleLight()) ); connect( this, SIGNAL(power() ), SLOT(togglePower() ) ); rereadVolumes(); serverApp = this; apmTimeout(); grabKeyboard(); - /* make sure the event filter is installed */ - const ODeviceButton* but = ODevice::inst()->buttonForKeycode( -1 ); + /* make sure the event filter is installed */ /* std::limits<short>::max() when you've stdc++ */ + const ODeviceButton* but = ODevice::inst()->buttonForKeycode( SHRT_MAX ); Q_CONST_UNUSED( but ) } ServerApplication::~ServerApplication() { ungrabKeyboard(); delete pa; delete m_ps; delete m_ps_last; } void ServerApplication::apmTimeout() { serverApp-> checkMemory( ); // in case no events are generated *m_ps_last = *m_ps; *m_ps = PowerStatusManager::readStatus(); if ( m_ps->acStatus() != m_ps_last-> acStatus() ) m_screensaver-> powerStatusChanged( *m_ps ); if ( m_ps->acStatus() == PowerStatus::Online ) { return; |