-rw-r--r-- | noncore/multimedia/opieplayer2/audiowidget.cpp | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/noncore/multimedia/opieplayer2/audiowidget.cpp b/noncore/multimedia/opieplayer2/audiowidget.cpp index c3e206c..3838e2c 100644 --- a/noncore/multimedia/opieplayer2/audiowidget.cpp +++ b/noncore/multimedia/opieplayer2/audiowidget.cpp @@ -96,49 +96,49 @@ AudioWidget::AudioWidget( PlayListWidget &playList, MediaPlayerState &mediaPlaye QString skinPath = "opieplayer2/skins/" + skin; backgroundPixmap = QPixmap( Resource::loadPixmap( QString("%1/background").arg(skinPath) ) ); imgUp = QImage( Resource::loadImage( QString("%1/skin_up").arg(skinPath) ) ); imgDn = QImage( Resource::loadImage( QString("%1/skin_down").arg(skinPath) ) ); buttonMask = QImage( imgUp.width(), imgUp.height(), 8, 255 ); buttonMask.fill( 0 ); for ( uint i = 0; i < buttonCount; i++ ) { Button button; button.command = skinInfo[ i ].command; button.type = skinInfo[ i ].type; QString filename = QString( QPEApplication::qpeDir() + "/pics/" + skinPath + "/skin_mask_" + skinInfo[i].fileName + ".png" ); button.mask =QBitmap( filename ); if ( !button.mask.isNull() ) { QImage imgMask = button.mask.convertToImage(); uchar **dest = buttonMask.jumpTable(); for ( int y = 0; y < imgUp.height(); y++ ) { uchar *line = dest[y]; for ( int x = 0; x < imgUp.width(); x++ ) if ( !qRed( imgMask.pixel( x, y ) ) ) - line[x] = i + 1; + line[x] = button.command + 1; } } buttons.push_back( button ); } setBackgroundPixmap( backgroundPixmap ); songInfo.setFocusPolicy( QWidget::NoFocus ); // changeTextColor( &songInfo ); // songInfo.setBackgroundColor( QColor( 167, 212, 167 )); // songInfo.setFrameStyle( QFrame::NoFrame); songInfo.setFrameStyle( QFrame::WinPanel | QFrame::Sunken ); // songInfo.setForegroundColor(Qt::white); slider.setFixedHeight( 20 ); slider.setMinValue( 0 ); slider.setMaxValue( 1 ); slider.setFocusPolicy( QWidget::NoFocus ); slider.setBackgroundPixmap( backgroundPixmap ); // Config cofg("qpe"); // cofg.setGroup("Appearance"); // QColor backgroundcolor = QColor( cofg.readEntry( "Background", "#E5E1D5" ) ); @@ -317,82 +317,84 @@ void AudioWidget::skipBack() { startTimer( 50 ); mediaPlayerState.setPosition( mediaPlayerState.position() - 2 ); } void AudioWidget::stopSkip() { killTimers(); } void AudioWidget::timerEvent( QTimerEvent * ) { if ( skipDirection == +1 ) { mediaPlayerState.setPosition( mediaPlayerState.position() + 2 ); } else if ( skipDirection == -1 ) { mediaPlayerState.setPosition( mediaPlayerState.position() - 2 ); } } void AudioWidget::mouseMoveEvent( QMouseEvent *event ) { for ( unsigned int i = 0; i < buttons.size(); i++ ) { Button &button = buttons[ i ]; + Command command = button.command; if ( event->state() == QMouseEvent::LeftButton ) { // The test to see if the mouse click is inside the button or not - bool isOnButton = isOverButton( event->pos() - upperLeftOfButtonMask, i ); + bool isOnButton = isOverButton( event->pos() - upperLeftOfButtonMask, command ); if ( isOnButton && !button.isHeld ) { button.isHeld = TRUE; toggleButton( button ); - switch (i) { + switch ( command ) { case VolumeUp: emit moreClicked(); return; case VolumeDown: emit lessClicked(); return; case Forward: emit forwardClicked(); return; case Back: emit backClicked(); return; + default: break; } } else if ( !isOnButton && button.isHeld ) { button.isHeld = FALSE; toggleButton( button ); } } else { if ( button.isHeld ) { button.isHeld = FALSE; if ( button.type != ToggleButton ) { setToggleButton( button, FALSE ); } qDebug("mouseEvent %d", i); - handleCommand( static_cast<Command>( i ), button.isDown ); + handleCommand( command, button.isDown ); } } } } void AudioWidget::mousePressEvent( QMouseEvent *event ) { mouseMoveEvent( event ); } void AudioWidget::mouseReleaseEvent( QMouseEvent *event ) { mouseMoveEvent( event ); } void AudioWidget::showEvent( QShowEvent* ) { QMouseEvent event( QEvent::MouseMove, QPoint( 0, 0 ), 0, 0 ); mouseMoveEvent( &event ); } void AudioWidget::keyReleaseEvent( QKeyEvent *e) { switch ( e->key() ) { ////////////////////////////// Zaurus keys |