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-rw-r--r--noncore/apps/opie-reader/decompress.cpp7
-rw-r--r--noncore/games/solitaire/canvascard.cpp2
-rw-r--r--noncore/games/tetrix/ohighscoredlg.cpp9
3 files changed, 2 insertions, 16 deletions
diff --git a/noncore/apps/opie-reader/decompress.cpp b/noncore/apps/opie-reader/decompress.cpp
index 9bfec49..6034e01 100644
--- a/noncore/apps/opie-reader/decompress.cpp
+++ b/noncore/apps/opie-reader/decompress.cpp
@@ -1,62 +1,55 @@
1#include <string.h> 1#include <string.h>
2#include "decompress.h" 2#include "decompress.h"
3#include <zlib.h> 3#include <zlib.h>
4#include <stdlib.h> 4#include <stdlib.h>
5 5
6size_t UnZip(UInt8* compressedbuffer, size_t reclen, UInt8* tgtbuffer, size_t bsize) 6size_t UnZip(UInt8* compressedbuffer, size_t reclen, UInt8* tgtbuffer, size_t bsize)
7{ 7{
8 z_stream zstream; 8 z_stream zstream;
9 memset(&zstream,sizeof(zstream),0); 9 memset(&zstream,sizeof(zstream),0);
10 zstream.next_in = compressedbuffer; 10 zstream.next_in = compressedbuffer;
11 zstream.next_out = tgtbuffer; 11 zstream.next_out = tgtbuffer;
12 zstream.avail_out = bsize; 12 zstream.avail_out = bsize;
13 zstream.avail_in = reclen; 13 zstream.avail_in = reclen;
14 14
15 int keylen = 0;
16
17 zstream.zalloc = Z_NULL; 15 zstream.zalloc = Z_NULL;
18 zstream.zfree = Z_NULL; 16 zstream.zfree = Z_NULL;
19 zstream.opaque = Z_NULL; 17 zstream.opaque = Z_NULL;
20 18
21 // printf("Initialising\n"); 19 // printf("Initialising\n");
22 20
23 inflateInit(&zstream); 21 inflateInit(&zstream);
24 int err = 0; 22 int err = 0;
25 do { 23 do {
26 if ( zstream.avail_in == 0 && 0 < keylen ) {
27 zstream.next_in = compressedbuffer + keylen;
28 zstream.avail_in = reclen - keylen;
29 keylen = 0;
30 }
31 zstream.next_out = tgtbuffer; 24 zstream.next_out = tgtbuffer;
32 zstream.avail_out = bsize; 25 zstream.avail_out = bsize;
33 26
34 err = inflate( &zstream, Z_SYNC_FLUSH ); 27 err = inflate( &zstream, Z_SYNC_FLUSH );
35 28
36 ////qDebug("err:%d - %u", err, zstream.avail_in); 29 ////qDebug("err:%d - %u", err, zstream.avail_in);
37 30
38 } while ( err == Z_OK ); 31 } while ( err == Z_OK );
39 32
40 inflateEnd(&zstream); 33 inflateEnd(&zstream);
41 return zstream.total_out; 34 return zstream.total_out;
42} 35}
43 36
44#if defined(__STATIC) && defined(USENEF) 37#if defined(__STATIC) && defined(USENEF)
45#include "Model.h" 38#include "Model.h"
46size_t (*getdecompressor(char* _s))(UInt8*, size_t, UInt8*, size_t) 39size_t (*getdecompressor(char* _s))(UInt8*, size_t, UInt8*, size_t)
47{ 40{
48 if (strcmp(_s, "PluckerDecompress3") == 0) 41 if (strcmp(_s, "PluckerDecompress3") == 0)
49 { 42 {
50 return PluckerDecompress3; 43 return PluckerDecompress3;
51 } 44 }
52 if (strcmp(_s, "PluckerDecompress4") == 0) 45 if (strcmp(_s, "PluckerDecompress4") == 0)
53 { 46 {
54 return PluckerDecompress4; 47 return PluckerDecompress4;
55 } 48 }
56 if (strcmp(_s, "RebDecompress") == 0) 49 if (strcmp(_s, "RebDecompress") == 0)
57 { 50 {
58 return RebDecompress; 51 return RebDecompress;
59 } 52 }
60 return NULL; 53 return NULL;
61} 54}
62#else 55#else
diff --git a/noncore/games/solitaire/canvascard.cpp b/noncore/games/solitaire/canvascard.cpp
index cd298ef..3ed9ea0 100644
--- a/noncore/games/solitaire/canvascard.cpp
+++ b/noncore/games/solitaire/canvascard.cpp
@@ -185,65 +185,65 @@ void CanvasCard::draw(QPainter &painter)
185 185
186 if ( isFacing() ) { 186 if ( isFacing() ) {
187 187
188 int w = cardsFaces->width(), h = cardsFaces->height(); 188 int w = cardsFaces->width(), h = cardsFaces->height();
189 189
190 p->setBrush( QColor( 0xFF, 0xFF, 0xFF ) ); 190 p->setBrush( QColor( 0xFF, 0xFF, 0xFF ) );
191 191
192 if ( isRed() == TRUE ) 192 if ( isRed() == TRUE )
193 p->setPen( QColor( 0xFF, 0, 0 ) ); 193 p->setPen( QColor( 0xFF, 0, 0 ) );
194 else 194 else
195 p->setPen( QColor( 0, 0, 0 ) ); 195 p->setPen( QColor( 0, 0, 0 ) );
196 196
197 if ( qt_screen->deviceWidth() < 200 ) { 197 if ( qt_screen->deviceWidth() < 200 ) {
198 p->drawPixmap( ix + 0, iy + 0, *cardsFaces ); 198 p->drawPixmap( ix + 0, iy + 0, *cardsFaces );
199 p->drawPixmap( ix + 3, iy + 3, *cardsChars, 5*(getValue()-1), 0, 5, 6 ); 199 p->drawPixmap( ix + 3, iy + 3, *cardsChars, 5*(getValue()-1), 0, 5, 6 );
200 p->drawPixmap( ix + 11, iy + 3, *cardsSuits, 5*(getSuit()-1), 0, 5, 6 ); 200 p->drawPixmap( ix + 11, iy + 3, *cardsSuits, 5*(getSuit()-1), 0, 5, 6 );
201 p->drawPixmap( ix + w-3-5, iy + h-3-6, *cardsCharsUpsideDown, 5*(12-getValue()+1), 0, 5, 6 ); 201 p->drawPixmap( ix + w-3-5, iy + h-3-6, *cardsCharsUpsideDown, 5*(12-getValue()+1), 0, 5, 6 );
202 p->drawPixmap( ix + w-11-5, iy + h-3-6, *cardsSuitsUpsideDown, 5*(3-getSuit()+1), 0, 5, 6 ); 202 p->drawPixmap( ix + w-11-5, iy + h-3-6, *cardsSuitsUpsideDown, 5*(3-getSuit()+1), 0, 5, 6 );
203 } else { 203 } else {
204 p->drawPixmap( ix + 0, iy + 0, *cardsFaces ); 204 p->drawPixmap( ix + 0, iy + 0, *cardsFaces );
205 p->drawPixmap( ix + 4, iy + 4, *cardsChars, 7*(getValue()-1), 0, 7, 7 ); 205 p->drawPixmap( ix + 4, iy + 4, *cardsChars, 7*(getValue()-1), 0, 7, 7 );
206 p->drawPixmap( ix + 12, iy + 4, *cardsSuits, 7*(getSuit()-1), 0, 7, 8 ); 206 p->drawPixmap( ix + 12, iy + 4, *cardsSuits, 7*(getSuit()-1), 0, 7, 8 );
207 p->drawPixmap( ix + w-4-7, iy + h-4-7, *cardsCharsUpsideDown, 7*(12-getValue()+1), 0, 7, 7 ); 207 p->drawPixmap( ix + w-4-7, iy + h-4-7, *cardsCharsUpsideDown, 7*(12-getValue()+1), 0, 7, 7 );
208 p->drawPixmap( ix + w-12-7, iy + h-5-7, *cardsSuitsUpsideDown, 7*(3-getSuit()+1), 0, 7, 8 ); 208 p->drawPixmap( ix + w-12-7, iy + h-5-7, *cardsSuitsUpsideDown, 7*(3-getSuit()+1), 0, 7, 8 );
209 } 209 }
210 210
211 } else { 211 } else {
212 212
213 p->drawPixmap( ix, iy, *cardsBacks ); 213 p->drawPixmap( ix, iy, *cardsBacks );
214 214
215 } 215 }
216 216
217 if (p != &painter) 217 if (p != &painter && unscaledCard)
218 { 218 {
219 p->end(); 219 p->end();
220 QPixmap *scaledCard = CreateScaledPixmap( unscaledCard, scaleX, scaleY ); 220 QPixmap *scaledCard = CreateScaledPixmap( unscaledCard, scaleX, scaleY );
221 int xoff = scaledCard->width() / 2; 221 int xoff = scaledCard->width() / 2;
222 int yoff = scaledCard->height() / 2; 222 int yoff = scaledCard->height() / 2;
223 painter.drawPixmap( (int)x() + xOff - xoff, (int)y() + yOff - yoff, *scaledCard ); 223 painter.drawPixmap( (int)x() + xOff - xoff, (int)y() + yOff - yoff, *scaledCard );
224 delete p; 224 delete p;
225 delete unscaledCard; 225 delete unscaledCard;
226 delete scaledCard; 226 delete scaledCard;
227 } 227 }
228} 228}
229 229
230 230
231static const double flipLift = 1.5; 231static const double flipLift = 1.5;
232 232
233 233
234void CanvasCard::flipTo(int x2, int y2, int steps) 234void CanvasCard::flipTo(int x2, int y2, int steps)
235{ 235{
236 flipSteps = steps; 236 flipSteps = steps;
237 237
238#ifdef SLOW_HARDWARE 238#ifdef SLOW_HARDWARE
239 move(x2,y2); 239 move(x2,y2);
240 Card::flipTo(x2,y2,steps); 240 Card::flipTo(x2,y2,steps);
241#else 241#else
242 int x1 = (int)x(); 242 int x1 = (int)x();
243 int y1 = (int)y(); 243 int y1 = (int)y();
244 double dx = x2 - x1; 244 double dx = x2 - x1;
245 double dy = y2 - y1; 245 double dy = y2 - y1;
246 246
247 flipping = TRUE; 247 flipping = TRUE;
248 destX = x2; 248 destX = x2;
249 destY = y2; 249 destY = y2;
diff --git a/noncore/games/tetrix/ohighscoredlg.cpp b/noncore/games/tetrix/ohighscoredlg.cpp
index 66f4917..504385f 100644
--- a/noncore/games/tetrix/ohighscoredlg.cpp
+++ b/noncore/games/tetrix/ohighscoredlg.cpp
@@ -145,62 +145,55 @@ QString OHighscore::getName()
145 ed->setFocus ( ); 145 ed->setFocus ( );
146 146
147 if ( d->exec() == QDialog::Accepted ) { 147 if ( d->exec() == QDialog::Accepted ) {
148 name = ed->text(); 148 name = ed->text();
149 } 149 }
150 //delete d; 150 //delete d;
151 return name; 151 return name;
152} 152}
153 153
154OHighscoreDialog::OHighscoreDialog(OHighscore *highscore, QWidget *parent, const char *name, bool modal) : QDialog(parent, name, modal) 154OHighscoreDialog::OHighscoreDialog(OHighscore *highscore, QWidget *parent, const char *name, bool modal) : QDialog(parent, name, modal)
155{ 155{
156 hs_ = highscore; 156 hs_ = highscore;
157 setCaption( tr( "Highscores" ) ); 157 setCaption( tr( "Highscores" ) );
158 vbox_layout = new QVBoxLayout( this, 4 , 4 ); 158 vbox_layout = new QVBoxLayout( this, 4 , 4 );
159 list = new QListView( this ); 159 list = new QListView( this );
160 list->setSorting( -1 ); 160 list->setSorting( -1 );
161 list->addColumn( tr( "#" )); 161 list->addColumn( tr( "#" ));
162 list->addColumn( tr( "Name" )); 162 list->addColumn( tr( "Name" ));
163 list->addColumn( tr( "Points" )); 163 list->addColumn( tr( "Points" ));
164 list->addColumn( tr( "Level" )); 164 list->addColumn( tr( "Level" ));
165 165
166 createHighscoreListView(); 166 createHighscoreListView();
167 167
168 vbox_layout->addWidget( list ); 168 vbox_layout->addWidget( list );
169 QPEApplication::showDialog( this ); 169 QPEApplication::showDialog( this );
170} 170}
171 171
172void OHighscoreDialog::createHighscoreListView() 172void OHighscoreDialog::createHighscoreListView()
173{ 173{
174 int pos = 10; 174 int pos = 10;
175 int points_ = 0; 175 int points_ = 0;
176 int level_ = 0; 176 int level_ = 0;
177 QListViewItem * Prev = 0;
178 177
179 for ( t_playerData * Run = hs_->playerData.first(); 178 for ( t_playerData * Run = hs_->playerData.first();
180 Run != 0; 179 Run != 0;
181 Run=hs_->playerData.next() ) 180 Run=hs_->playerData.next() )
182 { 181 {
183 QListViewItem *item; 182 QListViewItem *item;
184 183
185 if( Prev ) { 184 item = new QListViewItem( list );
186 // after previous
187 item = new QListViewItem( list, Prev );
188 Prev = item;
189 } else {
190 item = new QListViewItem( list );
191 185
192 }
193 item->setText( 0 , QString::number( pos ) ); //number 186 item->setText( 0 , QString::number( pos ) ); //number
194 item->setText( 1 , Run->sName ); //name 187 item->setText( 1 , Run->sName ); //name
195 if ( Run->points == -1 ) 188 if ( Run->points == -1 )
196 points_ = 0; 189 points_ = 0;
197 else points_ = Run->points; 190 else points_ = Run->points;
198 if ( Run->level == -1 ) 191 if ( Run->level == -1 )
199 level_ = 0; 192 level_ = 0;
200 else level_ = Run->level; 193 else level_ = Run->level;
201 item->setText( 2 , QString::number( points_ ) ); //points 194 item->setText( 2 , QString::number( points_ ) ); //points
202 item->setText( 3 , QString::number( level_ ) ); //level 195 item->setText( 3 , QString::number( level_ ) ); //level
203 pos--; 196 pos--;
204 } 197 }
205} 198}
206 199