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-rw-r--r--libopie2/opiecore/device/odevice.cpp2
-rw-r--r--libopie2/opiecore/device/odevice.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/libopie2/opiecore/device/odevice.cpp b/libopie2/opiecore/device/odevice.cpp
index ed705a6..cf2061b 100644
--- a/libopie2/opiecore/device/odevice.cpp
+++ b/libopie2/opiecore/device/odevice.cpp
@@ -470,97 +470,97 @@ OLedState ODevice::ledState ( OLed /*which*/ ) const
/**
* Set the state for a LED
* @param which Which OLed to use
* @param st The state to set
* @return success or failure
*/
bool ODevice::setLedState ( OLed which, OLedState st )
{
Q_UNUSED( which )
Q_UNUSED( st )
return false;
}
/**
* @return if the device has a light sensor
*/
bool ODevice::hasLightSensor() const
{
return false;
}
/**
* @return a value from the light sensor
*/
int ODevice::readLightSensor()
{
return -1;
}
/**
* @return the light sensor resolution
*/
int ODevice::lightSensorResolution() const
{
return 0;
}
/**
* @return if the device has a hinge sensor
*/
bool ODevice::hasHingeSensor() const
{
return false;
}
/**
* @return a value from the hinge sensor
*/
-OHingeStatus ODevice::readHingeSensor()
+OHingeStatus ODevice::readHingeSensor()const
{
return CASE_UNKNOWN;
}
/**
* @return a list with CPU frequencies supported by the hardware
*/
const QStrList &ODevice::allowedCpuFrequencies() const
{
return *d->m_cpu_frequencies;
}
/**
* Set desired CPU frequency
*
* @param index index into d->m_cpu_frequencies of the frequency to be set
*/
bool ODevice::setCurrentCpuFrequency(uint index)
{
if (index >= d->m_cpu_frequencies->count())
return false;
char *freq = d->m_cpu_frequencies->at(index);
qWarning("set freq to %s", freq);
int fd;
if ((fd = ::open("/proc/sys/cpu/0/speed", O_WRONLY)) >= 0) {
char writeCommand[50];
const int count = sprintf(writeCommand, "%s\n", freq);
int res = (::write(fd, writeCommand, count) != -1);
::close(fd);
return res;
}
return false;
}
/**
* @return a list of hardware buttons
*/
const QValueList <ODeviceButton> &ODevice::buttons()
{
initButtons();
return *d->m_buttons;
diff --git a/libopie2/opiecore/device/odevice.h b/libopie2/opiecore/device/odevice.h
index c434216..e7cd82a 100644
--- a/libopie2/opiecore/device/odevice.h
+++ b/libopie2/opiecore/device/odevice.h
@@ -240,97 +240,97 @@ public:
// information
QString modelString() const;
OModel model() const;
inline OModel series() const { return (OModel) ( model() & Model_Series_Mask ); }
QString vendorString() const;
OVendor vendor() const;
QString systemString() const;
OSystem system() const;
QString systemVersionString() const;
virtual Transformation rotation() const;
virtual ODirection direction() const;
// system
virtual bool suspend();
virtual bool setDisplayStatus ( bool on );
virtual bool setDisplayBrightness ( int brightness );
virtual int displayBrightnessResolution() const;
virtual bool setDisplayContrast ( int contrast );
virtual int displayContrastResolution() const;
// don't add new virtual methods, use this:
// /*virtual */ void boo(int i ) { return virtual_hook(1,&i); };
// and in your subclass do overwrite
// protected virtual int virtual_hook(int, void *)
// which is defined below
// input / output
virtual void playAlarmSound();
virtual void playKeySound();
virtual void playTouchSound();
virtual QValueList <OLed> ledList() const;
virtual QValueList <OLedState> ledStateList ( OLed led ) const;
virtual OLedState ledState ( OLed led ) const;
virtual bool setLedState ( OLed led, OLedState st );
virtual bool hasLightSensor() const;
virtual int readLightSensor();
virtual int lightSensorResolution() const;
virtual bool hasHingeSensor() const;
- virtual OHingeStatus readHingeSensor();
+ virtual OHingeStatus readHingeSensor()const;
const QStrList &allowedCpuFrequencies() const;
bool setCurrentCpuFrequency(uint index);
/**
* Returns the available buttons on this device. The number and location
* of buttons will vary depending on the device. Button numbers will be assigned
* by the device manufacturer and will be from most preferred button to least preffered
* button. Note that this list only contains "user mappable" buttons.
*
* @todo Make method const and take care of calling initButtons or make that const too
*
*/
const QValueList<ODeviceButton> &buttons();
/**
* Returns the DeviceButton for the \a keyCode. If \a keyCode is not found, it
* returns 0L
*/
const ODeviceButton *buttonForKeycode ( ushort keyCode );
/**
* Reassigns the pressed action for \a button. To return to the factory
* default pass an empty string as \a qcopMessage.
*/
void remapPressedAction ( int button, const OQCopMessage &qcopMessage );
/**
* Reassigns the held action for \a button. To return to the factory
* default pass an empty string as \a qcopMessage.
*/
void remapHeldAction ( int button, const OQCopMessage &qcopMessage );
/**
* How long (in ms) you have to press a button for a "hold" action
*/
uint buttonHoldTime() const;
signals:
void buttonMappingChanged();
private slots:
void systemMessage ( const QCString &, const QByteArray & );
void playingStopped();
protected:
void addPreHandler(QWSServer::KeyboardFilter*aFilter);
void remPreHandler(QWSServer::KeyboardFilter*aFilter);