-rw-r--r-- | core/launcher/qprocess.cpp | 639 | ||||
-rw-r--r-- | core/launcher/qprocess.h | 163 | ||||
-rw-r--r-- | core/launcher/qprocess_unix.cpp | 1171 |
3 files changed, 1973 insertions, 0 deletions
diff --git a/core/launcher/qprocess.cpp b/core/launcher/qprocess.cpp new file mode 100644 index 0000000..97bd539 --- a/dev/null +++ b/core/launcher/qprocess.cpp @@ -0,0 +1,639 @@ +/********************************************************************** +** Copyright (C) 2000-2002 Trolltech AS. All rights reserved. +** +** This file is part of the Qtopia Environment. +** +** This file may be distributed and/or modified under the terms of the +** GNU General Public License version 2 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. +** +** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE +** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. +** +** See http://www.trolltech.com/gpl/ for GPL licensing information. +** +** Contact info@trolltech.com if any conditions of this licensing are +** not clear to you. +** +**********************************************************************/ + +#include <stdio.h> +#include <stdlib.h> + +#include "qprocess.h" + +#ifndef QT_NO_PROCESS + +#include "qapplication.h" + + +//#define QT_QPROCESS_DEBUG + + +/*! + \class QProcess qprocess.h + + \brief The QProcess class is used to start external programs and to + communicate with them. + + This is a temporary class. This will be replaced by Qt 3's QProcess class. + + \ingroup qtopiaemb +*/ + +/*! + \enum QProcess::Communication + + This enum type defines the communication channels connected to the + process. + + \value Stdin Data can be written to the process's standard input. + + \value Stdout Data can be read from the process's standard output. + + \value Stderr Data can be read from the process's standard error. + + \value DupStderr Duplicates standard error to standard output for new + processes; i.e. everything that the process writes to standard error, is + reported by QProcess on standard output instead. This is especially useful if + your application requires that the output on standard output and standard + error is read in the same order as the process output it. Please note that + this is a binary flag, so if you want to activate this together with standard + input, output and error redirection (the default), you have to specify + \c{Stdin|Stdout|Stderr|DupStderr} for the setCommunication() call. + + \sa setCommunication() communication() +*/ + +/*! + Constructs a QProcess object. The \a parent and \a name parameters are passed + to the QObject constructor. + + \sa setArguments() addArgument() start() +*/ +QProcess::QProcess( QObject *parent, const char *name ) + : QObject( parent, name ), ioRedirection( FALSE ), notifyOnExit( FALSE ), + wroteToStdinConnected( FALSE ), + readStdoutCalled( FALSE ), readStderrCalled( FALSE ), + comms( Stdin|Stdout|Stderr ) +{ + init(); +} + +/*! + Constructs a QProcess with \a arg0 as the command to be executed. The + \a parent and \a name parameters are passed to the QObject constructor. + + The process is not started. You must call start() or launch() + to start the process. + + \sa setArguments() addArgument() start() +*/ +QProcess::QProcess( const QString& arg0, QObject *parent, const char *name ) + : QObject( parent, name ), ioRedirection( FALSE ), notifyOnExit( FALSE ), + wroteToStdinConnected( FALSE ), + readStdoutCalled( FALSE ), readStderrCalled( FALSE ), + comms( Stdin|Stdout|Stderr ) +{ + init(); + addArgument( arg0 ); +} + +/*! + Constructs a QProcess with \a args as the arguments of the process. The first + element in the list is the command to be executed. The other elements in the + list are the arguments to this command. The \a parent and \a name + parameters are passed to the QObject constructor. + + The process is not started. You must call start() or launch() + to start the process. + + \sa setArguments() addArgument() start() +*/ +QProcess::QProcess( const QStringList& args, QObject *parent, const char *name ) + : QObject( parent, name ), ioRedirection( FALSE ), notifyOnExit( FALSE ), + wroteToStdinConnected( FALSE ), + readStdoutCalled( FALSE ), readStderrCalled( FALSE ), + comms( Stdin|Stdout|Stderr ) +{ + init(); + setArguments( args ); +} + + +/*! + Returns the list of arguments that are set for the process. Arguments can be + specified with the constructor or with the functions setArguments() and + addArgument(). + + \sa setArguments() addArgument() +*/ +QStringList QProcess::arguments() const +{ + return _arguments; +} + +/*! + Clears the list of arguments that are set for the process. + + \sa setArguments() addArgument() +*/ +void QProcess::clearArguments() +{ + _arguments.clear(); +} + +/*! + Sets \a args as the arguments for the process. The first element in the list + is the command to be executed. The other elements in the list are the + arguments to the command. Any previous arguments are deleted. + + \sa arguments() addArgument() +*/ +void QProcess::setArguments( const QStringList& args ) +{ + _arguments = args; +} + +/*! + Adds \a arg to the end of the list of arguments. + + The first element in the list of arguments is the command to be + executed; the following elements are the arguments to the command. + + \sa arguments() setArguments() +*/ +void QProcess::addArgument( const QString& arg ) +{ + _arguments.append( arg ); +} + +#ifndef QT_NO_DIR +/*! + Returns the working directory that was set with + setWorkingDirectory(), or the current directory if none has been + set. + + \sa setWorkingDirectory() QDir::current() +*/ +QDir QProcess::workingDirectory() const +{ + return workingDir; +} + +/*! + Sets \a dir as the working directory for a process. This does not affect + running processes; only processes that are started afterwards are affected. + + Setting the working directory is especially useful for processes that try to + access files with relative filenames. + + \sa workingDirectory() start() +*/ +void QProcess::setWorkingDirectory( const QDir& dir ) +{ + workingDir = dir; +} +#endif //QT_NO_DIR + +/*! + Returns the communication required with the process. + + \sa setCommunication() +*/ +int QProcess::communication() const +{ + return comms; +} + +/*! + Sets \a commFlags as the communication required with the process. + + \a commFlags is a bitwise OR between the flags defined in \c Communication. + + The default is \c{Stdin|Stdout|Stderr}. + + \sa communication() +*/ +void QProcess::setCommunication( int commFlags ) +{ + comms = commFlags; +} + +/*! + Returns TRUE if the process has exited normally; otherwise returns + FALSE. This implies that this function returns FALSE if the process + is still running. + + \sa isRunning() exitStatus() processExited() +*/ +bool QProcess::normalExit() const +{ + // isRunning() has the side effect that it determines the exit status! + if ( isRunning() ) + return FALSE; + else + return exitNormal; +} + +/*! + Returns the exit status of the process or 0 if the process is still + running. This function returns immediately and does not wait until + the process is finished. + + If normalExit() is FALSE (e.g. if the program was killed or + crashed), this function returns 0, so you should check the return + value of normalExit() before relying on this value. + + \sa normalExit() processExited() +*/ +int QProcess::exitStatus() const +{ + // isRunning() has the side effect that it determines the exit status! + if ( isRunning() ) + return 0; + else + return exitStat; +} + + +/*! + Reads the data that the process has written to standard output. When + new data is written to standard output, the class emits the signal + readyReadStdout(). + + If there is no data to read, this function returns a QByteArray of + size 0: it does not wait until there is something to read. + + \sa readyReadStdout() readLineStdout() readStderr() writeToStdin() +*/ +QByteArray QProcess::readStdout() +{ + if ( readStdoutCalled ) { + return QByteArray(); + } + readStdoutCalled = TRUE; + + QByteArray buf = bufStdout()->copy(); + consumeBufStdout( -1 ); // consume everything + + readStdoutCalled = FALSE; + return buf; +} + +/*! + Reads the data that the process has written to standard error. When + new data is written to standard error, the class emits the signal + readyReadStderr(). + + If there is no data to read, this function returns a QByteArray of + size 0: it does not wait until there is something to read. + + \sa readyReadStderr() readLineStderr() readStdout() writeToStdin() +*/ +QByteArray QProcess::readStderr() +{ + if ( readStderrCalled ) { + return QByteArray(); + } + readStderrCalled = TRUE; + + QByteArray buf = bufStderr()->copy(); + consumeBufStderr( -1 ); // consume everything + + readStderrCalled = FALSE; + return buf; +} + +/*! + Returns TRUE if it's possible to read an entire line of text from + standard output at this time; otherwise returns FALSE. + + \sa readLineStdout() canReadLineStderr() +*/ +bool QProcess::canReadLineStdout() const +{ + QProcess *that = (QProcess*)this; + return that->scanNewline( TRUE, 0 ); +} + +/*! + Returns TRUE if it's possible to read an entire line of text from + standard error at this time; otherwise returns FALSE. + + \sa readLineStderr() canReadLineStdout() +*/ +bool QProcess::canReadLineStderr() const +{ + QProcess *that = (QProcess*)this; + return that->scanNewline( FALSE, 0 ); +} + +/*! + Reads a line of text from standard output, excluding any trailing newline or + carriage return characters, and returns it. Returns QString::null if + canReadLineStdout() returns FALSE. + + \sa canReadLineStdout() readyReadStdout() readStdout() readLineStderr() +*/ +QString QProcess::readLineStdout() +{ + QByteArray a; + QString s; + if ( scanNewline( TRUE, &a ) ) { + if ( a.isEmpty() ) + s = ""; + else + s = QString( a ); + } + return s; +} + +/*! + Reads a line of text from standard error, excluding any trailing newline or + carriage return characters and returns it. Returns QString::null if + canReadLineStderr() returns FALSE. + + \sa canReadLineStderr() readyReadStderr() readStderr() readLineStdout() +*/ +QString QProcess::readLineStderr() +{ + QByteArray a; + QString s; + if ( scanNewline( FALSE, &a ) ) { + if ( a.isEmpty() ) + s = ""; + else + s = QString( a ); + } + return s; +} + +/*! + This private function scans for any occurrence of \n or \r\n in the + buffer \e buf. It stores the text in the byte array \a store if it is + non-null. +*/ +bool QProcess::scanNewline( bool stdOut, QByteArray *store ) +{ + QByteArray *buf; + if ( stdOut ) + buf = bufStdout(); + else + buf = bufStderr(); + uint n = buf->size(); + uint i; + for ( i=0; i<n; i++ ) { + if ( buf->at(i) == '\n' ) { + break; + } + } + if ( i >= n ) + return FALSE; + + if ( store ) { + uint lineLength = i; + if ( lineLength>0 && buf->at(lineLength-1) == '\r' ) + lineLength--; // (if there are two \r, let one stay) + store->resize( lineLength ); + memcpy( store->data(), buf->data(), lineLength ); + if ( stdOut ) + consumeBufStdout( i+1 ); + else + consumeBufStderr( i+1 ); + } + return TRUE; +} + +/*! + \fn void QProcess::launchFinished() + + This signal is emitted when the process was started with launch(). + If the start was successful, this signal is emitted after all the + data has been written to standard input. If the start failed, then + this signal is emitted immediately. + + \sa launch() QObject::deleteLater() +*/ + +/*! + Runs the process and writes the data \a buf to the process's standard input. + If all the data is written to standard input, standard input is + closed. The command is searched for in the path for executable programs; + you can also use an absolute path in the command itself. + + If \a env is null, then the process is started with the same environment as + the starting process. If \a env is non-null, then the values in the + stringlist are interpreted as environment setttings of the form \c + {key=value} and the process is started with these environment settings. For + convenience, there is a small exception to this rule under Unix: if \a env + does not contain any settings for the environment variable \c + LD_LIBRARY_PATH, then this variable is inherited from the starting process. + + Returns TRUE if the process could be started; otherwise returns FALSE. + + Note that you should not use the slots writeToStdin() and closeStdin() on + processes started with launch(), since the result is not well-defined. If you + need these slots, use start() instead. + + The process may or may not read the \a buf data sent to its standard + input. + + You can call this function even when a process that was started with + this instance is still running. Be aware that if you do this the + standard input of the process that was launched first will be + closed, with any pending data being deleted, and the process will be + left to run out of your control. Similarly, if the process could not + be started the standard input will be closed and the pending data + deleted. (On operating systems that have zombie processes, Qt will + also wait() on the old process.) + + The object emits the signal launchFinished() when this function + call is finished. If the start was successful, this signal is + emitted after all the data has been written to standard input. If + the start failed, then this signal is emitted immediately. + + \sa start() launchFinished(); +*/ +bool QProcess::launch( const QByteArray& buf, QStringList *env ) +{ + if ( start( env ) ) { + if ( !buf.isEmpty() ) { + connect( this, SIGNAL(wroteToStdin()), + this, SLOT(closeStdinLaunch()) ); + writeToStdin( buf ); + } else { + closeStdin(); + emit launchFinished(); + } + return TRUE; + } else { + emit launchFinished(); + return FALSE; + } +} + +/*! \overload + + The data \a buf is written to standard input with writeToStdin() + using the QString::local8Bit() representation of the strings. +*/ +bool QProcess::launch( const QString& buf, QStringList *env ) +{ + if ( start( env ) ) { + if ( !buf.isEmpty() ) { + connect( this, SIGNAL(wroteToStdin()), + this, SLOT(closeStdinLaunch()) ); + writeToStdin( buf ); + } else { + closeStdin(); + emit launchFinished(); + } + return TRUE; + } else { + emit launchFinished(); + return FALSE; + } +} + +/*! + This private slot is used by the launch() functions to close standard input. +*/ +void QProcess::closeStdinLaunch() +{ + disconnect( this, SIGNAL(wroteToStdin()), + this, SLOT(closeStdinLaunch()) ); + closeStdin(); + emit launchFinished(); +} + + +/*! + \fn void QProcess::readyReadStdout() + + This signal is emitted when the process has written data to standard output. + You can read the data with readStdout(). + + Note that this signal is only emitted when there is new data and not + when there is old, but unread data. In the slot connected to this signal, you + should always read everything that is available at that moment to make sure + that you don't lose any data. + + \sa readStdout() readLineStdout() readyReadStderr() +*/ +/*! + \fn void QProcess::readyReadStderr() + + This signal is emitted when the process has written data to standard error. + You can read the data with readStderr(). + + Note that this signal is only emitted when there is new data and not + when there is old, but unread data. In the slot connected to this signal, you + should always read everything that is available at that moment to make sure + that you don't lose any data. + + \sa readStderr() readLineStderr() readyReadStdout() +*/ +/*! + \fn void QProcess::processExited() + + This signal is emitted when the process has exited. + + \sa isRunning() normalExit() exitStatus() start() launch() +*/ +/*! + \fn void QProcess::wroteToStdin() + + This signal is emitted if the data sent to standard input (via + writeToStdin()) was actually written to the process. This does not + imply that the process really read the data, since this class only detects + when it was able to write the data to the operating system. But it is now + safe to close standard input without losing pending data. + + \sa writeToStdin() closeStdin() +*/ + + +/*! \overload + + The string \a buf is handled as text using + the QString::local8Bit() representation. +*/ +void QProcess::writeToStdin( const QString& buf ) +{ + QByteArray tmp = buf.local8Bit(); + tmp.resize( buf.length() ); + writeToStdin( tmp ); +} + + +/* + * Under Windows the implementation is not so nice: it is not that easy to + * detect when one of the signals should be emitted; therefore there are some + * timers that query the information. + * To keep it a little efficient, use the timers only when they are needed. + * They are needed, if you are interested in the signals. So use + * connectNotify() and disconnectNotify() to keep track of your interest. + */ +/*! \reimp +*/ +void QProcess::connectNotify( const char * signal ) +{ +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcess::connectNotify(): signal %s has been connected", signal ); +#endif + if ( !ioRedirection ) + if ( qstrcmp( signal, SIGNAL(readyReadStdout()) )==0 || + qstrcmp( signal, SIGNAL(readyReadStderr()) )==0 + ) { +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcess::connectNotify(): set ioRedirection to TRUE" ); +#endif + setIoRedirection( TRUE ); + return; + } + if ( !notifyOnExit && qstrcmp( signal, SIGNAL(processExited()) )==0 ) { +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcess::connectNotify(): set notifyOnExit to TRUE" ); +#endif + setNotifyOnExit( TRUE ); + return; + } + if ( !wroteToStdinConnected && qstrcmp( signal, SIGNAL(wroteToStdin()) )==0 ) { +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcess::connectNotify(): set wroteToStdinConnected to TRUE" ); +#endif + setWroteStdinConnected( TRUE ); + return; + } +} + +/*! \reimp +*/ +void QProcess::disconnectNotify( const char * ) +{ + if ( ioRedirection && + receivers( SIGNAL(readyReadStdout()) ) ==0 && + receivers( SIGNAL(readyReadStderr()) ) ==0 + ) { +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcess::disconnectNotify(): set ioRedirection to FALSE" ); +#endif + setIoRedirection( FALSE ); + } + if ( notifyOnExit && receivers( SIGNAL(processExited()) ) == 0 ) { +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcess::disconnectNotify(): set notifyOnExit to FALSE" ); +#endif + setNotifyOnExit( FALSE ); + } + if ( wroteToStdinConnected && receivers( SIGNAL(wroteToStdin()) ) == 0 ) { +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcess::disconnectNotify(): set wroteToStdinConnected to FALSE" ); +#endif + setWroteStdinConnected( FALSE ); + } +} + +#endif // QT_NO_PROCESS diff --git a/core/launcher/qprocess.h b/core/launcher/qprocess.h new file mode 100644 index 0000000..0162234 --- a/dev/null +++ b/core/launcher/qprocess.h @@ -0,0 +1,163 @@ +/********************************************************************** +** Copyright (C) 2000-2002 Trolltech AS. All rights reserved. +** +** This file is part of the Qtopia Environment. +** +** This file may be distributed and/or modified under the terms of the +** GNU General Public License version 2 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. +** +** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE +** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. +** +** See http://www.trolltech.com/gpl/ for GPL licensing information. +** +** Contact info@trolltech.com if any conditions of this licensing are +** not clear to you. +** +**********************************************************************/ + +#ifndef QPROCESS_H +#define QPROCESS_H + +#include <qtopia/global.h> + +#ifndef QT_H +#include "qobject.h" +#include "qstringlist.h" +#include "qdir.h" +#endif // QT_H + +#ifndef QT_NO_PROCESS + +class QProcessPrivate; + + +class Q_EXPORT QProcess : public QObject +{ + Q_OBJECT +public: + QProcess( QObject *parent=0, const char *name=0 ); + QProcess( const QString& arg0, QObject *parent=0, const char *name=0 ); + QProcess( const QStringList& args, QObject *parent=0, const char *name=0 ); + ~QProcess(); + + // set and get the arguments and working directory + QStringList arguments() const; + void clearArguments(); + virtual void setArguments( const QStringList& args ); + virtual void addArgument( const QString& arg ); +#ifndef QT_NO_DIR + QDir workingDirectory() const; + virtual void setWorkingDirectory( const QDir& dir ); +#endif + + // priority + int priority() const; + void setPriority(int); + + // set and get the comms wanted + enum Communication { Stdin=0x01, Stdout=0x02, Stderr=0x04, DupStderr=0x08 }; + void setCommunication( int c ); + int communication() const; + + // start the execution + virtual bool start( QStringList *env=0 ); + virtual bool launch( const QString& buf, QStringList *env=0 ); + virtual bool launch( const QByteArray& buf, QStringList *env=0 ); + + // inquire the status + bool isRunning() const; + bool normalExit() const; + int exitStatus() const; + + // reading + virtual QByteArray readStdout(); + virtual QByteArray readStderr(); + bool canReadLineStdout() const; + bool canReadLineStderr() const; + virtual QString readLineStdout(); + virtual QString readLineStderr(); + + // get platform dependent process information +#if defined(Q_OS_WIN32) + typedef void* PID; +#else + typedef long Q_LONG; + typedef Q_LONG PID; +#endif + PID processIdentifier(); + + void flushStdin(); + +signals: + void readyReadStdout(); + void readyReadStderr(); + void processExited(); + void wroteToStdin(); + void launchFinished(); + +public slots: + // end the execution + void tryTerminate() const; + void kill() const; + + // input + virtual void writeToStdin( const QByteArray& buf ); + virtual void writeToStdin( const QString& buf ); + virtual void closeStdin(); + +protected: // ### or private? + void connectNotify( const char * signal ); + void disconnectNotify( const char * signal ); +private: + void setIoRedirection( bool value ); + void setNotifyOnExit( bool value ); + void setWroteStdinConnected( bool value ); + + void init(); + void reset(); +#if defined(Q_OS_WIN32) + uint readStddev( HANDLE dev, char *buf, uint bytes ); +#endif + bool scanNewline( bool stdOut, QByteArray *store ); + + QByteArray* bufStdout(); + QByteArray* bufStderr(); + void consumeBufStdout( int consume ); + void consumeBufStderr( int consume ); + +private slots: + void socketRead( int fd ); + void socketWrite( int fd ); + void timeout(); + void closeStdinLaunch(); + +private: + QProcessPrivate *d; +#ifndef QT_NO_DIR + QDir workingDir; +#endif + QStringList _arguments; + + int exitStat; // exit status + bool exitNormal; // normal exit? + bool ioRedirection; // automatically set be (dis)connectNotify + bool notifyOnExit; // automatically set be (dis)connectNotify + bool wroteToStdinConnected; // automatically set be (dis)connectNotify + + bool readStdoutCalled; + bool readStderrCalled; + int comms; + + friend class QProcessPrivate; +#if defined(Q_OS_UNIX) || defined(_OS_UNIX) || defined(UNIX) + friend class QProcessManager; + friend class QProc; +#endif +}; + +#endif // QT_NO_PROCESS + +#endif // QPROCESS_H diff --git a/core/launcher/qprocess_unix.cpp b/core/launcher/qprocess_unix.cpp new file mode 100644 index 0000000..a07bf64 --- a/dev/null +++ b/core/launcher/qprocess_unix.cpp @@ -0,0 +1,1171 @@ +/********************************************************************** +** Copyright (C) 2000-2002 Trolltech AS. All rights reserved. +** +** This file is part of the Qtopia Environment. +** +** This file may be distributed and/or modified under the terms of the +** GNU General Public License version 2 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. +** +** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE +** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. +** +** See http://www.trolltech.com/gpl/ for GPL licensing information. +** +** Contact info@trolltech.com if any conditions of this licensing are +** not clear to you. +** +**********************************************************************/ + +//#include "qplatformdefs.h" + +// Solaris redefines connect -> __xnet_connect with _XOPEN_SOURCE_EXTENDED. +#if defined(connect) +#undef connect +#endif + +#include "qprocess.h" + +#ifndef QT_NO_PROCESS + +#include "qapplication.h" +#include "qqueue.h" +#include "qlist.h" +#include "qsocketnotifier.h" +#include "qtimer.h" +#include "qregexp.h" + +#include "qcleanuphandler_p.h" + +#include <stdlib.h> + +// ### FOR Qt 2.3 compat +#include <unistd.h> +#include <signal.h> +#include <sys/socket.h> +#include <sys/ioctl.h> +#include <sys/wait.h> +#include <sys/fcntl.h> + +#include <errno.h> + +#include <sys/resource.h> + +#ifdef __MIPSEL__ +# ifndef SOCK_DGRAM +# define SOCK_DGRAM 1 +# endif +# ifndef SOCK_STREAM +# define SOCK_STREAM 2 +# endif +#endif + +//#define QT_QPROCESS_DEBUG + + +#ifdef Q_C_CALLBACKS +extern "C" { +#endif // Q_C_CALLBACKS + +#define QT_SIGNAL_RETTYPE void +#define QT_SIGNAL_ARGS int +#define QT_SIGNAL_IGNORE SIG_IGN + + QT_SIGNAL_RETTYPE qt_C_sigchldHnd(QT_SIGNAL_ARGS); + QT_SIGNAL_RETTYPE qt_C_sigpipeHnd(QT_SIGNAL_ARGS); + +#ifdef Q_C_CALLBACKS +} +#endif // Q_C_CALLBACKS + + +class QProc; +class QProcessManager; +class QProcessPrivate +{ +public: + QProcessPrivate(); + ~QProcessPrivate(); + + void closeOpenSocketsForChild(); + void newProc( pid_t pid, QProcess *process ); + + QByteArray bufStdout; + QByteArray bufStderr; + + QQueue<QByteArray> stdinBuf; + + QSocketNotifier *notifierStdin; + QSocketNotifier *notifierStdout; + QSocketNotifier *notifierStderr; + + ssize_t stdinBufRead; + QProc *proc; + + bool exitValuesCalculated; + bool socketReadCalled; + + static QProcessManager *procManager; +}; + + +/*********************************************************************** + * + * QProc + * + **********************************************************************/ +/* + The class QProcess does not necessarily map exactly to the running + child processes: if the process is finished, the QProcess class may still be + there; furthermore a user can use QProcess to start more than one process. + + The helper-class QProc has the semantics that one instance of this class maps + directly to a running child process. +*/ +class QProc +{ +public: + QProc( pid_t p, QProcess *proc=0 ) : pid(p), process(proc) + { +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProc: Constructor for pid %d and QProcess %p", pid, process ); +#endif + socketStdin = 0; + socketStdout = 0; + socketStderr = 0; + } + ~QProc() + { +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProc: Destructor for pid %d and QProcess %p", pid, process ); +#endif + if ( process != 0 ) { + if ( process->d->notifierStdin ) + process->d->notifierStdin->setEnabled( FALSE ); + if ( process->d->notifierStdout ) + process->d->notifierStdout->setEnabled( FALSE ); + if ( process->d->notifierStderr ) + process->d->notifierStderr->setEnabled( FALSE ); + process->d->proc = 0; + } + if( socketStdin != 0 ) + ::close( socketStdin ); + // ### close these sockets even on parent exit or is it better only on + // sigchld (but what do I have to do with them on exit then)? + if( socketStdout != 0 ) + ::close( socketStdout ); + if( socketStderr != 0 ) + ::close( socketStderr ); + } + + pid_t pid; + int socketStdin; + int socketStdout; + int socketStderr; + QProcess *process; +}; + +/*********************************************************************** + * + * QProcessManager + * + **********************************************************************/ +class QProcessManager : public QObject +{ + Q_OBJECT + +public: + QProcessManager(); + ~QProcessManager(); + + void append( QProc *p ); + void remove( QProc *p ); + + void cleanup(); + +public slots: + void removeMe(); + void sigchldHnd( int ); + +public: + struct sigaction oldactChld; + struct sigaction oldactPipe; + QList<QProc> *procList; + int sigchldFd[2]; +}; + +QCleanupHandler<QProcessManager> qprocess_cleanup_procmanager; + +QProcessManager::QProcessManager() +{ + procList = new QList<QProc>; + procList->setAutoDelete( TRUE ); + + // The SIGCHLD handler writes to a socket to tell the manager that + // something happened. This is done to get the processing in sync with the + // event reporting. + if ( ::socketpair( AF_UNIX, SOCK_STREAM, 0, sigchldFd ) ) { + sigchldFd[0] = 0; + sigchldFd[1] = 0; + } else { +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcessManager: install socket notifier (%d)", sigchldFd[1] ); +#endif + QSocketNotifier *sn = new QSocketNotifier( sigchldFd[1], + QSocketNotifier::Read, this ); + connect( sn, SIGNAL(activated(int)), + this, SLOT(sigchldHnd(int)) ); + sn->setEnabled( TRUE ); + } + + // install a SIGCHLD handler and ignore SIGPIPE + struct sigaction act; + +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcessManager: install a SIGCHLD handler" ); +#endif + act.sa_handler = qt_C_sigchldHnd; + sigemptyset( &(act.sa_mask) ); + sigaddset( &(act.sa_mask), SIGCHLD ); + act.sa_flags = SA_NOCLDSTOP; +#if defined(SA_RESTART) + act.sa_flags |= SA_RESTART; +#endif + if ( sigaction( SIGCHLD, &act, &oldactChld ) != 0 ) + qWarning( "Error installing SIGCHLD handler" ); + +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcessManager: install a SIGPIPE handler (SIG_IGN)" ); +#endif + /* + Using qt_C_sigpipeHnd rather than SIG_IGN is a workaround + for a strange problem where GNU tar (called by backuprestore) + would hang on filesystem-full. Strangely, the qt_C_sigpipeHnd + is never even called, yet this avoids the hang. + */ + act.sa_handler = qt_C_sigpipeHnd; + sigemptyset( &(act.sa_mask) ); + sigaddset( &(act.sa_mask), SIGPIPE ); + act.sa_flags = 0; + if ( sigaction( SIGPIPE, &act, &oldactPipe ) != 0 ) + qWarning( "Error installing SIGPIPE handler" ); +} + +QProcessManager::~QProcessManager() +{ + delete procList; + + if ( sigchldFd[0] != 0 ) + ::close( sigchldFd[0] ); + if ( sigchldFd[1] != 0 ) + ::close( sigchldFd[1] ); + + // restore SIGCHLD handler +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcessManager: restore old sigchild handler" ); +#endif + if ( sigaction( SIGCHLD, &oldactChld, 0 ) != 0 ) + qWarning( "Error restoring SIGCHLD handler" ); + +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcessManager: restore old sigpipe handler" ); +#endif + if ( sigaction( SIGPIPE, &oldactPipe, 0 ) != 0 ) + qWarning( "Error restoring SIGPIPE handler" ); +} + +void QProcessManager::append( QProc *p ) +{ + procList->append( p ); +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcessManager: append process (procList.count(): %d)", procList->count() ); +#endif +} + +void QProcessManager::remove( QProc *p ) +{ + procList->remove( p ); +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcessManager: remove process (procList.count(): %d)", procList->count() ); +#endif + cleanup(); +} + +void QProcessManager::cleanup() +{ + if ( procList->count() == 0 ) { + QTimer::singleShot( 0, this, SLOT(removeMe()) ); + } +} + +void QProcessManager::removeMe() +{ + if ( procList->count() == 0 ) { + qprocess_cleanup_procmanager.remove( &QProcessPrivate::procManager ); + QProcessPrivate::procManager = 0; + delete this; + } +} + +void QProcessManager::sigchldHnd( int fd ) +{ + char tmp; + ::read( fd, &tmp, sizeof(tmp) ); +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcessManager::sigchldHnd()" ); +#endif + QProc *proc; + QProcess *process; + bool removeProc; + proc = procList->first(); + while ( proc != 0 ) { + removeProc = FALSE; + process = proc->process; + QProcess *process_exit_notify=0; + if ( process != 0 ) { + if ( !process->isRunning() ) { +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcessManager::sigchldHnd() (PID: %d): process exited (QProcess available)", proc->pid ); +#endif + // read pending data + int nbytes = 0; + if ( ::ioctl(proc->socketStdout, FIONREAD, (char*)&nbytes)==0 && nbytes>0 ) { +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcessManager::sigchldHnd() (PID: %d): reading %d bytes of pending data on stdout", proc->pid, nbytes ); +#endif + process->socketRead( proc->socketStdout ); + } + nbytes = 0; + if ( ::ioctl(proc->socketStderr, FIONREAD, (char*)&nbytes)==0 && nbytes>0 ) { +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcessManager::sigchldHnd() (PID: %d): reading %d bytes of pending data on stderr", proc->pid, nbytes ); +#endif + process->socketRead( proc->socketStderr ); + } + + if ( process->notifyOnExit ) + process_exit_notify = process; + + removeProc = TRUE; + } + } else { + int status; + if ( ::waitpid( proc->pid, &status, WNOHANG ) == proc->pid ) { +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcessManager::sigchldHnd() (PID: %d): process exited (QProcess not available)", proc->pid ); +#endif + removeProc = TRUE; + } + } + if ( removeProc ) { + QProc *oldproc = proc; + proc = procList->next(); + remove( oldproc ); + } else { + proc = procList->next(); + } + if ( process_exit_notify ) + emit process_exit_notify->processExited(); + } +} + +#include "qprocess_unix.moc" + + +/*********************************************************************** + * + * QProcessPrivate + * + **********************************************************************/ +QProcessManager *QProcessPrivate::procManager = 0; + +QProcessPrivate::QProcessPrivate() +{ +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcessPrivate: Constructor" ); +#endif + stdinBufRead = 0; + + notifierStdin = 0; + notifierStdout = 0; + notifierStderr = 0; + + exitValuesCalculated = FALSE; + socketReadCalled = FALSE; + + proc = 0; +} + +QProcessPrivate::~QProcessPrivate() +{ +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcessPrivate: Destructor" ); +#endif + + if ( proc != 0 ) { + if ( proc->socketStdin != 0 ) { + ::close( proc->socketStdin ); + proc->socketStdin = 0; + } + proc->process = 0; + } + + while ( !stdinBuf.isEmpty() ) { + delete stdinBuf.dequeue(); + } + delete notifierStdin; + delete notifierStdout; + delete notifierStderr; +} + +/* + Closes all open sockets in the child process that are not needed by the child + process. Otherwise one child may have an open socket on standard input, etc. + of another child. +*/ +void QProcessPrivate::closeOpenSocketsForChild() +{ + if ( procManager != 0 ) { + if ( procManager->sigchldFd[0] != 0 ) + ::close( procManager->sigchldFd[0] ); + if ( procManager->sigchldFd[1] != 0 ) + ::close( procManager->sigchldFd[1] ); + + // close also the sockets from other QProcess instances + QProc *proc; + for ( proc=procManager->procList->first(); proc!=0; proc=procManager->procList->next() ) { + ::close( proc->socketStdin ); + ::close( proc->socketStdout ); + ::close( proc->socketStderr ); + } + } +} + +void QProcessPrivate::newProc( pid_t pid, QProcess *process ) +{ + proc = new QProc( pid, process ); + if ( procManager == 0 ) { + procManager = new QProcessManager; + qprocess_cleanup_procmanager.add( &procManager ); + } + // the QProcessManager takes care of deleting the QProc instances + procManager->append( proc ); +} + +/*********************************************************************** + * + * sigchld handler callback + * + **********************************************************************/ +QT_SIGNAL_RETTYPE qt_C_sigchldHnd( QT_SIGNAL_ARGS ) +{ + if ( QProcessPrivate::procManager == 0 ) + return; + if ( QProcessPrivate::procManager->sigchldFd[0] == 0 ) + return; + + char a = 1; + ::write( QProcessPrivate::procManager->sigchldFd[0], &a, sizeof(a) ); +} +QT_SIGNAL_RETTYPE qt_C_sigpipeHnd( QT_SIGNAL_ARGS ) +{ + // Ignore (but in a way somehow different to SIG_IGN). +} + + +/*********************************************************************** + * + * QProcess + * + **********************************************************************/ +/*! + This private class does basic initialization. +*/ +void QProcess::init() +{ + d = new QProcessPrivate(); + exitStat = 0; + exitNormal = FALSE; +} + +/*! + This private class resets the process variables, etc. so that it can be used + for another process to start. +*/ +void QProcess::reset() +{ + delete d; + d = new QProcessPrivate(); + exitStat = 0; + exitNormal = FALSE; + d->bufStdout.resize( 0 ); + d->bufStderr.resize( 0 ); +} + +QByteArray* QProcess::bufStdout() +{ + if ( d->proc && d->proc->socketStdout ) { + // ### can this cause a blocking behaviour (maybe do a ioctl() to see + // if data is available)? + socketRead( d->proc->socketStdout ); + } + return &d->bufStdout; +} + +QByteArray* QProcess::bufStderr() +{ + if ( d->proc && d->proc->socketStderr ) { + // ### can this cause a blocking behaviour (maybe do a ioctl() to see + // if data is available)? + socketRead( d->proc->socketStderr ); + } + return &d->bufStderr; +} + +void QProcess::consumeBufStdout( int consume ) +{ + uint n = d->bufStdout.size(); + if ( consume==-1 || (uint)consume >= n ) { + d->bufStdout.resize( 0 ); + } else { + QByteArray tmp( n - consume ); + memcpy( tmp.data(), d->bufStdout.data()+consume, n-consume ); + d->bufStdout = tmp; + } +} + +void QProcess::consumeBufStderr( int consume ) +{ + uint n = d->bufStderr.size(); + if ( consume==-1 || (uint)consume >= n ) { + d->bufStderr.resize( 0 ); + } else { + QByteArray tmp( n - consume ); + memcpy( tmp.data(), d->bufStderr.data()+consume, n-consume ); + d->bufStderr = tmp; + } +} + +/*! + Destroys the class. + + If the process is running, it is NOT terminated! Standard input, standard + output and standard error of the process are closed. + + You can connect the destroyed() signal to the kill() slot, if you want the + process to be terminated automatically when the class is destroyed. + + \sa tryTerminate() kill() +*/ +QProcess::~QProcess() +{ + delete d; +} + +/*! + Tries to run a process for the command and arguments that were specified with + setArguments(), addArgument() or that were specified in the constructor. The + command is searched in the path for executable programs; you can also use an + absolute path to the command. + + If \a env is null, then the process is started with the same environment as + the starting process. If \a env is non-null, then the values in the + stringlist are interpreted as environment setttings of the form \c + {key=value} and the process is started in these environment settings. For + convenience, there is a small exception to this rule: under Unix, if \a env + does not contain any settings for the environment variable \c + LD_LIBRARY_PATH, then this variable is inherited from the starting process; + under Windows the same applies for the enverionment varialbe \c PATH. + + Returns TRUE if the process could be started, otherwise FALSE. + + You can write data to standard input of the process with + writeToStdin(), you can close standard input with closeStdin() and you can + terminate the process tryTerminate() resp. kill(). + + You can call this function even when there already is a running + process in this object. In this case, QProcess closes standard input + of the old process and deletes pending data, i.e., you loose all + control over that process, but the process is not terminated. This applies + also if the process could not be started. (On operating systems that have + zombie processes, Qt will also wait() on the old process.) + + \sa launch() closeStdin() +*/ +bool QProcess::start( QStringList *env ) +{ +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcess::start()" ); +#endif + reset(); + + int sStdin[2]; + int sStdout[2]; + int sStderr[2]; + + // open sockets for piping + if ( (comms & Stdin) && ::socketpair( AF_UNIX, SOCK_STREAM, 0, sStdin ) == -1 ) { + return FALSE; + } + if ( (comms & Stderr) && ::socketpair( AF_UNIX, SOCK_STREAM, 0, sStderr ) == -1 ) { + return FALSE; + } + if ( (comms & Stdout) && ::socketpair( AF_UNIX, SOCK_STREAM, 0, sStdout ) == -1 ) { + return FALSE; + } + + // the following pipe is only used to determine if the process could be + // started + int fd[2]; + if ( pipe( fd ) < 0 ) { + // non critical error, go on + fd[0] = 0; + fd[1] = 0; + } + + // construct the arguments for exec + QCString *arglistQ = new QCString[ _arguments.count() + 1 ]; + const char** arglist = new const char*[ _arguments.count() + 1 ]; + int i = 0; + for ( QStringList::Iterator it = _arguments.begin(); it != _arguments.end(); ++it ) { + arglistQ[i] = (*it).local8Bit(); + arglist[i] = arglistQ[i]; +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcess::start(): arg %d = %s", i, arglist[i] ); +#endif + i++; + } + arglist[i] = 0; + + // Must make sure signal handlers are installed before exec'ing + // in case the process exits quickly. + if ( d->procManager == 0 ) { + d->procManager = new QProcessManager; + qprocess_cleanup_procmanager.add( &d->procManager ); + } + + // fork and exec + QApplication::flushX(); + pid_t pid = fork(); + if ( pid == 0 ) { + // child + d->closeOpenSocketsForChild(); + if ( comms & Stdin ) { + ::close( sStdin[1] ); + ::dup2( sStdin[0], STDIN_FILENO ); + } + if ( comms & Stdout ) { + ::close( sStdout[0] ); + ::dup2( sStdout[1], STDOUT_FILENO ); + } + if ( comms & Stderr ) { + ::close( sStderr[0] ); + ::dup2( sStderr[1], STDERR_FILENO ); + } + if ( comms & DupStderr ) { + ::dup2( STDOUT_FILENO, STDERR_FILENO ); + } +#ifndef QT_NO_DIR + ::chdir( workingDir.absPath().latin1() ); +#endif + if ( fd[0] ) + ::close( fd[0] ); + if ( fd[1] ) + ::fcntl( fd[1], F_SETFD, FD_CLOEXEC ); // close on exec shows sucess + + if ( env == 0 ) { // inherit environment and start process + ::execvp( arglist[0], (char*const*)arglist ); // ### cast not nice + } else { // start process with environment settins as specified in env + // construct the environment for exec + int numEntries = env->count(); + bool setLibraryPath = + env->grep( QRegExp( "^LD_LIBRARY_PATH=" ) ).isEmpty() && + getenv( "LD_LIBRARY_PATH" ) != 0; + if ( setLibraryPath ) + numEntries++; + QCString *envlistQ = new QCString[ numEntries + 1 ]; + const char** envlist = new const char*[ numEntries + 1 ]; + int i = 0; + if ( setLibraryPath ) { + envlistQ[i] = QString( "LD_LIBRARY_PATH=%1" ).arg( getenv( "LD_LIBRARY_PATH" ) ).local8Bit(); + envlist[i] = envlistQ[i]; + i++; + } + for ( QStringList::Iterator it = env->begin(); it != env->end(); ++it ) { + envlistQ[i] = (*it).local8Bit(); + envlist[i] = envlistQ[i]; + i++; + } + envlist[i] = 0; + + // look for the executable in the search path + if ( _arguments.count()>0 && getenv("PATH")!=0 ) { + QString command = _arguments[0]; + if ( !command.contains( '/' ) ) { + QStringList pathList = QStringList::split( ':', getenv( "PATH" ) ); + for (QStringList::Iterator it = pathList.begin(); it != pathList.end(); ++it ) { + QString dir = *it; +#ifdef Q_OS_MACX + if(QFile::exists(dir + "/" + command + ".app")) //look in a bundle + dir += "/" + command + ".app/Contents/MacOS"; +#endif +#ifndef QT_NO_DIR + QFileInfo fileInfo( dir, command ); +#else + QFileInfo fileInfo( dir + "/" + command ); +#endif + if ( fileInfo.isExecutable() ) { + arglistQ[0] = fileInfo.filePath().local8Bit(); + arglist[0] = arglistQ[0]; + break; + } + } + } + } + ::execve( arglist[0], (char*const*)arglist, (char*const*)envlist ); // ### casts not nice + } + if ( fd[1] ) { + char buf = 0; + ::write( fd[1], &buf, 1 ); + ::close( fd[1] ); + } + ::exit( -1 ); + } else if ( pid == -1 ) { + // error forking + goto error; + } + + // test if exec was successful + if ( fd[1] ) + ::close( fd[1] ); + if ( fd[0] ) { + char buf; + for ( ;; ) { + int n = ::read( fd[0], &buf, 1 ); + if ( n==1 ) { + // socket was not closed => error + d->proc = 0; + goto error; + } else if ( n==-1 ) { + if ( errno==EAGAIN || errno==EINTR ) + // try it again + continue; + } + break; + } + ::close( fd[0] ); + } + + d->newProc( pid, this ); + + if ( comms & Stdin ) { + ::close( sStdin[0] ); + d->proc->socketStdin = sStdin[1]; + d->notifierStdin = new QSocketNotifier( sStdin[1], QSocketNotifier::Write ); + connect( d->notifierStdin, SIGNAL(activated(int)), + this, SLOT(socketWrite(int)) ); + // setup notifiers for the sockets + if ( !d->stdinBuf.isEmpty() ) { + d->notifierStdin->setEnabled( TRUE ); + } + } + if ( comms & Stdout ) { + ::close( sStdout[1] ); + d->proc->socketStdout = sStdout[0]; + d->notifierStdout = new QSocketNotifier( sStdout[0], QSocketNotifier::Read ); + connect( d->notifierStdout, SIGNAL(activated(int)), + this, SLOT(socketRead(int)) ); + if ( ioRedirection ) + d->notifierStdout->setEnabled( TRUE ); + } + if ( comms & Stderr ) { + ::close( sStderr[1] ); + d->proc->socketStderr = sStderr[0]; + d->notifierStderr = new QSocketNotifier( sStderr[0], QSocketNotifier::Read ); + connect( d->notifierStderr, SIGNAL(activated(int)), + this, SLOT(socketRead(int)) ); + if ( ioRedirection ) + d->notifierStderr->setEnabled( TRUE ); + } + + // cleanup and return + delete[] arglistQ; + delete[] arglist; + return TRUE; + +error: +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcess::start(): error starting process" ); +#endif + if ( d->procManager ) + d->procManager->cleanup(); + if ( comms & Stdin ) { + ::close( sStdin[1] ); + ::close( sStdin[0] ); + } + if ( comms & Stdout ) { + ::close( sStdout[0] ); + ::close( sStdout[1] ); + } + if ( comms & Stderr ) { + ::close( sStderr[0] ); + ::close( sStderr[1] ); + } + ::close( fd[0] ); + ::close( fd[1] ); + delete[] arglistQ; + delete[] arglist; + return FALSE; +} + + +/*! + Asks the process to terminate. Processes can ignore this wish. If you want to + be sure that the process really terminates, you must use kill() instead. + + The slot returns immediately: it does not wait until the process has + finished. When the process really exited, the signal processExited() is + emitted. + + \sa kill() processExited() +*/ +void QProcess::tryTerminate() const +{ + if ( d->proc != 0 ) + ::kill( d->proc->pid, SIGTERM ); +} + +/*! + Terminates the process. This is not a safe way to end a process since the + process will not be able to do cleanup. tryTerminate() is a safer way to do + it, but processes might ignore a tryTerminate(). + + The nice way to end a process and to be sure that it is finished, is doing + something like this: + \code + process->tryTerminate(); + QTimer::singleShot( 5000, process, SLOT( kill() ) ); + \endcode + + This tries to terminate the process the nice way. If the process is still + running after 5 seconds, it terminates the process the hard way. The timeout + should be chosen depending on the time the process needs to do all the + cleanup: use a higher value if the process is likely to do heavy computation + on cleanup. + + The slot returns immediately: it does not wait until the process has + finished. When the process really exited, the signal processExited() is + emitted. + + \sa tryTerminate() processExited() +*/ +void QProcess::kill() const +{ + if ( d->proc != 0 ) + ::kill( d->proc->pid, SIGKILL ); +} + +/*! + Returns TRUE if the process is running, otherwise FALSE. + + \sa normalExit() exitStatus() processExited() +*/ +bool QProcess::isRunning() const +{ + if ( d->exitValuesCalculated ) { +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcess::isRunning(): FALSE (already computed)" ); +#endif + return FALSE; + } + if ( d->proc == 0 ) + return FALSE; + int status; + if ( ::waitpid( d->proc->pid, &status, WNOHANG ) == d->proc->pid ) + { + // compute the exit values + QProcess *that = (QProcess*)this; // mutable + that->exitNormal = WIFEXITED( status ) != 0; + if ( exitNormal ) { + that->exitStat = (char)WEXITSTATUS( status ); + } + d->exitValuesCalculated = TRUE; +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcess::isRunning() (PID: %d): FALSE", d->proc->pid ); +#endif + return FALSE; + } +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcess::isRunning() (PID: %d): TRUE", d->proc->pid ); +#endif + return TRUE; +} + +/*! + Writes the data \a buf to the standard input of the process. The process may + or may not read this data. + + This function returns immediately; the QProcess class might write the data at + a later point (you have to enter the event loop for that). When all the data + is written to the process, the signal wroteToStdin() is emitted. This does + not mean that the process really read the data, since this class only detects + when it was able to write the data to the operating system. + + \sa wroteToStdin() closeStdin() readStdout() readStderr() +*/ +void QProcess::writeToStdin( const QByteArray& buf ) +{ +#if defined(QT_QPROCESS_DEBUG) +// qDebug( "QProcess::writeToStdin(): write to stdin (%d)", d->socketStdin ); +#endif + d->stdinBuf.enqueue( new QByteArray(buf) ); + if ( d->notifierStdin != 0 ) + d->notifierStdin->setEnabled( TRUE ); +} + + +/*! + Closes standard input of the process. + + This function also deletes pending data that is not written to standard input + yet. + + \sa wroteToStdin() +*/ +void QProcess::closeStdin() +{ + if ( d->proc == 0 ) + return; + if ( d->proc->socketStdin !=0 ) { + while ( !d->stdinBuf.isEmpty() ) { + delete d->stdinBuf.dequeue(); + } + delete d->notifierStdin; + d->notifierStdin = 0; + if ( ::close( d->proc->socketStdin ) != 0 ) { + qWarning( "Could not close stdin of child process" ); + } +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcess::closeStdin(): stdin (%d) closed", d->proc->socketStdin ); +#endif + d->proc->socketStdin = 0; + } +} + + +/* + This private slot is called when the process has outputted data to either + standard output or standard error. +*/ +void QProcess::socketRead( int fd ) +{ + if ( d->socketReadCalled ) { + // the slots that are connected to the readyRead...() signals might + // trigger a recursive call of socketRead(). Avoid this since you get a + // blocking read otherwise. + return; + } +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcess::socketRead(): %d", fd ); +#endif + if ( fd == 0 ) + return; + const int bufsize = 4096; + QByteArray *buffer = 0; + uint oldSize; + int n; + if ( fd == d->proc->socketStdout ) { + buffer = &d->bufStdout; + } else if ( fd == d->proc->socketStderr ) { + buffer = &d->bufStderr; + } else { + // this case should never happen, but just to be safe + return; + } + + // read data + oldSize = buffer->size(); + buffer->resize( oldSize + bufsize ); + n = ::read( fd, buffer->data()+oldSize, bufsize ); + if ( n > 0 ) + buffer->resize( oldSize + n ); + else + buffer->resize( oldSize ); + // eof or error? + if ( n == 0 || n == -1 ) { + if ( fd == d->proc->socketStdout ) { +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcess::socketRead(): stdout (%d) closed", fd ); +#endif + d->notifierStdout->setEnabled( FALSE ); + delete d->notifierStdout; + d->notifierStdout = 0; + ::close( d->proc->socketStdout ); + d->proc->socketStdout = 0; + return; + } else if ( fd == d->proc->socketStderr ) { +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcess::socketRead(): stderr (%d) closed", fd ); +#endif + d->notifierStderr->setEnabled( FALSE ); + delete d->notifierStderr; + d->notifierStderr = 0; + ::close( d->proc->socketStderr ); + d->proc->socketStderr = 0; + return; + } + } + // read all data that is available + while ( n == bufsize ) { + oldSize = buffer->size(); + buffer->resize( oldSize + bufsize ); + n = ::read( fd, buffer->data()+oldSize, bufsize ); + if ( n > 0 ) + buffer->resize( oldSize + n ); + else + buffer->resize( oldSize ); + } + + d->socketReadCalled = TRUE; + if ( fd == d->proc->socketStdout ) { +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcess::socketRead(): %d bytes read from stdout (%d)", + buffer->size()-oldSize, fd ); +#endif + emit readyReadStdout(); + } else if ( fd == d->proc->socketStderr ) { +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcess::socketRead(): %d bytes read from stderr (%d)", + buffer->size()-oldSize, fd ); +#endif + emit readyReadStderr(); + } + d->socketReadCalled = FALSE; +} + + +/* + This private slot is called when the process tries to read data from standard + input. +*/ +void QProcess::socketWrite( int fd ) +{ + if ( fd != d->proc->socketStdin || d->proc->socketStdin == 0 ) + return; + if ( d->stdinBuf.isEmpty() ) { + d->notifierStdin->setEnabled( FALSE ); + return; + } +#if defined(QT_QPROCESS_DEBUG) + qDebug( "QProcess::socketWrite(): write to stdin (%d)", fd ); +#endif + ssize_t ret = ::write( fd, + d->stdinBuf.head()->data() + d->stdinBufRead, + d->stdinBuf.head()->size() - d->stdinBufRead ); + if ( ret > 0 ) + d->stdinBufRead += ret; + if ( d->stdinBufRead == (ssize_t)d->stdinBuf.head()->size() ) { + d->stdinBufRead = 0; + delete d->stdinBuf.dequeue(); + if ( wroteToStdinConnected && d->stdinBuf.isEmpty() ) + emit wroteToStdin(); + socketWrite( fd ); + } +} + +/*! + \internal + Flushes standard input. This is useful if you want to use QProcess in a + synchronous manner. + + This function should probably go into the public API. +*/ +void QProcess::flushStdin() +{ + socketWrite( d->proc->socketStdin ); +} + +/* + This private slot is only used under Windows (but moc does not know about #if + defined()). +*/ +void QProcess::timeout() +{ +} + + +/* + This private function is used by connectNotify() and disconnectNotify() to + change the value of ioRedirection (and related behaviour) +*/ +void QProcess::setIoRedirection( bool value ) +{ + ioRedirection = value; + if ( ioRedirection ) { + if ( d->notifierStdout ) + d->notifierStdout->setEnabled( TRUE ); + if ( d->notifierStderr ) + d->notifierStderr->setEnabled( TRUE ); + } else { + if ( d->notifierStdout ) + d->notifierStdout->setEnabled( FALSE ); + if ( d->notifierStderr ) + d->notifierStderr->setEnabled( FALSE ); + } +} + +/* + This private function is used by connectNotify() and + disconnectNotify() to change the value of notifyOnExit (and related + behaviour) +*/ +void QProcess::setNotifyOnExit( bool value ) +{ + notifyOnExit = value; +} + +/* + This private function is used by connectNotify() and disconnectNotify() to + change the value of wroteToStdinConnected (and related behaviour) +*/ +void QProcess::setWroteStdinConnected( bool value ) +{ + wroteToStdinConnected = value; +} + +/*! \enum QProcess::PID + \internal +*/ +/*! + Returns platform dependent information about the process. This can be used + together with platform specific system calls. + + Under Unix the return value is the PID of the process, or -1 if no process is + belonging to this object. + + Under Windows it is a pointer to the \c PROCESS_INFORMATION struct, or 0 if + no process is belonging to this object. +*/ +QProcess::PID QProcess::processIdentifier() +{ + if ( d->proc == 0 ) + return -1; + return d->proc->pid; +} + +int QProcess::priority() const +{ + if ( d->proc ) + return getpriority(PRIO_PROCESS,d->proc->pid); + return 0; +} + +void QProcess::setPriority(int p) +{ + if ( d->proc ) + setpriority(PRIO_PROCESS,d->proc->pid,p); +} + + +#endif // QT_NO_PROCESS |