-rw-r--r-- | libopie/odevice.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/libopie/odevice.h b/libopie/odevice.h index a232d69..650a2da 100644 --- a/libopie/odevice.h +++ b/libopie/odevice.h | |||
@@ -138,96 +138,102 @@ enum ODirection { | |||
138 | class ODevice : public QObject { | 138 | class ODevice : public QObject { |
139 | Q_OBJECT | 139 | Q_OBJECT |
140 | 140 | ||
141 | private: | 141 | private: |
142 | /* disable copy */ | 142 | /* disable copy */ |
143 | ODevice ( const ODevice & ); | 143 | ODevice ( const ODevice & ); |
144 | 144 | ||
145 | protected: | 145 | protected: |
146 | ODevice ( ); | 146 | ODevice ( ); |
147 | virtual void init ( ); | 147 | virtual void init ( ); |
148 | virtual void initButtons ( ); | 148 | virtual void initButtons ( ); |
149 | 149 | ||
150 | ODeviceData *d; | 150 | ODeviceData *d; |
151 | 151 | ||
152 | public: | 152 | public: |
153 | // sandman do we want to allow destructions? -zecke? | 153 | // sandman do we want to allow destructions? -zecke? |
154 | virtual ~ODevice ( ); | 154 | virtual ~ODevice ( ); |
155 | 155 | ||
156 | static ODevice *inst ( ); | 156 | static ODevice *inst ( ); |
157 | 157 | ||
158 | // information | 158 | // information |
159 | 159 | ||
160 | QString modelString ( ) const; | 160 | QString modelString ( ) const; |
161 | OModel model ( ) const; | 161 | OModel model ( ) const; |
162 | inline OModel series ( ) const { return (OModel) ( model ( ) & Model_Series_Mask ); } | 162 | inline OModel series ( ) const { return (OModel) ( model ( ) & Model_Series_Mask ); } |
163 | 163 | ||
164 | QString vendorString ( ) const; | 164 | QString vendorString ( ) const; |
165 | OVendor vendor ( ) const; | 165 | OVendor vendor ( ) const; |
166 | 166 | ||
167 | QString systemString ( ) const; | 167 | QString systemString ( ) const; |
168 | OSystem system ( ) const; | 168 | OSystem system ( ) const; |
169 | 169 | ||
170 | QString systemVersionString ( ) const; | 170 | QString systemVersionString ( ) const; |
171 | 171 | ||
172 | Transformation rotation ( ) const; | 172 | Transformation rotation ( ) const; |
173 | ODirection direction ( ) const; | 173 | ODirection direction ( ) const; |
174 | 174 | ||
175 | // system | 175 | // system |
176 | 176 | ||
177 | virtual bool setSoftSuspend ( bool on ); | 177 | virtual bool setSoftSuspend ( bool on ); |
178 | virtual bool suspend ( ); | 178 | virtual bool suspend ( ); |
179 | 179 | ||
180 | virtual bool setDisplayStatus ( bool on ); | 180 | virtual bool setDisplayStatus ( bool on ); |
181 | virtual bool setDisplayBrightness ( int brightness ); | 181 | virtual bool setDisplayBrightness ( int brightness ); |
182 | virtual int displayBrightnessResolution ( ) const; | 182 | virtual int displayBrightnessResolution ( ) const; |
183 | virtual bool setDisplayContrast ( int contrast ); | 183 | virtual bool setDisplayContrast ( int contrast ); |
184 | virtual int displayContrastResolution ( ) const; | 184 | virtual int displayContrastResolution ( ) const; |
185 | 185 | ||
186 | // don't add new virtual methods, use this: | ||
187 | ///*virtual */ void boo(int i ) { return virtual_hook(1,&i); }; | ||
188 | // and in your subclass do do overwrite | ||
189 | //protected virtual int virtual_hook(int, void *) | ||
190 | // which is defined below | ||
191 | |||
186 | // input / output | 192 | // input / output |
187 | //FIXME playAlarmSound and al might be better -zecke | 193 | //FIXME playAlarmSound and al might be better -zecke |
188 | virtual void alarmSound ( ); | 194 | virtual void alarmSound ( ); |
189 | virtual void keySound ( ); | 195 | virtual void keySound ( ); |
190 | virtual void touchSound ( ); | 196 | virtual void touchSound ( ); |
191 | 197 | ||
192 | virtual QValueList <OLed> ledList ( ) const; | 198 | virtual QValueList <OLed> ledList ( ) const; |
193 | virtual QValueList <OLedState> ledStateList ( OLed led ) const; | 199 | virtual QValueList <OLedState> ledStateList ( OLed led ) const; |
194 | virtual OLedState ledState ( OLed led ) const; | 200 | virtual OLedState ledState ( OLed led ) const; |
195 | virtual bool setLedState ( OLed led, OLedState st ); | 201 | virtual bool setLedState ( OLed led, OLedState st ); |
196 | 202 | ||
197 | virtual bool hasLightSensor ( ) const; | 203 | virtual bool hasLightSensor ( ) const; |
198 | virtual int readLightSensor ( ); | 204 | virtual int readLightSensor ( ); |
199 | virtual int lightSensorResolution ( ) const; | 205 | virtual int lightSensorResolution ( ) const; |
200 | 206 | ||
201 | const QStrList &allowedCpuFrequencies() const; | 207 | const QStrList &allowedCpuFrequencies() const; |
202 | bool setCurrentCpuFrequency(uint index); | 208 | bool setCurrentCpuFrequency(uint index); |
203 | 209 | ||
204 | /** | 210 | /** |
205 | * Returns the available buttons on this device. The number and location | 211 | * Returns the available buttons on this device. The number and location |
206 | * of buttons will vary depending on the device. Button numbers will be assigned | 212 | * of buttons will vary depending on the device. Button numbers will be assigned |
207 | * by the device manufacturer and will be from most preferred button to least preffered | 213 | * by the device manufacturer and will be from most preferred button to least preffered |
208 | * button. Note that this list only contains "user mappable" buttons. | 214 | * button. Note that this list only contains "user mappable" buttons. |
209 | */ | 215 | */ |
210 | const QValueList<ODeviceButton> &buttons ( ); | 216 | const QValueList<ODeviceButton> &buttons ( ); |
211 | 217 | ||
212 | /** | 218 | /** |
213 | * Returns the DeviceButton for the \a keyCode. If \a keyCode is not found, it | 219 | * Returns the DeviceButton for the \a keyCode. If \a keyCode is not found, it |
214 | * returns 0L | 220 | * returns 0L |
215 | */ | 221 | */ |
216 | const ODeviceButton *buttonForKeycode ( ushort keyCode ); | 222 | const ODeviceButton *buttonForKeycode ( ushort keyCode ); |
217 | 223 | ||
218 | /** | 224 | /** |
219 | * Reassigns the pressed action for \a button. To return to the factory | 225 | * Reassigns the pressed action for \a button. To return to the factory |
220 | * default pass an empty string as \a qcopMessage. | 226 | * default pass an empty string as \a qcopMessage. |
221 | */ | 227 | */ |
222 | void remapPressedAction ( int button, const OQCopMessage &qcopMessage ); | 228 | void remapPressedAction ( int button, const OQCopMessage &qcopMessage ); |
223 | 229 | ||
224 | /** | 230 | /** |
225 | * Reassigns the held action for \a button. To return to the factory | 231 | * Reassigns the held action for \a button. To return to the factory |
226 | * default pass an empty string as \a qcopMessage. | 232 | * default pass an empty string as \a qcopMessage. |
227 | */ | 233 | */ |
228 | void remapHeldAction ( int button, const OQCopMessage &qcopMessage ); | 234 | void remapHeldAction ( int button, const OQCopMessage &qcopMessage ); |
229 | 235 | ||
230 | /** | 236 | /** |
231 | * How long (in ms) you have to press a button for a "hold" action | 237 | * How long (in ms) you have to press a button for a "hold" action |
232 | */ | 238 | */ |
233 | uint buttonHoldTime ( ) const; | 239 | uint buttonHoldTime ( ) const; |