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-rw-r--r--apps/Games/minesweep.desktop2
-rw-r--r--noncore/games/minesweep/minesweep.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/apps/Games/minesweep.desktop b/apps/Games/minesweep.desktop
index 3a74b46..b630647 100644
--- a/apps/Games/minesweep.desktop
+++ b/apps/Games/minesweep.desktop
@@ -1,27 +1,27 @@
[Desktop Entry]
Exec=minesweep
-Icon=minesweep/MineHunt
+Icon=minesweep/MineSweep
Type=Application
Name=Mine Hunt
Comment=Find the mines
Name[fr]=Démineur
Comment[fr]=Jeu de déminage
Name[de]=Minenjagd
Comment[de]=Finde die Minen
Name[es]=Busca Minas
Comment[es]=Busca las minas
Name[fr]=Démineur
Name[hu]=Aknakeresõ
Name[it]=Campo Minato
Comment[it]=Campo Minato
Name[no]=Minesøk
Name[pt]=Minas
Comment[pt]=Procura as minas
Name[pt_BR]=Caça-Minas
Comment[pt_BR]=Caça as minas
Name[zh_TW]=踩地雷
Name[sl]=Minolovec
Comment[sl]=Najdi mine
Name[nl]=Mijnenveger
Name[ru]=Сапер
Comment[ru]=Отыщите мины
diff --git a/noncore/games/minesweep/minesweep.cpp b/noncore/games/minesweep/minesweep.cpp
index 4a6a92c..c14609d 100644
--- a/noncore/games/minesweep/minesweep.cpp
+++ b/noncore/games/minesweep/minesweep.cpp
@@ -195,99 +195,99 @@ void ResultIndicator::center()
QSize s = sizeHint()*3;
s.setWidth( QMIN(s.width(), w->width()) );
pp = QPoint( pp.x() + w->width()/2 - s.width()/2,
pp.y() + w->height()/ 2 - s.height()/2 );
setGeometry( QRect(pp, s) );
}
void ResultIndicator::timerEvent( QTimerEvent *te )
{
if ( te->timerId() != timerId )
return;
killTimer( timerId );
if ( twoStage ) {
center();
twoStage = FALSE;
timerId = startTimer( 1000 );
} else {
delete this;
}
}
class MineFrame : public QFrame
{
public:
MineFrame( QWidget *parent, const char *name = 0 )
:QFrame( parent, name ), field(0) {}
void setField( MineField *f ) {
field = f;
setMinimumSize( field->sizeHint() );
}
protected:
void resizeEvent( QResizeEvent *e ) {
field->setAvailableRect( contentsRect());
QFrame::resizeEvent(e);
}
private:
MineField *field;
};
MineSweep::MineSweep( QWidget* parent, const char* name, WFlags f )
: QMainWindow( parent, name, f )
{
srand(::time(0));
- setCaption( tr("Mine Hunt") );
+ setCaption( tr("Mine Sweep") );
QPEApplication::setInputMethodHint(this, QPEApplication::AlwaysOff );
- setIcon( Resource::loadPixmap( "minesweep/MineHunt" ) );
+ setIcon( Resource::loadPixmap( "minesweep/MineSweep" ) );
QToolBar *toolBar = new QToolBar( this );
toolBar->setHorizontalStretchable( TRUE );
QMenuBar *menuBar = new QMenuBar( toolBar );
QPopupMenu *gameMenu = new QPopupMenu( this );
gameMenu->insertItem( tr("Beginner"), this, SLOT( beginner() ) );
gameMenu->insertItem( tr("Advanced"), this, SLOT( advanced() ) );
if (qApp->desktop()->width() >= 240) {
gameMenu->insertItem( tr("Expert"), this, SLOT( expert() ) );
}
menuBar->insertItem( tr("Game"), gameMenu );
guessLCD = new QLCDNumber( toolBar );
toolBar->setStretchableWidget( guessLCD );
QPalette lcdPal( red );
lcdPal.setColor( QColorGroup::Background, QApplication::palette().active().background() );
lcdPal.setColor( QColorGroup::Button, QApplication::palette().active().button() );
// guessLCD->setPalette( lcdPal );
guessLCD->setSegmentStyle( QLCDNumber::Flat );
guessLCD->setFrameStyle( QFrame::NoFrame );
guessLCD->setNumDigits( 2 );
guessLCD->setBackgroundMode( PaletteButton );
newGameButton = new QPushButton( toolBar );
newGameButton->setPixmap( QPixmap( pix_new ) );
newGameButton->setFocusPolicy(QWidget::NoFocus);
connect( newGameButton, SIGNAL(clicked()), this, SLOT(newGame()) );
timeLCD = new QLCDNumber( toolBar );
// timeLCD->setPalette( lcdPal );
timeLCD->setSegmentStyle( QLCDNumber::Flat );
timeLCD->setFrameStyle( QFrame::NoFrame );
timeLCD->setNumDigits( 5 ); // "mm:ss"
timeLCD->setBackgroundMode( PaletteButton );
setToolBarsMovable ( FALSE );
addToolBar( toolBar );
MineFrame *mainframe = new MineFrame( this );
mainframe->setFrameShape( QFrame::Box );
mainframe->setFrameShadow( QFrame::Raised );