-rw-r--r-- | core/apps/embeddedkonsole/TEWidget.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/core/apps/embeddedkonsole/TEWidget.cpp b/core/apps/embeddedkonsole/TEWidget.cpp index 0cd7ed1..a111e18 100644 --- a/core/apps/embeddedkonsole/TEWidget.cpp +++ b/core/apps/embeddedkonsole/TEWidget.cpp @@ -944,97 +944,97 @@ void TEWidget::setSelection(const QString& t) } void TEWidget::onClearSelection() { emit clearSelectionSignal(); } /* ------------------------------------------------------------------------- */ /* */ /* Keyboard */ /* */ /* ------------------------------------------------------------------------- */ //FIXME: an `eventFilter' has been installed instead of a `keyPressEvent' // due to a bug in `QT' or the ignorance of the author to prevent // repaint events being emitted to the screen whenever one leaves // or reenters the screen to/from another application. // // Troll says one needs to change focusInEvent() and focusOutEvent(), // which would also let you have an in-focus cursor and an out-focus // cursor like xterm does. // for the auto-hide cursor feature, I added empty focusInEvent() and // focusOutEvent() so that update() isn't called. // For auto-hide, we need to get keypress-events, but we only get them when // we have focus. void TEWidget::doScroll(int lines) { scrollbar->setValue(scrollbar->value()+lines); } bool TEWidget::eventFilter( QObject *obj, QEvent *e ) { if ( (e->type() == QEvent::Accel || e->type() == QEvent::AccelAvailable ) && qApp->focusWidget() == this ) { static_cast<QKeyEvent *>( e )->ignore(); return true; } if ( obj != this /* when embedded */ && obj != parent() /* when standalone */ ) return FALSE; // not us if ( e->type() == QEvent::Wheel) { QApplication::sendEvent(scrollbar, e); } #ifdef FAKE_CTRL_AND_ALT static bool control = FALSE; static bool alt = FALSE; - qDebug(" Has a keyboard with no CTRL and ALT keys, but we fake it:"); +// qDebug(" Has a keyboard with no CTRL and ALT keys, but we fake it:"); bool dele=FALSE; if ( e->type() == QEvent::KeyPress || e->type() == QEvent::KeyRelease ) { QKeyEvent* ke = (QKeyEvent*)e; bool keydown = e->type() == QEvent::KeyPress || ke->isAutoRepeat(); switch (ke->key()) { case Key_F9: // let this be "Control" control = keydown; e = new QKeyEvent(QEvent::KeyPress, Key_Control, 0, ke->state()); dele=TRUE; break; case Key_F13: // let this be "Alt" alt = keydown; e = new QKeyEvent(QEvent::KeyPress, Key_Alt, 0, ke->state()); dele=TRUE; break; default: if ( control ) { int a = toupper(ke->ascii())-64; if ( a >= 0 && a < ' ' ) { e = new QKeyEvent(e->type(), ke->key(), a, ke->state()|ControlButton, QChar(a,0)); dele=TRUE; } } if ( alt ) { e = new QKeyEvent(e->type(), ke->key(), ke->ascii(), ke->state()|AltButton, ke->text()); dele=TRUE; } } } #endif if ( e->type() == QEvent::KeyPress ) { QKeyEvent* ke = (QKeyEvent*)e; actSel=0; // Key stroke implies a screen update, so TEWidget won't // know where the current selection is. qDebug("key pressed is 0x%x",ke->key()); if( ke->state() == ShiftButton && ke->key() == Key_Tab) { //lets hardcode this sucker qDebug("key pressed 2 is 0x%x",ke->key()); emitText("\\"); // expose } else emit keyPressedSignal(ke); // expose ke->accept(); #ifdef FAKE_CTRL_AND_ALT if ( dele ) delete e; #endif |