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-rw-r--r--core/apps/embeddedkonsole/TEWidget.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/apps/embeddedkonsole/TEWidget.cpp b/core/apps/embeddedkonsole/TEWidget.cpp
index 0cd7ed1..a111e18 100644
--- a/core/apps/embeddedkonsole/TEWidget.cpp
+++ b/core/apps/embeddedkonsole/TEWidget.cpp
@@ -944,97 +944,97 @@ void TEWidget::setSelection(const QString& t)
}
void TEWidget::onClearSelection()
{
emit clearSelectionSignal();
}
/* ------------------------------------------------------------------------- */
/* */
/* Keyboard */
/* */
/* ------------------------------------------------------------------------- */
//FIXME: an `eventFilter' has been installed instead of a `keyPressEvent'
// due to a bug in `QT' or the ignorance of the author to prevent
// repaint events being emitted to the screen whenever one leaves
// or reenters the screen to/from another application.
//
// Troll says one needs to change focusInEvent() and focusOutEvent(),
// which would also let you have an in-focus cursor and an out-focus
// cursor like xterm does.
// for the auto-hide cursor feature, I added empty focusInEvent() and
// focusOutEvent() so that update() isn't called.
// For auto-hide, we need to get keypress-events, but we only get them when
// we have focus.
void TEWidget::doScroll(int lines)
{
scrollbar->setValue(scrollbar->value()+lines);
}
bool TEWidget::eventFilter( QObject *obj, QEvent *e )
{
if ( (e->type() == QEvent::Accel ||
e->type() == QEvent::AccelAvailable ) && qApp->focusWidget() == this ) {
static_cast<QKeyEvent *>( e )->ignore();
return true;
}
if ( obj != this /* when embedded */ && obj != parent() /* when standalone */ )
return FALSE; // not us
if ( e->type() == QEvent::Wheel) {
QApplication::sendEvent(scrollbar, e);
}
#ifdef FAKE_CTRL_AND_ALT
static bool control = FALSE;
static bool alt = FALSE;
- qDebug(" Has a keyboard with no CTRL and ALT keys, but we fake it:");
+// qDebug(" Has a keyboard with no CTRL and ALT keys, but we fake it:");
bool dele=FALSE;
if ( e->type() == QEvent::KeyPress || e->type() == QEvent::KeyRelease ) {
QKeyEvent* ke = (QKeyEvent*)e;
bool keydown = e->type() == QEvent::KeyPress || ke->isAutoRepeat();
switch (ke->key()) {
case Key_F9: // let this be "Control"
control = keydown;
e = new QKeyEvent(QEvent::KeyPress, Key_Control, 0, ke->state());
dele=TRUE;
break;
case Key_F13: // let this be "Alt"
alt = keydown;
e = new QKeyEvent(QEvent::KeyPress, Key_Alt, 0, ke->state());
dele=TRUE;
break;
default:
if ( control ) {
int a = toupper(ke->ascii())-64;
if ( a >= 0 && a < ' ' ) {
e = new QKeyEvent(e->type(), ke->key(),
a, ke->state()|ControlButton, QChar(a,0));
dele=TRUE;
}
}
if ( alt ) {
e = new QKeyEvent(e->type(), ke->key(),
ke->ascii(), ke->state()|AltButton, ke->text());
dele=TRUE;
}
}
}
#endif
if ( e->type() == QEvent::KeyPress ) {
QKeyEvent* ke = (QKeyEvent*)e;
actSel=0; // Key stroke implies a screen update, so TEWidget won't
// know where the current selection is.
qDebug("key pressed is 0x%x",ke->key());
if( ke->state() == ShiftButton && ke->key() == Key_Tab) { //lets hardcode this sucker
qDebug("key pressed 2 is 0x%x",ke->key());
emitText("\\"); // expose
} else
emit keyPressedSignal(ke); // expose
ke->accept();
#ifdef FAKE_CTRL_AND_ALT
if ( dele ) delete e;
#endif