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-rw-r--r--noncore/games/backgammon/aidialog.cpp3
-rw-r--r--noncore/games/backgammon/filedialog.cpp3
-rw-r--r--noncore/games/backgammon/playerdialog.cpp4
-rw-r--r--noncore/games/backgammon/rulesdialog.cpp4
-rw-r--r--noncore/games/backgammon/themedialog.cpp2
-rw-r--r--noncore/games/sfcave/helpwindow.cpp4
-rw-r--r--noncore/games/tetrix/ohighscoredlg.cpp3
-rw-r--r--noncore/games/tictac/tictac.cpp4
8 files changed, 18 insertions, 9 deletions
diff --git a/noncore/games/backgammon/aidialog.cpp b/noncore/games/backgammon/aidialog.cpp
index 7dfe403..32e9b52 100644
--- a/noncore/games/backgammon/aidialog.cpp
+++ b/noncore/games/backgammon/aidialog.cpp
@@ -1,10 +1,11 @@
1#include "aidialog.h" 1#include "aidialog.h"
2 2
3#include <qgroupbox.h> 3#include <qgroupbox.h>
4 4
5#include <qpe/qpeapplication.h>
5 6
6AI_Dialog::AI_Dialog(QWidget* parent,const char* name,bool modal,WFlags f) 7AI_Dialog::AI_Dialog(QWidget* parent,const char* name,bool modal,WFlags f)
7 : QDialog(parent,name,modal,f) 8 : QDialog(parent,name,modal,f)
8{ 9{
9 setCaption("AI Configuration"); 10 setCaption("AI Configuration");
10 11
@@ -73,13 +74,13 @@ AI_Dialog::AI_Dialog(QWidget* parent,const char* name,bool modal,WFlags f)
73 helpbox->setGeometry(10,185,220,90); 74 helpbox->setGeometry(10,185,220,90);
74 75
75 help=new QLabel(helpbox); 76 help=new QLabel(helpbox);
76 help->setGeometry(10,15,200,65); 77 help->setGeometry(10,15,200,65);
77 78
78 setHelpText(); 79 setHelpText();
79 showMaximized(); 80 QPEApplication::showDialog( this );
80} 81}
81 82
82 83
83AI_Dialog::~AI_Dialog() 84AI_Dialog::~AI_Dialog()
84{ 85{
85} 86}
diff --git a/noncore/games/backgammon/filedialog.cpp b/noncore/games/backgammon/filedialog.cpp
index 6c858a2..a5e71c9 100644
--- a/noncore/games/backgammon/filedialog.cpp
+++ b/noncore/games/backgammon/filedialog.cpp
@@ -19,13 +19,14 @@ FileDialog::FileDialog(QWidget* parent,QString header,QString extension,const ch
19 19
20 getCurrentDir(); 20 getCurrentDir();
21 21
22 file_name="user"; 22 file_name="user";
23 fileinput=new QLineEdit(file_name,this); 23 fileinput=new QLineEdit(file_name,this);
24 fileinput->setGeometry(1,220,235,20); 24 fileinput->setGeometry(1,220,235,20);
25 showMaximized(); 25
26 QPEApplication::showDialog( this );
26} 27}
27 28
28FileDialog::~FileDialog() 29FileDialog::~FileDialog()
29{} 30{}
30 31
31 32
diff --git a/noncore/games/backgammon/playerdialog.cpp b/noncore/games/backgammon/playerdialog.cpp
index c16f202..0faf7e2 100644
--- a/noncore/games/backgammon/playerdialog.cpp
+++ b/noncore/games/backgammon/playerdialog.cpp
@@ -1,10 +1,12 @@
1#include "playerdialog.h" 1#include "playerdialog.h"
2 2
3#include <qgroupbox.h> 3#include <qgroupbox.h>
4 4
5#include <qpe/qpeapplication.h>
6
5PlayerDialog::PlayerDialog(QWidget* parent,const char* name,bool modal,WFlags f) 7PlayerDialog::PlayerDialog(QWidget* parent,const char* name,bool modal,WFlags f)
6 :QDialog(parent,name,modal,f) 8 :QDialog(parent,name,modal,f)
7{ 9{
8 auto2=false; 10 auto2=false;
9 auto2=true; 11 auto2=true;
10 setCaption("Player Settings"); 12 setCaption("Player Settings");
@@ -28,13 +30,13 @@ PlayerDialog::PlayerDialog(QWidget* parent,const char* name,bool modal,WFlags f)
28 manual_button2->setGeometry(10,20,100,20); 30 manual_button2->setGeometry(10,20,100,20);
29 auto_button2=new QRadioButton("Computer",player2_box); 31 auto_button2=new QRadioButton("Computer",player2_box);
30 connect(auto_button2,SIGNAL(clicked()),this,SLOT(button_auto2())); 32 connect(auto_button2,SIGNAL(clicked()),this,SLOT(button_auto2()));
31 auto_button2->setGeometry(110,20,100,20); 33 auto_button2->setGeometry(110,20,100,20);
32 button2_state(auto2); 34 button2_state(auto2);
33 35
34 showMaximized(); 36 QPEApplication::showDialog( this );
35} 37}
36 38
37PlayerDialog::~PlayerDialog() 39PlayerDialog::~PlayerDialog()
38{} 40{}
39 41
40 42
diff --git a/noncore/games/backgammon/rulesdialog.cpp b/noncore/games/backgammon/rulesdialog.cpp
index 85c3db3..5e17eeb 100644
--- a/noncore/games/backgammon/rulesdialog.cpp
+++ b/noncore/games/backgammon/rulesdialog.cpp
@@ -1,11 +1,13 @@
1#include "rulesdialog.h" 1#include "rulesdialog.h"
2 2
3#include <qgroupbox.h> 3#include <qgroupbox.h>
4#include <qlabel.h> 4#include <qlabel.h>
5 5
6#include <qpe/qpeapplication.h>
7
6RulesDialog::RulesDialog(QWidget* parent,const char* name,bool modal,WFlags f) 8RulesDialog::RulesDialog(QWidget* parent,const char* name,bool modal,WFlags f)
7 : QDialog(parent,name,modal,f) 9 : QDialog(parent,name,modal,f)
8{ 10{
9 setCaption("Rules Configuration"); 11 setCaption("Rules Configuration");
10 QLabel* header=new QLabel("<b>Change the game rules here</b>",this); 12 QLabel* header=new QLabel("<b>Change the game rules here</b>",this);
11 header->setGeometry(10,10,200,20); 13 header->setGeometry(10,10,200,20);
@@ -29,13 +31,13 @@ RulesDialog::RulesDialog(QWidget* parent,const char* name,bool modal,WFlags f)
29 nice_dice->setGeometry(10,20,200,20); 31 nice_dice->setGeometry(10,20,200,20);
30 connect(nice_dice,SIGNAL(clicked()),this,SLOT(nice_dice_clicked())); 32 connect(nice_dice,SIGNAL(clicked()),this,SLOT(nice_dice_clicked()));
31 33
32 QLabel* nice_dice_help=new QLabel("allow to rescue pieces with dice\nvalues graeter than the distance\nto the players endzone.",nice_dice_box); 34 QLabel* nice_dice_help=new QLabel("allow to rescue pieces with dice\nvalues graeter than the distance\nto the players endzone.",nice_dice_box);
33 nice_dice_help->setGeometry(10,40,200,60); 35 nice_dice_help->setGeometry(10,40,200,60);
34 36
35 showMaximized(); 37 QPEApplication::showDialog( this );
36} 38}
37 39
38 40
39RulesDialog::~RulesDialog() 41RulesDialog::~RulesDialog()
40{ 42{
41} 43}
diff --git a/noncore/games/backgammon/themedialog.cpp b/noncore/games/backgammon/themedialog.cpp
index dcb957c..f342381 100644
--- a/noncore/games/backgammon/themedialog.cpp
+++ b/noncore/games/backgammon/themedialog.cpp
@@ -56,13 +56,13 @@ ThemeDialog::ThemeDialog(QWidget* parent,const char* name,bool modal,WFlags f)
56 QLabel* labeltable=new QLabel("table",this); 56 QLabel* labeltable=new QLabel("table",this);
57 labeltable->setGeometry(0,225,40,20); 57 labeltable->setGeometry(0,225,40,20);
58 boxtable=new QComboBox(this); 58 boxtable=new QComboBox(this);
59 boxtable->setGeometry(40,225,195,20); 59 boxtable->setGeometry(40,225,195,20);
60 fillBox("table",boxtable); 60 fillBox("table",boxtable);
61 61
62 showMaximized(); 62 QPEApplication::showDialog( this );
63} 63}
64 64
65ThemeDialog::~ThemeDialog() 65ThemeDialog::~ThemeDialog()
66{} 66{}
67 67
68 68
diff --git a/noncore/games/sfcave/helpwindow.cpp b/noncore/games/sfcave/helpwindow.cpp
index c920312..544e237 100644
--- a/noncore/games/sfcave/helpwindow.cpp
+++ b/noncore/games/sfcave/helpwindow.cpp
@@ -17,12 +17,14 @@
17 17
18#include <qwidget.h> 18#include <qwidget.h>
19#include <qlayout.h> 19#include <qlayout.h>
20#include <qstring.h> 20#include <qstring.h>
21#include <qtextview.h> 21#include <qtextview.h>
22 22
23#include <qpe/qpeapplication.h>
24
23#include "helpwindow.h" 25#include "helpwindow.h"
24 26
25 27
26#define HELP_TEXT \ 28#define HELP_TEXT \
27"<qt><h1>SFCave Help</h1><p> " \ 29"<qt><h1>SFCave Help</h1><p> " \
28"SFCave is a flying game for the Zaurus.<br><br> " \ 30"SFCave is a flying game for the Zaurus.<br><br> " \
@@ -68,12 +70,12 @@ HelpWindow::HelpWindow( QWidget *parent, const char *name, bool modal, WFlags fl
68 QString text = HELP_TEXT;; 70 QString text = HELP_TEXT;;
69 QTextView *view = new QTextView( text, 0, this, "view" ); 71 QTextView *view = new QTextView( text, 0, this, "view" );
70 layout->insertSpacing( -1, 5 ); 72 layout->insertSpacing( -1, 5 );
71 layout->insertWidget( -1, view ); 73 layout->insertWidget( -1, view );
72 layout->insertSpacing( -1, 5 ); 74 layout->insertSpacing( -1, 5 );
73 75
74 showMaximized(); 76 QPEApplication::showDialog( this );
75} 77}
76 78
77HelpWindow::~HelpWindow() 79HelpWindow::~HelpWindow()
78{ 80{
79} 81}
diff --git a/noncore/games/tetrix/ohighscoredlg.cpp b/noncore/games/tetrix/ohighscoredlg.cpp
index cf0dcf7..7581f51 100644
--- a/noncore/games/tetrix/ohighscoredlg.cpp
+++ b/noncore/games/tetrix/ohighscoredlg.cpp
@@ -14,12 +14,13 @@
14 **************************************************************************/ 14 **************************************************************************/
15 15
16#include <qdialog.h> 16#include <qdialog.h>
17#include <qpe/config.h> 17#include <qpe/config.h>
18#include <qlayout.h> 18#include <qlayout.h>
19#include <qpe/config.h> 19#include <qpe/config.h>
20#include <qpe/qpeapplication.h>
20 21
21#include <qstring.h> 22#include <qstring.h>
22#include <qhbox.h> 23#include <qhbox.h>
23#include <qvbox.h> 24#include <qvbox.h>
24#include <qlabel.h> 25#include <qlabel.h>
25#include <qlistview.h> 26#include <qlistview.h>
@@ -166,13 +167,13 @@ OHighscoreDialog::OHighscoreDialog(OHighscore *highscore, QWidget *parent, const
166 list->addColumn( tr( "Points" )); 167 list->addColumn( tr( "Points" ));
167 list->addColumn( tr( "Level" )); 168 list->addColumn( tr( "Level" ));
168 169
169 createHighscoreListView(); 170 createHighscoreListView();
170 171
171 vbox_layout->addWidget( list ); 172 vbox_layout->addWidget( list );
172 showMaximized(); 173 QPEApplication::showDialog( this );
173} 174}
174 175
175void OHighscoreDialog::createHighscoreListView() 176void OHighscoreDialog::createHighscoreListView()
176{ 177{
177 int pos = 10; 178 int pos = 10;
178 int points_ = 0; 179 int points_ = 0;
diff --git a/noncore/games/tictac/tictac.cpp b/noncore/games/tictac/tictac.cpp
index 4954ba4..9de3b58 100644
--- a/noncore/games/tictac/tictac.cpp
+++ b/noncore/games/tictac/tictac.cpp
@@ -60,13 +60,13 @@ void TicTacButton::drawButtonLabel( QPainter *p )
60// signal of all buttons to the "buttonClicked()" slot. 60// signal of all buttons to the "buttonClicked()" slot.
61// 61//
62 62
63TicTacGameBoard::TicTacGameBoard( int n, QWidget *parent, const char *name ) 63TicTacGameBoard::TicTacGameBoard( int n, QWidget *parent, const char *name )
64 : QWidget( parent, name ) 64 : QWidget( parent, name )
65{ 65{
66 showMaximized(); 66 QPEApplication::showWidget( this );
67 st = Init; // initial state 67 st = Init; // initial state
68 nBoard = n; 68 nBoard = n;
69 n *= n; // make square 69 n *= n; // make square
70 comp_starts = FALSE; // human starts 70 comp_starts = FALSE; // human starts
71 buttons = new TicTacButtons(n); // create real buttons 71 buttons = new TicTacButtons(n); // create real buttons
72 btArray = new TicTacArray(n); // create button model 72 btArray = new TicTacArray(n); // create button model
@@ -330,13 +330,13 @@ TicTacToe::TicTacToe( QWidget *parent, const char *name, WFlags fl )
330 quit = new QPushButton( tr( "Quit" ), this ); 330 quit = new QPushButton( tr( "Quit" ), this );
331 connect( quit, SIGNAL(clicked()), qApp, SLOT(quit()) ); 331 connect( quit, SIGNAL(clicked()), qApp, SLOT(quit()) );
332 QHBoxLayout * b = new QHBoxLayout; 332 QHBoxLayout * b = new QHBoxLayout;
333 l->addLayout( b ); 333 l->addLayout( b );
334 b->addWidget( newGame ); 334 b->addWidget( newGame );
335 b->addWidget( quit ); 335 b->addWidget( quit );
336 showMaximized(); 336 QPEApplication::showWidget( this );
337 newState(); 337 newState();
338} 338}
339 339
340 340
341// -------------------------------------------------------------------------- 341// --------------------------------------------------------------------------
342// TicTacToe::newGameClicked() - SLOT 342// TicTacToe::newGameClicked() - SLOT