-rw-r--r-- | noncore/multimedia/opieplayer2/audiowidget.cpp | 10 | ||||
-rw-r--r-- | noncore/multimedia/opieplayer2/mediawidget.h | 4 | ||||
-rw-r--r-- | noncore/multimedia/opieplayer2/videowidget.cpp | 21 |
3 files changed, 18 insertions, 17 deletions
diff --git a/noncore/multimedia/opieplayer2/audiowidget.cpp b/noncore/multimedia/opieplayer2/audiowidget.cpp index c148820..12f91a9 100644 --- a/noncore/multimedia/opieplayer2/audiowidget.cpp +++ b/noncore/multimedia/opieplayer2/audiowidget.cpp @@ -117,13 +117,13 @@ AudioWidget::AudioWidget( PlayListWidget &playList, MediaPlayerState &mediaPlaye for ( int x = 0; x < imgUp.width(); x++ ) if ( !qRed( imgMask.pixel( x, y ) ) ) line[x] = i + 1; } } - buttons.push_back( button ); + buttons.insert( i, button ); } setBackgroundPixmap( pixBg ); songInfo.setFocusPolicy( QWidget::NoFocus ); // changeTextColor( &songInfo ); @@ -205,13 +205,13 @@ void AudioWidget::resizeEvent( QResizeEvent * ) { upperLeftOfButtonMask.ry() = (( h - imgUp.height() ) / 2) - 10; QPoint p = upperLeftOfButtonMask; QPixmap pixUp = combineImageWithBackground( imgUp, pixBg, p ); QPixmap pixDn = combineImageWithBackground( imgDn, pixBg, p ); - for ( uint i = 0; i < buttons.size(); i++ ) { + for ( uint i = 0; i < buttons.count(); i++ ) { if ( !buttons[i].mask.isNull() ) { buttons[i].pixUp = maskPixToMask( pixUp, buttons[i].mask ); buttons[i].pixDown = maskPixToMask( pixDn, buttons[i].mask ); } } } @@ -348,13 +348,13 @@ void AudioWidget::timerEvent( QTimerEvent * ) { mediaPlayerState.setPosition( mediaPlayerState.position() - 2 ); } } void AudioWidget::mouseMoveEvent( QMouseEvent *event ) { - for ( unsigned int i = 0; i < buttons.size(); i++ ) { + for ( unsigned int i = 0; i < buttons.count(); i++ ) { if ( event->state() == QMouseEvent::LeftButton ) { // The test to see if the mouse click is inside the button or not bool isOnButton = isOverButton( event->pos() - upperLeftOfButtonMask, i ); if ( isOnButton && !buttons[i].isHeld ) { buttons[i].isHeld = TRUE; @@ -411,19 +411,19 @@ void AudioWidget::paintEvent( QPaintEvent * pe ) { if ( !pe->erased() ) { // Combine with background and double buffer QPixmap pix( pe->rect().size() ); QPainter p( &pix ); p.translate( -pe->rect().topLeft().x(), -pe->rect().topLeft().y() ); p.drawTiledPixmap( pe->rect(), pixBg, pe->rect().topLeft() ); - for ( unsigned int i = 0; i < buttons.size(); i++ ) + for ( unsigned int i = 0; i < buttons.count(); i++ ) paintButton( p, i ); QPainter p2( this ); p2.drawPixmap( pe->rect().topLeft(), pix ); } else { QPainter p( this ); - for ( unsigned int i = 0; i < buttons.size(); i++ ) + for ( unsigned int i = 0; i < buttons.count(); i++ ) paintButton( p, i ); } } void AudioWidget::keyReleaseEvent( QKeyEvent *e) { switch ( e->key() ) { diff --git a/noncore/multimedia/opieplayer2/mediawidget.h b/noncore/multimedia/opieplayer2/mediawidget.h index 504b705..49bf024 100644 --- a/noncore/multimedia/opieplayer2/mediawidget.h +++ b/noncore/multimedia/opieplayer2/mediawidget.h @@ -48,12 +48,14 @@ public: QBitmap mask; QPixmap pixUp; QPixmap pixDown; }; typedef std::vector<Button> ButtonVector; + // when the transition is done this should be Command -> Button + typedef QMap<int, Button> ButtonMap; struct SkinButtonInfo { Command command; const char *fileName; ButtonType type; @@ -88,13 +90,13 @@ protected: void toggleButton( int buttonId ); MediaPlayerState &mediaPlayerState; PlayListWidget &playList; - ButtonVector buttons; + ButtonMap buttons; QImage buttonMask; QPoint upperLeftOfButtonMask; }; diff --git a/noncore/multimedia/opieplayer2/videowidget.cpp b/noncore/multimedia/opieplayer2/videowidget.cpp index 380c703..7d85d63 100644 --- a/noncore/multimedia/opieplayer2/videowidget.cpp +++ b/noncore/multimedia/opieplayer2/videowidget.cpp @@ -71,20 +71,19 @@ VideoWidget::VideoWidget( PlayListWidget &playList, MediaPlayerState &mediaPlaye setCaption( tr("OpiePlayer - Video") ); Button defaultButton; Button toggleButton = defaultButton; toggleButton.type = ToggleButton; - buttons.reserve( 7 ); - buttons.push_back( toggleButton ); // play - buttons.push_back( defaultButton ); // stop - buttons.push_back( defaultButton ); // next - buttons.push_back( defaultButton ); // previous - buttons.push_back( defaultButton ); // volUp - buttons.push_back( defaultButton ); // volDown - buttons.push_back( toggleButton ); //fullscreen + buttons.insert( 0, toggleButton ); // play + buttons.insert( 1, toggleButton ); // stop + buttons.insert( 2, toggleButton ); // next + buttons.insert( 3, toggleButton ); // previous + buttons.insert( 4, toggleButton ); // volUp + buttons.insert( 5, toggleButton ); // volDown + buttons.insert( 6, toggleButton ); // fullscreen videoFrame = new XineVideoWidget ( this, "Video frame" ); connect ( videoFrame, SIGNAL( videoResized ( const QSize & )), this, SIGNAL( videoResized ( const QSize & ))); connect ( videoFrame, SIGNAL( clicked () ), this, SLOT ( backToNormal() ) ); @@ -268,13 +267,13 @@ void VideoWidget::paintButton( QPainter &p, int i ) { } else { p.drawPixmap( upperLeftOfButtonMask, *buttonPixUp[i] ); } } void VideoWidget::mouseMoveEvent( QMouseEvent *event ) { - for ( unsigned int i = 0; i < buttons.size(); i++ ) { + for ( unsigned int i = 0; i < buttons.count(); i++ ) { if ( event->state() == QMouseEvent::LeftButton ) { // The test to see if the mouse click is inside the button or not bool isOnButton = isOverButton( event->pos() - upperLeftOfButtonMask, i ); if ( isOnButton && !buttons[i].isHeld ) { buttons[i].isHeld = TRUE; @@ -410,20 +409,20 @@ void VideoWidget::paintEvent( QPaintEvent * pe) { if ( !pe->erased() ) { // Combine with background and double buffer QPixmap pix( pe->rect().size() ); QPainter p( &pix ); p.translate( -pe->rect().topLeft().x(), -pe->rect().topLeft().y() ); p.drawTiledPixmap( pe->rect(), pixBg, pe->rect().topLeft() ); - for ( unsigned int i = 0; i < buttons.size(); i++ ) { + for ( unsigned int i = 0; i < buttons.count(); i++ ) { paintButton( p, i ); } QPainter p2( this ); p2.drawPixmap( pe->rect().topLeft(), pix ); } else { QPainter p( this ); - for ( unsigned int i = 0; i < buttons.size(); i++ ) + for ( unsigned int i = 0; i < buttons.count(); i++ ) paintButton( p, i ); } //slider->repaint( TRUE ); } } |