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-rw-r--r--libopie2/opiecore/device/odevice.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/libopie2/opiecore/device/odevice.cpp b/libopie2/opiecore/device/odevice.cpp
index ec861ee..b5ae4e5 100644
--- a/libopie2/opiecore/device/odevice.cpp
+++ b/libopie2/opiecore/device/odevice.cpp
@@ -719,129 +719,131 @@ void ODevice::remapHeldAction ( int button, const OQCopMessage &action )
/**
* @internal
*/
void ODevice::virtual_hook(int, void* ){
}
/**
* \brief Send a QCOP Message before suspending
*
* Sends a QCOP message to channel QPE/System
* with the message "aboutToSuspend()" if this
* is the windowing server.
*
* Call this in your custom \sa suspend() Method
* before going to suspend.
*
*/
void ODevice::sendSuspendmsg()
{
if ( isQWS() )
return;
QCopEnvelope ( "QPE/System", "aboutToSuspend()" );
}
/**
* \brief Prepend the QWSServer::KeyboardFilter to the list of installed KeyFilters
*
* Prepend a QWSServer::KeyboardFilter to the List of Keyboard
* Filters. This function is the only way to prepend a KeyFilter.
*
* @param aFilter The KeyFilter to be prepended to the list of filters
*
* @see Opie::Core::OKeyFilter
* @see Opie::Core::OKeyFilter::inst()
*/
void ODevice::addPreHandler(QWSServer::KeyboardFilter*aFilter)
{
Opie::Core::OKeyFilter::inst()->addPreHandler(aFilter);
}
/**
* \brief Remove the QWSServer::KeyboardFilter in the param from the list
*
* Remove the QWSServer::KeyboardFilter \par aFilter from the List
* of Keyfilters. Call this when you delete the KeyFilter!
*
* @param aFilter The filter to be removed from the Opie::Core::OKeyFilter
* @see Opie::Core::ODevice::addPreHandler
*/
void ODevice::remPreHandler(QWSServer::KeyboardFilter*aFilter)
{
Opie::Core::OKeyFilter::inst()->remPreHandler(aFilter);
}
/**
* @internal
*
* @see changeMixerForAlarm
*/
void ODevice::playingStopped() {
- const_cast<QObject*>(sender())->disconnect( this );
+ if ( sender() )
+ const_cast<QObject*>(sender())->disconnect( this );
+
#ifndef QT_NO_SOUND
if ( d->m_sound >= 0 ) {
::ioctl ( d->m_sound, MIXER_WRITE( d->m_mixer ), &d->m_vol );
::close ( d->m_sound );
}
#endif
}
/**
* \brief Change the Volume for the Alarm and set it back after playing is finished
*
* If you play an Alarm Sound you might want to change the Mixer to
* full volume and ignore the user setting. After it \sa Sound::isFinished
* you would turn the volume back to the user preference.
* The problem is that we used to enter the event loop while waiting
* for the sound to be finished triggering all kind of reentrance
* problems what a library shouldn't introduce.
* Instead of manually waiting for the sound to be finished use
* this Method and it will automatically restore the Mixer to
* the user configuration after the sound finished playing.
*
* Note: The onwership of \param snd is not transfered and playing
* is not started in this method. If 'snd' gets deleted before
* playing is finished the volume doesn't get set back to
* the user preference!
*
* \code
* static Sound snd("alarm");
* if(!snd.isFinished())
* return;
*
* changeMixerForAlarm( my_channel, "/dev/mixer", &snd );
* snd.play()
* \endcode
*
*
*
* @param mixer The mixer number/channel to use
* @param file The file name. If you convert from QString use QFile::encodeName
* @param snd The sound to wait for finishing
*
*/
void ODevice::changeMixerForAlarm( int mixer, const char* file, Sound *snd ) {
#ifndef QT_NO_SOUND
if (( d->m_sound = ::open ( file, O_RDWR )) >= 0 ) {
if ( ::ioctl ( d->m_sound, MIXER_READ( mixer ), &d->m_vol ) >= 0 ) {
Config cfg ( "qpe" );
cfg. setGroup ( "Volume" );
int volalarm = cfg. readNumEntry ( "AlarmPercent", 50 );
if ( volalarm < 0 )
volalarm = 0;
else if ( volalarm > 100 )
volalarm = 100;
volalarm |= ( volalarm << 8 );
if ( ::ioctl ( d->m_sound, MIXER_WRITE( mixer ), &volalarm ) >= 0 )
register_qpe_sound_finished(snd, this, SLOT(playingStopped()));
}
d->m_mixer = mixer;
}
#endif
}