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-rw-r--r--inputmethods/multikey/keyboard.cpp67
-rw-r--r--inputmethods/multikey/keyboard.h4
-rw-r--r--inputmethods/multikey/multikey.pro2
3 files changed, 53 insertions, 20 deletions
diff --git a/inputmethods/multikey/keyboard.cpp b/inputmethods/multikey/keyboard.cpp
index 8f4d562..a19f07a 100644
--- a/inputmethods/multikey/keyboard.cpp
+++ b/inputmethods/multikey/keyboard.cpp
@@ -1,146 +1,154 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include "keyboard.h"
+#include "configdlg.h"
#include <qpe/global.h>
+#include <qpe/qcopenvelope_qws.h>
#include <qwindowsystem_qws.h>
#include <qpainter.h>
#include <qfontmetrics.h>
#include <qtimer.h>
#include <qpe/qpeapplication.h>
#include <qpe/config.h>
#include <ctype.h>
#include <qfile.h>
#include <qtextstream.h>
#include <sys/utsname.h>
#define USE_SMALL_BACKSPACE
/* Keyboard::Keyboard {{{1 */
Keyboard::Keyboard(QWidget* parent, const char* _name, WFlags f) :
QFrame(parent, _name, f), shift(0), lock(0), ctrl(0),
alt(0), useLargeKeys(TRUE), usePicks(0), pressedKeyRow(-1), pressedKeyCol(-1),
- unicode(-1), qkeycode(0), modifiers(0), LANG("ko"), schar(0), mchar(0), echar(0)
+ unicode(-1), qkeycode(0), modifiers(0), LANG("ko"), schar(0), mchar(0), echar(0),
+ configdlg(0)
+
{
// get the default font
Config qpeConfig( "qpe" );
qpeConfig.setGroup( "Appearance" );
QString familyStr = qpeConfig.readEntry( "FontFamily", "fixed" );
+ Config multiConfig ("multikey");
+ multiConfig.setGroup ("pickboard");
+ usePicks = multiConfig.readBoolEntry ("open", "0"); // default closed
+
setFont( QFont( familyStr, 8 ) );
picks = new KeyboardPicks( this );
picks->setFont( QFont( familyStr, 8 ) );
picks->initialise();
if (usePicks) {
QObject::connect( picks, SIGNAL(key(ushort,ushort,ushort,bool,bool) ),
this, SIGNAL(key(ushort,ushort,ushort,bool,bool)) );
} else picks->hide();
Config config("locale");
config.setGroup( "Language" );
LANG = config.readEntry( "Language", "en" );
repeatTimer = new QTimer( this );
connect( repeatTimer, SIGNAL(timeout()), this, SLOT(repeat()) );
}
/* Keyboard::resizeEvent {{{1 */
void Keyboard::resizeEvent(QResizeEvent*)
{
int ph = picks->sizeHint().height();
picks->setGeometry( 0, 0, width(), ph );
keyHeight = (height()-(usePicks ? ph : 0))/5;
int nk; // number of keys?
if ( useLargeKeys ) {
nk = 15;
} else {
nk = 19;
}
defaultKeyWidth = (width()/nk)/2;
xoffs = (width()-defaultKeyWidth*nk)/2; // empty key spaces?
}
/* KeyboardPicks::initialize {{{1 */
void KeyboardPicks::initialise()
{
setSizePolicy(QSizePolicy(QSizePolicy::Expanding,QSizePolicy::Fixed));
mode = 0;
dc = new KeyboardConfig(this);
configs.append(dc);
}
/* KeyboardPicks::sizeHint {{{1 */
QSize KeyboardPicks::sizeHint() const
{
return QSize(240,fontMetrics().lineSpacing());
}
/* KeyboardConfig::generateText {{{1 */
void KeyboardConfig::generateText(const QString &s)
{
#if defined(Q_WS_QWS) || defined(_WS_QWS_)
for (int i=0; i<(int)backspaces; i++) {
parent->emitKey( 0, Qt::Key_Backspace, 0, true, false );
parent->emitKey( 0, Qt::Key_Backspace, 0, false, false );
}
for (int i=0; i<(int)s.length(); i++) {
parent->emitKey( s[i].unicode(), 0, 0, true, false );
parent->emitKey( s[i].unicode(), 0, 0, false, false );
}
parent->emitKey( 0, Qt::Key_Space, 0, true, false );
parent->emitKey( 0, Qt::Key_Space, 0, false, false );
backspaces = 0;
#endif
}
/* Keyboard::paintEvent {{{1 */
void Keyboard::paintEvent(QPaintEvent* e)
{
QPainter painter(this);
painter.setClipRect(e->rect());
drawKeyboard( painter );
picks->dc->draw( &painter );
}
/* Keyboard::drawKeyboard {{{1 */
void Keyboard::drawKeyboard(QPainter &p, int row, int col)
{
QColor keycolor =
QColor(240,240,240);
QColor keycolor_pressed = QColor(171,183,198);
QColor keycolor_lines = QColor(138,148,160);
QColor textcolor = QColor(43,54,68);
@@ -169,392 +177,411 @@ void Keyboard::drawKeyboard(QPainter &p, int row, int col)
p.drawText(x, y,
defaultKeyWidth * keyWidth, keyHeight,
AlignCenter, ((shift || lock) && keys.shift(c)) ? (QChar)keys.shift(c) : (QChar)c);
}
else
// center the image in the middle of the key
p.drawPixmap( x + (defaultKeyWidth * keyWidth - pix->width())/2,
y + (keyHeight - pix->height())/2 + 1,
*pix );
// this fixes the problem that the very right end of the board's vertical line
// gets painted over, because it's one pixel shorter than all other keys
p.setPen(keycolor_lines);
p.drawLine(width() - 1, 0, width() - 1, height());
} else {
p.fillRect(0, 0, width(), height(), keycolor);
for (row = 1; row <= 5; row++) {
int x = 0;
int y = (row - 1) * keyHeight + (usePicks ? picks->height() : 0);
p.setPen(keycolor_lines);
p.drawLine(x, y, x + width(), y);
for (int col = 0; col < keys.numKeys(row); col++) {
QPixmap *pix = keys.pix(row, col);
int keyWidth = keys.width(row, col);
int keyWidthPix = defaultKeyWidth * keyWidth;
if (keys.pressed(row, col))
p.fillRect(x+1, y+1, keyWidthPix - 1,
keyHeight - 1, keycolor_pressed);
ushort c = keys.uni(row, col);
if (!pix) {
p.setPen(textcolor);
p.drawText(x, y,
keyWidthPix, keyHeight,
AlignCenter, ((shift || lock) && keys.shift(c)) ? (QChar)keys.shift(c) : (QChar)c);
}
else {
// center the image in the middle of the key
p.drawPixmap( x + (keyWidthPix - pix->width())/2,
y + (keyHeight - pix->height())/2 + 1,
QPixmap(*pix) );
}
p.setPen(keycolor_lines);
p.drawLine(x, y, x, y + keyHeight);
x += keyWidthPix;
}
}
p.drawLine(0, height() - 1, width(), height() - 1);
p.drawLine(width() - 1, 0, width() - 1, height());
}
}
/* Keyboard::mousePressEvent {{{1 */
void Keyboard::mousePressEvent(QMouseEvent *e)
{
int row = (e->y() - (usePicks ? picks->height() : 0)) / keyHeight + 1;
if (row > 5) row = 5;
// figure out the column
int col = 0;
for (int w = 0; e->x() >= w; col++)
if (col < keys.numKeys(row)) // it segfaults if it trys to read past numKeys
w += keys.width(row,col) * defaultKeyWidth;
else break;
col --; // rewind one...
qkeycode = keys.qcode(row, col);
unicode = keys.uni(row, col);
// might need to repaint if two or more of the same keys.
// should be faster if just paint one key even though multiple keys exist.
bool need_repaint = FALSE;
if (unicode == 0) { // either Qt char, or nothing
if (qkeycode == Qt::Key_F1) { // toggle the pickboard
- usePicks = !usePicks;
- if (usePicks) {
- picks->show();
- move(x(), y() - picks->height());
- adjustSize();
- QObject::connect( picks, SIGNAL(key(ushort,ushort,ushort,bool,bool) ),
- this, SIGNAL(key(ushort,ushort,ushort,bool,bool)) );
- } else {
-
- picks->hide();
- picks->resetState();
- move(x(), y() + picks->height());
- adjustSize();
- QObject::disconnect( picks, SIGNAL(key(ushort,ushort,ushort,bool,bool) ),
- this, SIGNAL(key(ushort,ushort,ushort,bool,bool)) );
-
+ if ( configdlg ) {
+ delete (ConfigDlg *) configdlg;
+ configdlg = 0;
+ }
+ else {
+ configdlg = new ConfigDlg ();
+ connect(configdlg, SIGNAL(pickboardToggled(bool)),
+ this, SLOT(togglePickboard(bool)));
+ configdlg->showMaximized();
+ configdlg->show();
+ configdlg->raise();
}
- keys.setPressed(row, col, usePicks);
- need_repaint = TRUE;
- qkeycode = 0; // don't need to emit Key_F1
} else if (qkeycode == Qt::Key_Control) {
ctrl = keys.pressedPtr(row, col);
need_repaint = TRUE;
*ctrl = !keys.pressed(row, col);
} else if (qkeycode == Qt::Key_Alt) {
alt = keys.pressedPtr(row, col);
need_repaint = TRUE;
*alt = !keys.pressed(row, col);
} else if (qkeycode == Qt::Key_Shift) {
need_repaint = TRUE;
if (shift) {
*shift = 0;
shift = 0;
}
else {
shift = keys.pressedPtr(row, col);
*shift = 1;
if (lock) {
*lock = 0;
lock = 0;
}
}
} else if (qkeycode == Qt::Key_CapsLock) {
need_repaint = TRUE;
if (lock) {
*lock = 0;
lock = 0;
}
else {
lock = keys.pressedPtr(row, col);;
*lock = 1;
if (shift) {
*shift = 0;
shift = 0;
}
}
}
}
else { // normal char
if ((shift || lock) && keys.shift(unicode)) {
unicode = keys.shift(unicode);
}
}
// korean parsing
if (LANG == "ko") {
unicode = parseKoreanInput(unicode);
}
modifiers = (ctrl ? Qt::ControlButton : 0) | (alt ? Qt::AltButton : 0);
emit key(unicode, qkeycode, modifiers, true, false);
// pickboard stuff
if (usePicks) {
KeyboardConfig *dc = picks->dc;
if (dc) {
if (qkeycode == Qt::Key_Backspace) {
dc->input.remove(dc->input.last()); // remove last input
dc->decBackspaces();
} else if ( qkeycode == Qt::Key_Return || QChar(unicode).isPunct() || QChar(unicode).isSpace() || unicode == 0) {
dc->input.clear();
dc->resetBackspaces();
} else {
dc->add(QString(QChar(unicode)));
dc->incBackspaces();
}
}
picks->repaint();
}
// painting
pressed = TRUE;
pressedKeyRow = row;
pressedKeyCol = col;
if (need_repaint) repaint(FALSE);
else { // just paint the one key pressed
QPainter p(this);
drawKeyboard(p, row, col);
}
pressTid = startTimer(80);
}
/* Keyboard::mouseReleaseEvent {{{1 */
void Keyboard::mouseReleaseEvent(QMouseEvent*)
{
pressed = FALSE;
if ( pressTid == 0 )
#if defined(Q_WS_QWS) || defined(_WS_QWS_)
if ( unicode != -1 ) {
emit key( unicode, qkeycode, modifiers, false, false );
repeatTimer->stop();
}
#endif
if (shift && unicode != 0) {
*shift = 0; // unpress shift key
shift = 0; // reset the shift pointer
repaint(FALSE);
}
else
clearHighlight();
}
/* Keyboard::timerEvent {{{1 */
/*
void Keyboard::timerEvent(QTimerEvent* e)
{
if ( e->timerId() == pressTid ) {
killTimer(pressTid);
pressTid = 0;
if ( !pressed )
cout << "calling clearHighlight from timerEvent\n";
clearHighlight();
}
}
*/
void Keyboard::repeat()
{
repeatTimer->start( 200 );
emit key( unicode, 0, modifiers, true, true );
}
void Keyboard::clearHighlight()
{
if ( pressedKeyRow >= 0 && pressedKeyCol >= 0) {
int tmpRow = pressedKeyRow;
int tmpCol = pressedKeyCol;
pressedKeyRow = -1;
pressedKeyCol = -1;
QPainter p(this);
drawKeyboard(p, tmpRow, tmpCol);
}
}
/* Keyboard::sizeHint {{{1 */
QSize Keyboard::sizeHint() const
{
QFontMetrics fm=fontMetrics();
int keyHeight = fm.lineSpacing();
return QSize( 240, keyHeight * 5 + (usePicks ? picks->sizeHint().height() : 0) + 1);
}
void Keyboard::resetState()
{
schar = mchar = echar = 0;
picks->resetState();
}
+/* Keyboard::togglePickboard {{{1 */
+void Keyboard::togglePickboard(bool on_off)
+{
+ usePicks = on_off;
+ if (usePicks) {
+ picks->show();
+ //move(x(), y() - picks->height()); // not required anymore because QCopChannel::send
+ //adjustSize();
+ QObject::connect( picks, SIGNAL(key(ushort,ushort,ushort,bool,bool) ),
+ this, SIGNAL(key(ushort,ushort,ushort,bool,bool)) );
+ } else {
+
+ picks->hide();
+ picks->resetState();
+ //move(x(), y() + picks->height());
+ //adjustSize();
+ QObject::disconnect( picks, SIGNAL(key(ushort,ushort,ushort,bool,bool) ),
+ this, SIGNAL(key(ushort,ushort,ushort,bool,bool)) );
+
+ }
+ /*
+ * this closes && opens the input method
+ */
+ QCopChannel::send ("QPE/TaskBar", "hideInputMethod()");
+ QCopChannel::send ("QPE/TaskBar", "showInputMethod()");
+}
+
/* korean input functions {{{1
*
* TODO
* one major problem with this implementation is that you can't move the
* cursor after inputing korean chars, otherwise it will eat up and replace
* the char before the cursor you move to. fix that
*
* make backspace delete one single char, not the whole thing if still
* editing.
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* how korean input works
*
* all following chars means unicode char value and are in hex
*
* ÃÊÀ½ = schar (start char)
* ÁßÀ½ = mchar (middle char)
* ³¡À½ = echar (end char)
*
* there are 19 schars. unicode position is at 1100 - 1112
* there are 21 mchars. unicode position is at 1161 - 1175
* there are 27 echars. unicode position is at 11a8 - 11c2
*
* the map with everything combined is at ac00 - d7a3
*
*/
ushort Keyboard::parseKoreanInput (ushort c) {
if ((c != 0 && (c < 0x1100 || 0x11c2 < c) && (c < 0xac00 || 0xd7a3 < c))
||
(c == 0 && qkeycode != Qt::Key_Shift && Qt::Key_CapsLock != qkeycode
&& qkeycode != Qt::Key_Control && qkeycode != Qt::Key_Alt)) {
schar = 0, mchar = 0, echar = 0;
return c;
}
if ( 0x1100 <= c && c <= 0x1112 ) { // schar or echar was input
if (schar == 0 || (schar != 0 && mchar == 0)) {
schar = c; mchar = 0; echar = 0;
return c;
}
else if (mchar != 0) {
if (echar == 0) {
if (!(echar = constoe(c))) {
schar = c; mchar = 0; echar = 0;
return c;
}
}
else { // must figure out what the echar is
if (echar == 0x11a8) { // ¤¡
if (c == 0x1100) echar = 0x11a9; // ¤¡ + ¤¡
else if (c == 0x1109) echar = 0x11aa; // ¤¡ + ¤µ
else {
schar = c; mchar = 0; echar = 0;
return c;
}
} else if (echar == 0x11ab) { // ¤¤
if (c == 0x110c) echar = 0x11ac; // ¤¤ + ¤¸
else if (c == 0x1112) echar = 0x11ad; // ¤¤ + ¤¾
else {
schar = c; mchar = 0; echar = 0;
return c;
}
} else if (echar == 0x11af) { // ¤©
if (c == 0x1100) echar = 0x11b0; // ¤© + ¤¡
else if (c == 0x1106) echar = 0x11b1; // ¤© + ¤±
else if (c == 0x1107) echar = 0x11b2; // ¤© + ¤²
else if (c == 0x1109) echar = 0x11b3; // ¤© + ¤µ
else if (c == 0x1110) echar = 0x11b4; // ¤© + ¤¼
else if (c == 0x1111) echar = 0x11b5; // ¤© + ¤½
else if (c == 0x1112) echar = 0x11b6; // ¤© + ¤¾
else {
schar = c; mchar = 0; echar = 0;
return c;
}
} else if (echar == 0x11b8) { // ¤²
if (c == 0x1109) echar = 0x11b9; // ¤² + ¤µ
else {
schar = c; mchar = 0; echar = 0;
return c;
diff --git a/inputmethods/multikey/keyboard.h b/inputmethods/multikey/keyboard.h
index b524195..e61b76c 100644
--- a/inputmethods/multikey/keyboard.h
+++ b/inputmethods/multikey/keyboard.h
@@ -1,148 +1,152 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include <qframe.h>
#include <qmap.h>
#include "../pickboard/pickboardcfg.h"
#include "../pickboard/pickboardpicks.h"
+#include "configdlg.h"
class QTimer;
class KeyboardConfig : public DictFilterConfig
{
public:
KeyboardConfig(PickboardPicks* p) : DictFilterConfig(p), backspaces(0) { nrows = 1; }
virtual void generateText(const QString &s);
void decBackspaces() { if (backspaces) backspaces--; }
void incBackspaces() { backspaces++; }
void resetBackspaces() { backspaces = 0; }
private:
int backspaces;
};
class KeyboardPicks : public PickboardPicks
{
Q_OBJECT
public:
KeyboardPicks(QWidget* parent=0, const char* name=0, WFlags f=0)
: PickboardPicks(parent, name, f) { }
void initialise();
virtual QSize sizeHint() const;
KeyboardConfig *dc;
};
class Keys {
public:
Keys();
Keys(const char * filename);
ushort uni(const int row, const int col);
int qcode(const int row, const int col);
int width(const int row, const int col);
bool pressed(const int row, const int col);
bool *pressedPtr(const int row, const int col);
ushort shift(const ushort);
QPixmap *pix(const int row, const int col);
int numKeys(const int row);
void setKeysFromFile(const char *filename);
void setKey(const int row, const int qcode, const ushort unicode,
const int width, QPixmap *pix);
void setPressed(const int row, const int col, const bool pressed);
private:
typedef struct Key {
int qcode; // are qt key codes just unicode values?
ushort unicode;
int width; // not pixels but relative key width. normal key is 2
// only needed for keys like ctrl that can have multiple keys pressed at once
bool *pressed;
QPixmap *pix;
};
QList<Key> keys[6];
QMap<ushort,ushort> shiftMap;
};
class Keyboard : public QFrame
{
Q_OBJECT
public:
Keyboard( QWidget* parent=0, const char* name=0, WFlags f=0 );
void resetState();
void mousePressEvent(QMouseEvent*);
void mouseReleaseEvent(QMouseEvent*);
void resizeEvent(QResizeEvent*);
void paintEvent(QPaintEvent* e);
//void timerEvent(QTimerEvent* e);
void drawKeyboard( QPainter &p, int row = -1, int col = -1);
QSize sizeHint() const;
signals:
void key( ushort scancode, ushort unicode, ushort modifiers, bool, bool );
private slots:
void repeat();
+ void togglePickboard(bool on_off);
private:
int getKey( int &w, int j = -1 );
void clearHighlight();
bool *shift;
bool *lock;
bool *ctrl;
bool *alt;
uint useLargeKeys:1;
uint usePicks:1;
int pressedKeyRow;
int pressedKeyCol;
KeyboardPicks *picks;
int keyHeight;
int defaultKeyWidth;
int xoffs;
int unicode;
int qkeycode;
int modifiers;
int pressTid;
bool pressed;
Keys keys;
QString LANG;
/* for korean input */
ushort schar, mchar, echar;
ushort parseKoreanInput(ushort c);
ushort combineKoreanChars(const ushort s, const ushort m, const ushort e);
ushort constoe(const ushort c);
QTimer *repeatTimer;
+
+ ConfigDlg *configdlg;
};
diff --git a/inputmethods/multikey/multikey.pro b/inputmethods/multikey/multikey.pro
index 2e92e06..9d76a3d 100644
--- a/inputmethods/multikey/multikey.pro
+++ b/inputmethods/multikey/multikey.pro
@@ -1,29 +1,31 @@
TEMPLATE = lib
CONFIG += qt warn_on release
HEADERS = keyboard.h \
+ configdlg.h \
../pickboard/pickboardcfg.h \
../pickboard/pickboardpicks.h \
keyboardimpl.h
SOURCES = keyboard.cpp \
+ configdlg.cpp \
../pickboard/pickboardcfg.cpp \
../pickboard/pickboardpicks.cpp \
keyboardimpl.cpp
TARGET = qmultikey
DESTDIR = ../../plugins/inputmethods
INCLUDEPATH += $(OPIEDIR)/include
DEPENDPATH += ../$(OPIEDIR)/include ../../launcher
LIBS += -lqpe
VERSION = 1.0.0
TRANSLATIONS = ../../i18n/pt_BR/libqmultikey.ts
TRANSLATIONS += ../../i18n/de/libqmultikey.ts
TRANSLATIONS += ../../i18n/en/libqmultikey.ts
TRANSLATIONS += ../../i18n/hu/libqmultikey.ts
TRANSLATIONS += ../../i18n/sl/libqmultikey.ts
TRANSLATIONS += ../../i18n/ja/libqmultikey.ts
TRANSLATIONS += ../../i18n/ko/libqmultikey.ts
TRANSLATIONS += ../../i18n/pl/libqmultikey.ts
TRANSLATIONS += ../../i18n/no/libqmultikey.ts
TRANSLATIONS += ../../i18n/zh_CN/libqmultikey.ts
TRANSLATIONS += ../../i18n/zh_TW/libqmultikey.ts
TRANSLATIONS += ../../i18n/fr/libqmultikey.ts