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-rw-r--r--libopie2/opiesecurity/multiauthmainwindow.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/libopie2/opiesecurity/multiauthmainwindow.cpp b/libopie2/opiesecurity/multiauthmainwindow.cpp
index 8440b87..17e8705 100644
--- a/libopie2/opiesecurity/multiauthmainwindow.cpp
+++ b/libopie2/opiesecurity/multiauthmainwindow.cpp
@@ -34,112 +34,112 @@ MultiauthMainWindow::MultiauthMainWindow(bool allowBypass)
layout->setSpacing(11);
layout->setMargin(11);
layout->setAlignment( Qt::AlignTop );
// if explanScreens is false, we don't show any text in the QDialog,
// and we proceed directly
if ( explanScreens == true )
{
title = new QLabel("<center><h1>" + tr("Welcome to Opie Multi-authentication Framework") + "</h1></center>", this);
message = new QLabel("<center><h3>" + tr("Launching authentication plugins...") + "</h3></center>", this);
} else {
title = new QLabel("", this);
message = new QLabel("", this);
}
layout->addWidget(title);
layout->addWidget(message);
proceedButton = new QPushButton(tr("Proceed..."), this);
layout->addWidget(proceedButton, 0, Qt::AlignHCenter);
QObject::connect(proceedButton, SIGNAL(clicked()), this, SLOT(proceed()));
if ( explanScreens == true )
{
quit = new QPushButton("Exit", this);
layout->addWidget(quit, 0, Qt::AlignHCenter);
if ( allowBypass == true )
{
// very important: we can close the widget through the quit button, and bypass authentication, only if allowBypass is set!
message2 = new QLabel("<center><i>" + tr("Note: this 'exit' button only appears during <b>simulations</b>, like the one we are in. If you don't succeed an authentication step at some point, it will keep on asking you to authenticate, but remember you can <b>skip</b> it too (and have access to this button again).") + "</i></center>", this);
layout->addWidget(message2);
QObject::connect(quit, SIGNAL(clicked()), this, SLOT(close()));
}
else
{
quit->hide();
}
}
else
{
// we will need this button only if runPlugins() fails in proceed()
proceedButton->hide();
// let's proceed now
proceed();
}
}
/// nothing to do
MultiauthMainWindow::~MultiauthMainWindow() {
}
/// launch the authentication
void MultiauthMainWindow::proceed() {
int result = Internal::runPlugins();
if ( (result == 0) && !explanScreens )
{
// the authentication has succeeded, we can exit directly
// this will work if we haven't been called by the constructor of MultiauthMainWindow
close();
// and if we've been called by this constructor, we use this variable to tell our
// caller we're already done
alreadyDone = true;
return;
}
else
{
proceedButton->setText("Another try?");
QString resultMessage;
if (result == 0)
{
// authentication has succeeded, adapt interface then
message->setText( "<center><h3>" + tr("Congratulations! Your authentication has been successful.") + "</h3></center>" );
quit->setText("Enter Opie");
if ( quit->isHidden() )
{
// that means we don't allow to bypass, but now we can show and connect this button
QObject::connect(quit, SIGNAL(clicked()), this, SLOT(close()));
quit->show();
} else {
if ( message2 != 0 ) message2->hide();
}
}
else
{
// authentication has failed, explain that according to allowBypass
message->setText( "<center><h3>" + tr("You have <b>not</b> succeeded enough authentication steps!") + "</h3></center>" );
proceedButton->show();
if ( allowBypass == true )
{
message2->setText( "<center><p>" + tr("Be careful: if this was not a <b>simulation</b>, you would have to go back through all the steps now.") + "</p></center>" );
message2->show();
+ }
}
}
}
-}
/** When we don't show explanatory screens and we succeed authentication,
* as early as during the proceed() call of the constructor, the caller must know
* (through this function) authentication has already been succeeded..
* \todo try to avoid this hack?
*/
bool MultiauthMainWindow::isAlreadyDone() {
return alreadyDone;
}
}
}