-rw-r--r-- | noncore/games/qasteroids/toplevel.cpp | 26 |
1 files changed, 22 insertions, 4 deletions
diff --git a/noncore/games/qasteroids/toplevel.cpp b/noncore/games/qasteroids/toplevel.cpp index 57242a0..090099f 100644 --- a/noncore/games/qasteroids/toplevel.cpp +++ b/noncore/games/qasteroids/toplevel.cpp | |||
@@ -35,6 +35,8 @@ | |||
35 | #include <qlcdnumber.h> | 35 | #include <qlcdnumber.h> |
36 | #include <qpushbutton.h> | 36 | #include <qpushbutton.h> |
37 | 37 | ||
38 | #include <sys/utsname.h> | ||
39 | |||
38 | 40 | ||
39 | #define SB_SCORE1 | 41 | #define SB_SCORE1 |
40 | #define SB_LEVEL2 | 42 | #define SB_LEVEL2 |
@@ -253,9 +255,25 @@ KAstTopLevel::KAstTopLevel( QWidget *parent, const char *name ) | |||
253 | actions.insert( Qt::Key_Z, Teleport ); | 255 | actions.insert( Qt::Key_Z, Teleport ); |
254 | actions.insert( Qt::Key_Down, Brake ); | 256 | actions.insert( Qt::Key_Down, Brake ); |
255 | actions.insert( Qt::Key_P, Pause ); | 257 | actions.insert( Qt::Key_P, Pause ); |
256 | actions.insert( Key_F12, Launch ); | 258 | |
257 | actions.insert( Key_F11, Shield ); | 259 | |
258 | actions.insert( Key_F9, NewGame ); | 260 | struct utsname name; /* check for embedix kernel running on the zaurus, if |
261 | lineo change string, this break | ||
262 | */ | ||
263 | if (uname(&name) != -1) { | ||
264 | QString release=name.release; | ||
265 | if(release.find("embedix",0,TRUE) !=-1) { | ||
266 | actions.insert( Key_F12, Launch ); | ||
267 | actions.insert( Key_F11, Shield ); | ||
268 | actions.insert( Key_F9, NewGame ); | ||
269 | } else { | ||
270 | // ipaq | ||
271 | actions.insert( Key_F12, Shoot ); | ||
272 | actions.insert( Key_F11, Shield ); | ||
273 | actions.insert( Key_F10, Launch ); | ||
274 | actions.insert( Key_F9, NewGame ); | ||
275 | } | ||
276 | } | ||
259 | 277 | ||
260 | // actions.insert( Qt::Key_S, Shield ); | 278 | // actions.insert( Qt::Key_S, Shield ); |
261 | // actions.insert( Qt::Key_X, Brake ); | 279 | // actions.insert( Qt::Key_X, Brake ); |
@@ -451,7 +469,7 @@ void KAstTopLevel::slotShipKilled() | |||
451 | if ( shipsRemain > 0 ) | 469 | if ( shipsRemain > 0 ) |
452 | { | 470 | { |
453 | waitShip = TRUE; | 471 | waitShip = TRUE; |
454 | view->showText( tr( "Ship Destroyed.\nPress Launch/Home key."), yellow ); | 472 | view->showText( tr( "Ship Destroyed.\nPress Contacts/Home key."), yellow ); |
455 | } | 473 | } |
456 | else | 474 | else |
457 | { | 475 | { |