-rw-r--r-- | noncore/multimedia/opieplayer2/playlistwidget.cpp | 1 | ||||
-rw-r--r-- | noncore/multimedia/opieplayer2/videowidget.cpp | 20 |
2 files changed, 4 insertions, 17 deletions
diff --git a/noncore/multimedia/opieplayer2/playlistwidget.cpp b/noncore/multimedia/opieplayer2/playlistwidget.cpp index cd53748..cce445b 100644 --- a/noncore/multimedia/opieplayer2/playlistwidget.cpp +++ b/noncore/multimedia/opieplayer2/playlistwidget.cpp @@ -1,5 +1,4 @@ -// code added by L. J. Potter Sat 03-02-2002 06:17:54 #define QTOPIA_INTERNAL_FSLP #include <qpe/qcopenvelope_qws.h> diff --git a/noncore/multimedia/opieplayer2/videowidget.cpp b/noncore/multimedia/opieplayer2/videowidget.cpp index d3898a0..bce6b89 100644 --- a/noncore/multimedia/opieplayer2/videowidget.cpp +++ b/noncore/multimedia/opieplayer2/videowidget.cpp @@ -122,8 +122,8 @@ VideoWidget::VideoWidget(QWidget* parent, const char* name, WFlags f) : setPaused( mediaPlayerState->paused() ); setPlaying( mediaPlayerState->playing() ); - videoFrame = new XineVideoWidget( 200, 150 ,this, "Video frame" ); - videoFrame->setGeometry( QRect( 10, 20, 220, 160 ) ); + videoFrame = new XineVideoWidget( 240, 155 ,this, "Video frame" ); + videoFrame->setGeometry( QRect( 0, 15 , 240 ,170 ) ); } @@ -288,28 +288,16 @@ void VideoWidget::paintEvent( QPaintEvent * ) { if ( mediaPlayerState->fullscreen() ) { // Clear the background -// p.setBrush( QBrush( Qt::black ) ); - //p.drawRect( rect() ); + p.setBrush( QBrush( Qt::black ) ); + videoFrame->setGeometry( QRect( 0, 0 , 240 ,340 ) ); } else { - // draw border - qDrawShadePanel( &p, 4, 15, 230, 170, colorGroup(), TRUE, 5, NULL ); - - // Clear the movie screen first -// p.setBrush( QBrush( Qt::black ) ); -// p.drawRect( 9, 20, 220, 160 ); - - // draw current frame (centrally positioned from scaling to maintain aspect ratio) - //p.drawImage( 9 + (220 - scaledWidth) / 2, 20 + (160 - scaledHeight) / 2, *currentFrame, 0, 0, scaledWidth, scaledHeight ); - // draw the buttons for ( int i = 0; i < numButtons; i++ ) { paintButton( &p, i ); } - // draw the slider slider->repaint( TRUE ); -// videoFrame->repaint( TRUE ); } } |