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-rw-r--r--noncore/games/chess/.cvsignore5
-rw-r--r--noncore/games/chess/boardview.cw23
-rw-r--r--noncore/games/chess/chess.cpp360
-rw-r--r--noncore/games/chess/chess.db2
-rw-r--r--noncore/games/chess/chess.h128
-rw-r--r--noncore/games/chess/chess.pro35
-rw-r--r--noncore/games/chess/config.in4
-rw-r--r--noncore/games/chess/main.cpp51
-rw-r--r--noncore/games/chess/mainwindow.ui220
-rw-r--r--noncore/games/chess/opie-chess.control9
-rw-r--r--noncore/games/chess/pieces.pngbin5696 -> 0 bytes
-rw-r--r--noncore/games/chess/simple-l.pngbin16143 -> 0 bytes
-rw-r--r--packages2
13 files changed, 1 insertions, 838 deletions
diff --git a/noncore/games/chess/.cvsignore b/noncore/games/chess/.cvsignore
deleted file mode 100644
index 2806415..0000000
--- a/noncore/games/chess/.cvsignore
+++ b/dev/null
@@ -1,5 +0,0 @@
-Makefile
-Makefile.in
-mainwindow.cpp
-mainwindow.h
-moc*
diff --git a/noncore/games/chess/boardview.cw b/noncore/games/chess/boardview.cw
deleted file mode 100644
index 020af96..0000000
--- a/noncore/games/chess/boardview.cw
+++ b/dev/null
@@ -1,23 +0,0 @@
-<!DOCTYPE CW><CW>
-<customwidgets>
- <customwidget>
- <class>BoardView</class>
- <header location="global">/home/luke/depot/qpe/chess/chess.h</header>
- <sizehint>
- <width>-1</width>
- <height>-1</height>
- </sizehint>
- <container>0</container>
- <sizepolicy>
- <hordata>5</hordata>
- <verdata>5</verdata>
- </sizepolicy>
- <pixmap>
- <data format="XPM.GZ" length="4605">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</data>
- </pixmap>
- <slot access="public">newGame()</slot>
- <slot access="public">swapSides()</slot>
- <slot access="public">setTheme(QString)</slot>
- </customwidget>
-</customwidgets>
-</CW>
diff --git a/noncore/games/chess/chess.cpp b/noncore/games/chess/chess.cpp
deleted file mode 100644
index 29c96bb..0000000
--- a/noncore/games/chess/chess.cpp
+++ b/dev/null
@@ -1,360 +0,0 @@
-/**********************************************************************
-** Copyright (C) 2000 Trolltech AS. All rights reserved.
-**
-** This file is part of Qtopia Environment.
-**
-** This file may be distributed and/or modified under the terms of the
-** GNU General Public License version 2 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file.
-**
-** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
-** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
-**
-** See http://www.trolltech.com/gpl/ for GPL licensing information.
-**
-** Contact info@trolltech.com if any conditions of this licensing are
-** not clear to you.
-**
-**********************************************************************/
-
-
-// human is not offered a promotion yet
-
-#include <stdlib.h>
-
-#include <qcanvas.h>
-#include <qmainwindow.h>
-#include <qlist.h>
-#include <qimage.h>
-#include <qpainter.h>
-#include <qmessagebox.h>
-#include <qregexp.h>
-
-#include <qpe/config.h>
-#include <qpe/resource.h>
-
-#include "chess.h"
-
-#define CHESS_DEBUG
-
-int pieceSize = 40;
-static QVector < QImage > imgList;
-int timeMoves, timeTime;
-
-int BoardView::convertToRank(int r)
-{
- r = r / pieceSize;
- if (humanSide == sideWhite)
- r = 8 - r;
- else
- r++;
- return r;
-}
-
-char BoardView::convertToFile(int f)
-{
- f = f / pieceSize;
- if (humanSide == sideWhite)
- return f + 'a';
- else
- return 'h' - f;
-}
-
-int BoardView::convertFromFile(char f)
-{
- if (humanSide == sideWhite)
- f = f - 'a';
- else
- f = 'h' - f;
- return f * pieceSize;
-}
-
-int BoardView::convertFromRank(int r)
-{
- if (humanSide == sideWhite)
- r = 8 - r;
- else
- r--;
- return r * pieceSize;
-}
-
-// Pieces
-Piece::Piece(QCanvas * canvas, int t):QCanvasRectangle(canvas)
-{
- type = t;
- setSize(pieceSize, pieceSize);
- show();
-}
-
-Piece *BoardView::newPiece(int t, char f, int r)
-{
- Piece *tmpPiece = new Piece(canvas(), t);
- tmpPiece->move(convertFromFile(f), convertFromRank(r));
- list.append(tmpPiece);
- return tmpPiece;
-}
-
-void BoardView::deletePiece(Piece * p)
-{
- list.remove(p);
- canvas()->update();
-}
-
-void Piece::drawShape(QPainter & p)
-{
- p.drawImage(int (x()), int (y()), *(imgList[type]));
-}
-
-void BoardView::buildImages(QImage theme)
-{
- imgList.resize(12);
- int x;
- int y = 0;
-
- for (int j = 0; j < 2; j++) {
- x = 0;
- for (int i = 0; i < 6; i++) {
- imgList.insert(i + (j * 6),
- new QImage(theme.
- copy(x, y, pieceSize, pieceSize)));
- x += pieceSize;
- }
- y += pieceSize;
- }
-}
-
-void BoardView::readStdout()
-{
- QString input( crafty->readStdout() );
-#ifdef CHESS_DEBUG
- qDebug("received this string from crafty->\n%s\n", input.latin1());
-#endif
-
- int startPosition = input.find("setboard");
- if (startPosition != -1)
- decodePosition(input.remove(0, startPosition + 9));
-
- if (input.contains("Black mates")) {
- playingGame = FALSE;
- emit(showMessage("Black mates"));
- } else if (input.contains("White mates")) {
- playingGame = FALSE;
- emit(showMessage("White mates"));
- } else if (input.contains(" resigns")) {
- playingGame = FALSE;
- emit(showMessage("Computer resigns"));
- } else if (input.contains("Draw")) {
- playingGame = FALSE;
- emit(showMessage("Draw"));
- }
-}
-
-// this is pretty close to getting done right
-// maybe dont use sprites and just draw a picture
-// there'll be lots of drawing done anyway
-// eg creating pictures for the webpages,
-// and presenting options for promotions
-void BoardView::decodePosition(const QString & t)
-{
- qDebug("decode copped %s \n", t.latin1());
-
- int count = 0;
- int stringPos = 0;
- for (int file = 0; file < 8; file++) {
- for (int rank = 0; rank < 8; rank++) {
- if (count)
- count--;
- else {
- if (t.at(stringPos).isNumber())
- count = t.at(stringPos).digitValue();
- else {
- newPiece(t.at(stringPos).latin1(), 'a' + file,
- rank + 1);
- }
- }
- }
- }
-}
-
-void BoardView::undo()
-{
- crafty->writeToStdin("undo\n");
- crafty->writeToStdin("savepos\nclock\n");
-}
-
-void BoardView::emitErrorMessage()
-{
- if (activeSide != humanSide)
- emit(showMessage("Not your move"));
- else
- emit(showMessage("You are not playing a game"));
-}
-
-void BoardView::annotateGame()
-{
- crafty->
- writeToStdin
- ("savegame game.save\nannotateh game.save bw 0 1.0 1\n");
- emit(showMessage("Annotating game"));
-}
-
-Piece *BoardView::findPiece(char f, int r)
-{
- QListIterator < Piece > it(list);
- Piece *tmpPiece;
- for (; it.current(); ++it) {
- tmpPiece = it.current();
- if (convertToRank(tmpPiece->x()) == r
- && convertToFile(tmpPiece->y()) == f)
- return tmpPiece;
- }
- return 0;
-}
-
-void BoardView::newGame()
-{
- activeSide = sideWhite;
- emit(showMessage("New game"));
- crafty->writeToStdin("new\n");
- crafty->writeToStdin("savepos\n");
- crafty->writeToStdin("time " +
- QString::number(timeMoves) +
- "/" + QString::number(timeTime) + "\n");
- activeSide = sideWhite;
- if (humanSide == sideBlack)
- crafty->writeToStdin("go\n");
-}
-
-void BoardView::setTheme(QString filename)
-{
- QImage theme = Resource::loadImage(QString("chess/") + filename);
- pieceSize = theme.height() / 2;
- setFrameStyle(QFrame::Plain);
- setFixedSize(8 * pieceSize, 8 * pieceSize);
- canvas()->setBackgroundColor(Qt::red);
- canvas()->resize(8 * pieceSize, 8 * pieceSize);
- whiteSquare = theme.copy(6 * pieceSize, 0, pieceSize, pieceSize);
- activeWhiteSquare = theme.copy(7 * pieceSize, 0, pieceSize, pieceSize);
- blackSquare =
- theme.copy(6 * pieceSize, pieceSize, pieceSize, pieceSize);
- activeBlackSquare =
- theme.copy(7 * pieceSize, pieceSize, pieceSize, pieceSize);
- buildImages(theme);
- drawBackgroundImage(QPoint(-1, -1));
-}
-
-
-// sets the bg to the default background image for the current theme
-// also resposible for drawing the "active" marker
-void BoardView::drawBackgroundImage(QPoint activeSquare)
-{
- bg = QPixmap(8 * pieceSize, 8 * pieceSize);
- QPainter p(&bg);
- bool col = FALSE;
- for (int i = 0; i < 8; i++) {
- for (int j = 0; j < 8; j++) {
- QPoint point(i * pieceSize, j * pieceSize);
- if (col) {
- if (point.x() == activeSquare.x()
- && point.y() == activeSquare.y())
- p.drawImage(point, activeBlackSquare);
- else
- p.drawImage(point, blackSquare);
- col = FALSE;
- } else {
- if (point.x() == activeSquare.x()
- && point.y() == activeSquare.y())
- p.drawImage(point, activeWhiteSquare);
- else
- p.drawImage(point, whiteSquare);
- col = TRUE;
- }
- }
- col = !col;
- }
- canvas()->setBackgroundPixmap(bg);
- canvas()->update();
-}
-
-
-// Board view widget
-void BoardView::contentsMousePressEvent(QMouseEvent * e)
-{
- QCanvasItemList cList = canvas()->collisions(e->pos());
- if (activeSide == humanSide && playingGame) {
- if (!activePiece) {
- if (cList.count()) {
- activePiece = (Piece *) (*(cList.at(0)));
- drawBackgroundImage(QPoint
- (activePiece->x(), activePiece->y()));
- }
- } else {
- if (!(activePiece == (Piece *) (*(cList.at(0))))) {
- char fromFile = convertToFile(activePiece->x());
- int fromRank = convertToRank(activePiece->y());
- char toFile = convertToFile(e->pos().x());
- int toRank = convertToRank(e->pos().y());
- QString moveS;
- moveS.append(fromFile);
- moveS.append(moveS.number(fromRank));
- moveS.append(toFile);
- moveS.append(moveS.number(toRank));
- if ((activePiece->type == wPawn
- && fromRank == 7 && toRank == 8)
- || (activePiece->type == bPawn
- && fromRank == 2 && toRank == 1)) {
- // offer a promotion
- emit(showMessage
- ("you are meant to be offered a promotion here"));
- char promoteTo = wQueen; // doesnt matter for now
- moveS.append(promoteTo);
- moveS.append("\n");
- crafty->writeToStdin(moveS.latin1());
- }
- }
- activePiece = 0;
- drawBackgroundImage(QPoint(-1, -1));
- }
- }
-
- else {
- emitErrorMessage();
- }
-}
-
-void BoardView::swapSides()
-{
- if (activeSide == humanSide && playingGame) {
- humanSide = !humanSide;
- crafty->writeToStdin("savepos\ngo\n");
- } else
- emitErrorMessage();
-}
-
-BoardView::BoardView(QCanvas *c, QWidget *w, const char *name)
- : QCanvasView(c, w, name) {
- humanSide = sideWhite;
- activeSide = sideWhite;
- playingGame = TRUE;
- activePiece = 0;
- list.setAutoDelete(TRUE);
- setCanvas(new QCanvas());
- Config conf("Chess", Config::User);
- conf.setGroup("Theme");
- QString theme = conf.readEntry("imagefile", "simple-28");
- setTheme(theme);
- crafty = new CraftyProcess(this);
- crafty->addArgument("crafty");
- if (!crafty->start()) {
- QMessageBox::critical(0,
- tr("Could not find crafty chess engine"),
- tr("Quit"));
- exit(-1);
- }
-
- connect(crafty, SIGNAL(readyReadStdout()), this, SLOT(readStdout()));
- connect(crafty, SIGNAL(processExited()), this, SLOT(craftyDied()));
-// crafty->writeToStdin("xboard\nics\nkibitz=2\n");
- newGame();
-}
diff --git a/noncore/games/chess/chess.db b/noncore/games/chess/chess.db
deleted file mode 100644
index b520b30..0000000
--- a/noncore/games/chess/chess.db
+++ b/dev/null
@@ -1,2 +0,0 @@
-<!DOCTYPE DB><DB version="1.0">
-</DB>
diff --git a/noncore/games/chess/chess.h b/noncore/games/chess/chess.h
deleted file mode 100644
index 067b2f8..0000000
--- a/noncore/games/chess/chess.h
+++ b/dev/null
@@ -1,128 +0,0 @@
-/**********************************************************************
-** Copyright (C) 2000 Trolltech AS. All rights reserved.
-**
-** This file is part of Qtopia Environment.
-**
-** This file may be distributed and/or modified under the terms of the
-** GNU General Public License version 2 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file.
-**
-** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
-** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
-**
-** See http://www.trolltech.com/gpl/ for GPL licensing information.
-**
-** Contact info@trolltech.com if any conditions of this licensing are
-** not clear to you.
-**
-** $Id$
-**
-**********************************************************************/
-#ifndef CHESS_H
-#define CHESS_H
-
-#include <qwidget.h>
-#include <qcanvas.h>
-#include <qmainwindow.h>
-#include <qpixmap.h>
-#include <qimage.h>
-#include <qstack.h>
-#include <qvector.h>
-#include <qpe/process.h>
-
-#define wPawn 'P'
-#define wKnight 'N'
-#define wBishop 'B'
-#define wRook 'R'
-#define wQueen 'Q'
-#define wKing 'K'
-#define bPawn 'p'
-#define bKnight 'n'
-#define bBishop 'b'
-#define bRook 'r'
-#define bQueen 'q'
-#define bKing 'k'
-#define NONE N
-
-#define sideWhite 0
-#define sideBlack 1
-
-
-class Piece:public QCanvasRectangle {
- public:
- Piece(QCanvas *, int);
- ~Piece() {
- };
-
- char type;
-
- protected:
- void drawShape(QPainter &);
-};
-
-
-class CraftyProcess : public Process {
- public:
- CraftyProcess(QObject *parent) : Process( parent ) { qDebug("CraftyProcess functions not implemented"); }
- ~CraftyProcess() { }
- bool start() { qDebug("CraftyProcess functions not implemented"); return FALSE; }
- const char *readStdout() { qDebug("CraftyProcess functions not implemented"); return "Blah"; }
- void writeToStdin(const char *) { qDebug("CraftyProcess functions not implemented"); }
-};
-
-
-class BoardView:public QCanvasView {
- Q_OBJECT public:
- BoardView(QCanvas *, QWidget *, const char *);
- ~BoardView() {
- };
-
- protected:
- void contentsMousePressEvent(QMouseEvent *);
-
- signals:
- void showMessage(const QString &);
-
- public slots:void readStdout();
- void craftyDied() {
- qFatal("Crafty died unexpectedly\n");
- };
- void newGame();
- void setTheme(QString);
- void swapSides();
- void undo();
- void annotateGame();
-
- private:
- CraftyProcess * crafty;
- QList < Piece > list;
- Piece *activePiece;
-
- void revertLastMove();
- void emitErrorMessage();
- void drawBackgroundImage(QPoint activeSquare);
-
- void buildImages(QImage);
-
- char convertToFile(int);
- int convertToRank(int);
- int convertFromFile(char);
- int convertFromRank(int);
-
- void decodePosition(const QString & t);
-
- Piece *findPiece(char f, int r);
- Piece *newPiece(int, char, int);
- void deletePiece(Piece *);
-
- int pieceSize;
- QPixmap bg;
- QImage whiteSquare, blackSquare, activeWhiteSquare, activeBlackSquare;
-
- bool humanSide;
- bool activeSide;
- bool playingGame;
-};
-
-#endif
diff --git a/noncore/games/chess/chess.pro b/noncore/games/chess/chess.pro
deleted file mode 100644
index 4c9604f..0000000
--- a/noncore/games/chess/chess.pro
+++ b/dev/null
@@ -1,35 +0,0 @@
-SOURCES += chess.cpp main.cpp
-HEADERS += chess.h
-DESTDIR = $(OPIEDIR)/bin
-TARGET = chess
-DEPENDPATH += $(OPIEDIR)/include
-INTERFACES = mainwindow.ui
-IMAGES = images/new.png images/repeat.png images/txt.png images/back.png
-TEMPLATE =app
-CONFIG += qt warn_on release
-INCLUDEPATH += $(OPIEDIR)/include
-LIBS += -lqpe
-DBFILE = chess.db
-LANGUAGE = C++
-CPP_ALWAYS_CREATE_SOURCE = TRUE
-
-TRANSLATIONS = ../../../i18n/de/chess.ts \
- ../../../i18n/da/chess.ts \
- ../../../i18n/xx/chess.ts \
- ../../../i18n/en/chess.ts \
- ../../../i18n/es/chess.ts \
- ../../../i18n/fr/chess.ts \
- ../../../i18n/hu/chess.ts \
- ../../../i18n/ja/chess.ts \
- ../../../i18n/ko/chess.ts \
- ../../../i18n/no/chess.ts \
- ../../../i18n/pl/chess.ts \
- ../../../i18n/pt/chess.ts \
- ../../../i18n/pt_BR/chess.ts \
- ../../../i18n/sl/chess.ts \
- ../../../i18n/zh_CN/chess.ts \
- ../../../i18n/zh_TW/chess.ts
-
-
-
-include ( $(OPIEDIR)/include.pro )
diff --git a/noncore/games/chess/config.in b/noncore/games/chess/config.in
deleted file mode 100644
index 6d49f3e..0000000
--- a/noncore/games/chess/config.in
+++ b/dev/null
@@ -1,4 +0,0 @@
- config CHESS
- boolean "chess"
- default "n"
- depends ( LIBQPE || LIBQPE-X11 ) && LIBOPIE
diff --git a/noncore/games/chess/main.cpp b/noncore/games/chess/main.cpp
deleted file mode 100644
index a56913f..0000000
--- a/noncore/games/chess/main.cpp
+++ b/dev/null
@@ -1,51 +0,0 @@
-/**********************************************************************
-** Copyright (C) 2000 Trolltech AS. All rights reserved.
-**
-** This file is part of Qtopia Environment.
-**
-** This file may be distributed and/or modified under the terms of the
-** GNU General Public License version 2 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file.
-**
-** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
-** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
-**
-** See http://www.trolltech.com/gpl/ for GPL licensing information.
-**
-** Contact info@trolltech.com if any conditions of this licensing are
-** not clear to you.
-**
-** $Id$
-**
-**********************************************************************/
-#include <qpe/qpeapplication.h>
-#include <qpe/qpetoolbar.h>
-#include <qmainwindow.h>
-#include <qcanvas.h>
-#include "chess.h"
-
-
-class CanvasMainWindow : public QMainWindow {
-public:
- CanvasMainWindow(QWidget* parent=0, const char* name=0, WFlags f=0)
- : QMainWindow(parent,name,f), canvas(232, 258) {
- view = new BoardView(&canvas, this, 0);
- setToolBarsMovable( FALSE );
- QPEToolBar* toolbar = new QPEToolBar(this);
- toolbar->setHorizontalStretchable( TRUE );
- }
-
-private:
- QCanvas canvas;
- BoardView *view;
-};
-
-
-int main( int argc, char **argv ) {
- QPEApplication a(argc,argv);
- CanvasMainWindow *mw = new CanvasMainWindow();
- a.showMainWidget( mw );
- return a.exec();
-}
-
diff --git a/noncore/games/chess/mainwindow.ui b/noncore/games/chess/mainwindow.ui
deleted file mode 100644
index dc3ae0f..0000000
--- a/noncore/games/chess/mainwindow.ui
+++ b/dev/null
@@ -1,220 +0,0 @@
-<!DOCTYPE UI><UI version="3.0" stdsetdef="1">
-<class>MainWindow</class>
-<widget class="QMainWindow">
- <property name="name">
- <cstring>MainWindow</cstring>
- </property>
- <property name="geometry">
- <rect>
- <x>0</x>
- <y>0</y>
- <width>256</width>
- <height>338</height>
- </rect>
- </property>
- <property name="caption">
- <string>Chess</string>
- </property>
- <widget class="QLabel">
- <property name="name">
- <cstring>TextLabel1</cstring>
- </property>
- <property name="geometry">
- <rect>
- <x>10</x>
- <y>236</y>
- <width>221</width>
- <height>31</height>
- </rect>
- </property>
- <property name="text">
- <string>TextLabel1</string>
- </property>
- </widget>
- <widget class="BoardView">
- <property name="name">
- <cstring>ChessBoard</cstring>
- </property>
- <property name="geometry">
- <rect>
- <x>10</x>
- <y>10</y>
- <width>224</width>
- <height>224</height>
- </rect>
- </property>
- <property name="sizePolicy">
- <sizepolicy>
- <hsizetype>1</hsizetype>
- <vsizetype>1</vsizetype>
- <horstretch>0</horstretch>
- <verstretch>0</verstretch>
- </sizepolicy>
- </property>
- <property name="minimumSize">
- <size>
- <width>224</width>
- <height>224</height>
- </size>
- </property>
- </widget>
-</widget>
-<menubar>
- <property name="name">
- <cstring>menubar</cstring>
- </property>
- <item text="Game" name="PopupMenu_2">
- <action name="newGame"/>
- <action name="annotateGame"/>
- </item>
- <item text="Position" name="PopupMenu_3">
- <action name="swapSides"/>
- <action name="undo"/>
- </item>
-</menubar>
-<toolbars>
-</toolbars>
-<customwidgets>
- <customwidget>
- <class>BoardView</class>
- <header location="global">/home/luke/depot/qpe/chess/chess.h</header>
- <sizehint>
- <width>-1</width>
- <height>-1</height>
- </sizehint>
- <container>0</container>
- <sizepolicy>
- <hordata>5</hordata>
- <verdata>5</verdata>
- <horstretch>0</horstretch>
- <verstretch>0</verstretch>
- </sizepolicy>
- <pixmap>image0</pixmap>
- <signal>showMessage(const QString&amp;)</signal>
- <slot access="public" specifier="">newGame()</slot>
- <slot access="public" specifier="">swapSides()</slot>
- <slot access="public" specifier="">setTheme(QString)</slot>
- <slot access="public" specifier="">undo()</slot>
- <slot access="public" specifier="">annotateGame()</slot>
- </customwidget>
-</customwidgets>
-<actions>
- <actiongroup>
- <property name="name">
- <cstring>gameActions</cstring>
- </property>
- <property name="text">
- <string>ActionGroup</string>
- </property>
- <property name="usesDropDown">
- <bool>false</bool>
- </property>
- <action>
- <property name="name">
- <cstring>newGame</cstring>
- </property>
- <property name="iconSet">
- <iconset>new.png</iconset>
- </property>
- <property name="text">
- <string>New Game</string>
- </property>
- <property name="menuText">
- <string>New Game</string>
- </property>
- <property name="toolTip">
- <string>New Game</string>
- </property>
- </action>
- <action>
- <property name="name">
- <cstring>swapSides</cstring>
- </property>
- <property name="iconSet">
- <iconset>repeat.png</iconset>
- </property>
- <property name="text">
- <string>Swap sides</string>
- </property>
- <property name="toolTip">
- <string>Swap sides</string>
- </property>
- </action>
- <action>
- <property name="name">
- <cstring>annotateGame</cstring>
- </property>
- <property name="iconSet">
- <iconset>txt.png</iconset>
- </property>
- <property name="text">
- <string>Annotate game</string>
- </property>
- <property name="toolTip">
- <string>Annotate game</string>
- </property>
- </action>
- <action>
- <property name="name">
- <cstring>undo</cstring>
- </property>
- <property name="iconSet">
- <iconset>back.png</iconset>
- </property>
- <property name="text">
- <string>Undo move</string>
- </property>
- <property name="toolTip">
- <string>Undo move</string>
- </property>
- </action>
- <action>
- <property name="name">
- <cstring>saveGame</cstring>
- </property>
- <property name="text">
- <string>Action</string>
- </property>
- </action>
- </actiongroup>
-</actions>
-<images>
- <image name="image0">
- <data format="XPM.GZ" length="3456">789ce5d35d5313491406e07b7e458abea3b68e99cfccd4d65ee0079ac8a720a2d65ef474cf2424229004152dffbba7cf795941182a59bcd8aa6548524fbafb9d9ed3278fd63a47bb5b9db5472bb3b99d1fbb8e1bd96967cd5f9c9c5cbefffbaf6f2bab49dce1ff5eaf13affeb1b24aa6e33aa62b7f620fa7b01517ec423c850bb571b0c3f8bbe0a8db7591ae1fa9c3257e0aa7b0ac8f0ab6aeefc305bc073b783d38ee462ed6f5953a5ce20d38859f894b7629de820bb519c20ee3af829328764924be50275d7806a76a732c2ed9ba7e08176a33811d2cf548a3c4a59a97a9d3aedad4708af153b1655bf14bb880bfc00e3e0fcee2ac9be9f926629b65998eefc21e3e0acee3cce73affb33acfe037ff58e737629b97f026ece128b897e4be9788bfaa7b119cc319fc445cb12bf1215caa8d813d2cfd59243d5fe8faaeb82ab242d7d770097f803d2ce751a66554a6e28f70a636d24fa5633b191fc325fc1cf6f049b04d6d6435ef139cc16fc5ce5aabf3b7e11ade09ae525b573a7f5f5dc5f00bb1aff2ca8b07b0559b315c63fc20d86555ed32f15ced62f812ce61e95fe7d99a67610b3770ada65eb0e776f1bafe4c5cb36bf16bd8c245709dd7719d8b5371cddfc8b821d8aa290e6e78b4d1f9a5ba89e1c7e2a6b14d13bc37879b2bdf7f91b9fffadf65d8df90519123ffc08c9a1a1ad2a86d3ff767d0318d69421fe8843ed229a72c9d4167742ef79ed28ce69c7471f713b567d027beef675ea733bfd0257da5f5bb52da32e8313de18ca7f48c67add30657f539bde07df597c818d04bdae41a84593557654a5bb44d3bb44b7bbfeea53563c2ab467c1a61569f77123e5fd13e1d704a7533a535e3351dd21b3afa65dfeb9cf09677f86ec19a7679e64cea71f3daa788ebb45846cccf93dcaae1942bbb793be38e339ff2b34f28e5f7ab6f4e29e33a8c68f3f6dd5a320cdf29a7deb58c824aeeb31d434b64f48de1351b5736b6fd17d192e1a9321577d5cfe73e5c32c31ac79db16dfccf3e30f55219533e8b53634c73bd3bcc90e285332cf7f21177f51977d9f046775d2e9e6146fc8bbdabcab816c89872270f1e98e1f909c6b4c5cf7f71f5e2f7637e9fe9e742f5e8d3399feb3e0dcc9877744083f613693d174b23befbcc4ccc84b2f0fa1719d7d37c783d28a3b58affd18cef7faefc007d894af5</data>
- </image>
-</images>
-<connections>
- <connection>
- <sender>newGame</sender>
- <signal>activated()</signal>
- <receiver>ChessBoard</receiver>
- <slot>newGame()</slot>
- </connection>
- <connection>
- <sender>swapSides</sender>
- <signal>activated()</signal>
- <receiver>ChessBoard</receiver>
- <slot>swapSides()</slot>
- </connection>
- <connection>
- <sender>annotateGame</sender>
- <signal>activated()</signal>
- <receiver>ChessBoard</receiver>
- <slot>annotateGame()</slot>
- </connection>
- <connection>
- <sender>undo</sender>
- <signal>activated()</signal>
- <receiver>ChessBoard</receiver>
- <slot>undo()</slot>
- </connection>
- <connection>
- <sender>ChessBoard</sender>
- <signal>showMessage(const QString&amp;)</signal>
- <receiver>TextLabel1</receiver>
- <slot>setText(const QString&amp;)</slot>
- </connection>
-</connections>
-<pixmapinproject/>
-<layoutdefaults spacing="6" margin="11"/>
-</UI>
diff --git a/noncore/games/chess/opie-chess.control b/noncore/games/chess/opie-chess.control
deleted file mode 100644
index e3fe203..0000000
--- a/noncore/games/chess/opie-chess.control
+++ b/dev/null
@@ -1,9 +0,0 @@
-Files: bin/chess apps/Games/chess.desktop pics/chess
-Priority: optional
-Section: opie/games
-Maintainer: Luke Graham <luke@trolltech.com>
-Architecture: arm
-Version: $QPE_VERSION-$SUB_VERSION
-Depends: opie-base
-Description: Crafty GUI
- A GUI for the crafty chess engine
diff --git a/noncore/games/chess/pieces.png b/noncore/games/chess/pieces.png
deleted file mode 100644
index 4baeb4a..0000000
--- a/noncore/games/chess/pieces.png
+++ b/dev/null
Binary files differ
diff --git a/noncore/games/chess/simple-l.png b/noncore/games/chess/simple-l.png
deleted file mode 100644
index 908e2e1..0000000
--- a/noncore/games/chess/simple-l.png
+++ b/dev/null
Binary files differ
diff --git a/packages b/packages
index 42441ff..c004b1a 100644
--- a/packages
+++ b/packages
@@ -2,7 +2,7 @@ CONFIG_APPSKEY noncore/settings/appskey appskey.pro
CONFIG_BINARY noncore/tools/calc2/binary binary.pro
CONFIG_CALC2 noncore/tools/calc2 calc2.pro
CONFIG_CALIBRATE core/apps/calibrate calibrate.pro
-CONFIG_CHESS noncore/games/chess chess.pro
+CONFIG_CHESS noncore/unsupported/chess chess.pro
CONFIG_CONVERTER noncore/unsupported/opiemail/converter converter.pro
CONFIG_DIALUP noncore/unsupported/netsetup/dialup dialup.pro
CONFIG_DICTIONARY noncore/apps/dictionary dictionary.pro