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path: root/core/apps/embeddedkonsole/TEScreen.cpp
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-rw-r--r--core/apps/embeddedkonsole/TEScreen.cpp32
1 files changed, 17 insertions, 15 deletions
diff --git a/core/apps/embeddedkonsole/TEScreen.cpp b/core/apps/embeddedkonsole/TEScreen.cpp
index 1db34d2..30ff49d 100644
--- a/core/apps/embeddedkonsole/TEScreen.cpp
+++ b/core/apps/embeddedkonsole/TEScreen.cpp
@@ -44,71 +44,71 @@
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
// #include <kdebug.h>
#include <assert.h>
#include <string.h>
#include <ctype.h>
#include <qpe/config.h>
#include "TEScreen.h"
#define HERE printf("%s(%d): here\n",__FILE__,__LINE__)
//FIXME: this is emulation specific. Use FALSE for xterm, TRUE for ANSI.
//FIXME: see if we can get this from terminfo.
#define BS_CLEARS FALSE
#define loc(X,Y) ((Y) * columns + (X))
/*! creates a `TEScreen' of `lines' lines and `columns' columns.
*/
-TEScreen::TEScreen(int lines, int columns)
+TEScreen::TEScreen(int _lines, int _columns) :
+ lines(_lines),
+ columns(_columns),
+ tabstops(0),
+ histCursor(0),
+ horzCursor(0)
{
- this->lines = lines;
- this->columns = columns;
// odebug << "Columns " << columns << "" << oendl;
- image = (ca*) malloc(lines*columns*sizeof(ca));
- tabstops = NULL; initTabStops();
-
- histCursor = 0;
- horzCursor = 0;
+ image = new ca[lines*columns];
+ initTabStops();
clearSelection();
reset();
}
/*! Destructor
*/
TEScreen::~TEScreen()
{
- free(image);
- if (tabstops) free(tabstops);
+ delete [] image;
+ delete [] tabstops;
}
/* ------------------------------------------------------------------------- */
/* */
/* Normalized Screen Operations */
/* */
/* ------------------------------------------------------------------------- */
// Cursor Setting --------------------------------------------------------------
/*! \section Cursor
The `cursor' is a location within the screen that is implicitely used in
many operations. The operations within this section allow to manipulate
the cursor explicitly and to obtain it's value.
The position of the cursor is guarantied to be between (including) 0 and
`columns-1' and `lines-1'.
*/
/*!
Move the cursor up.
The cursor will not be moved beyond the top margin.
@@ -375,71 +375,71 @@ void TEScreen::restoreCursor()
/* */
/* ------------------------------------------------------------------------- */
/*! Assing a new size to the screen.
The topmost left position is maintained, while lower lines
or right hand side columns might be removed or filled with
spaces to fit the new size.
The region setting is reset to the whole screen and the
tab positions reinitialized.
*/
void TEScreen::resizeImage(int new_lines, int new_columns)
{
if (cuY > new_lines-1) {
// attempt to preserve focus and lines
bmargin = lines-1; //FIXME: margin lost
for (int i = 0; i < cuY-(new_lines-1); i++) {
addHistLine(); scrollUp(horzCursor,1);
}
}
// make new image
- ca* newimg = (ca*)malloc( new_lines * new_columns * sizeof( ca));
+ ca* newimg = new ca[new_lines * new_columns];
clearSelection();
// clear new image
for (int y = 0; y < new_lines; y++)
for (int x = 0; x < new_columns; x++) {
newimg[y*new_columns+x].c = ' ';
newimg[y*new_columns+x].f = DEFAULT_FORE_COLOR;
newimg[y*new_columns+x].b = DEFAULT_BACK_COLOR;
newimg[y*new_columns+x].r = DEFAULT_RENDITION;
}
int cpy_lines = QMIN(new_lines, lines);
int cpy_columns = QMIN(new_columns,columns);
// copy to new image
for (int y = 0; y < cpy_lines; y++)
for (int x = 0; x < cpy_columns; x++) {
newimg[y*new_columns+x].c = image[loc(x,y)].c;
newimg[y*new_columns+x].f = image[loc(x,y)].f;
newimg[y*new_columns+x].b = image[loc(x,y)].b;
newimg[y*new_columns+x].r = image[loc(x,y)].r;
}
- free(image);
+ delete [] image;
image = newimg;
lines = new_lines;
columns = new_columns;
cuX = QMIN(cuX,columns-1);
cuY = QMIN(cuY,lines-1);
// FIXME: try to keep values, evtl.
tmargin=0;
bmargin=lines-1;
initTabStops();
clearSelection();
}
/*
Clarifying rendition here and in TEWidget.
currently, TEWidget's color table is
0 1 2 .. 9 10 .. 17
dft_fg, dft_bg, dim 0..7, intensive 0..7
cu_fg, cu_bg contain values 0..8;
- 0 = default color
- 1..8 = ansi specified color
@@ -486,49 +486,49 @@ void TEScreen::effectiveRendition()
ef_bg = cu_bg;
}
if (cu_re & RE_BOLD)
{
if (ef_fg < BASE_COLORS)
ef_fg += BASE_COLORS;
else
ef_fg -= BASE_COLORS;
}
}
/*!
returns the image.
Get the size of the image by \sa getLines and \sa getColumns.
NOTE that the image returned by this function must later be
freed.
*/
ca* TEScreen::getCookedImage()
{
int x,y;
- ca* merged = (ca*)malloc(lines*columns*sizeof(ca));
+ ca* merged = new ca[lines*columns];
ca dft(' ',DEFAULT_FORE_COLOR,DEFAULT_BACK_COLOR,DEFAULT_RENDITION);
if (histCursor > hist.getLines()) {
histCursor = hist.getLines();
}
for (y = 0; (y < lines) && (y < (hist.getLines()-histCursor)); y++)
{
int len = QMIN(columns,hist.getLineLen(y+histCursor));
int yp = y*columns;
int yq = (y+histCursor)*columns;
hist.getCells(y+histCursor,0,len,merged+yp);
for (x = len; x < columns; x++) merged[yp+x] = dft;
for (x = 0; x < columns; x++)
{ int p=x + yp; int q=x + yq;
if ( ( q >= sel_TL ) && ( q <= sel_BR ) )
reverseRendition(&merged[p]); // for selection
}
}
if (lines >= hist.getLines()-histCursor)
{
for (y = (hist.getLines()-histCursor); y < lines ; y++)
{
@@ -602,50 +602,52 @@ void TEScreen::BackSpace()
}
/*!
*/
void TEScreen::Tabulate()
{
// note that TAB is a format effector (does not write ' ');
cursorRight(1); while(cuX < columns-1 && !tabstops[cuX]) cursorRight(1);
}
void TEScreen::clearTabStops()
{
for (int i = 0; i < columns; i++) tabstops[i-1] = FALSE;
}
void TEScreen::changeTabStop(bool set)
{
if (cuX >= columns) return;
tabstops[cuX] = set;
}
void TEScreen::initTabStops()
{
- if (tabstops) free(tabstops);
- tabstops = (bool*)malloc(columns*sizeof(bool));
+ if (tabstops)
+ delete [] tabstops;
+
+ tabstops = new bool[columns];
// Arrg! The 1st tabstop has to be one longer than the other.
// i.e. the kids start counting from 0 instead of 1.
// Other programs might behave correctly. Be aware.
for (int i = 0; i < columns; i++) tabstops[i] = (i%8 == 0 && i != 0);
}
/*!
This behaves either as IND (Screen::Index) or as NEL (Screen::NextLine)
depending on the NewLine Mode (LNM). This mode also
affects the key sequence returned for newline ([CR]LF).
*/
void TEScreen::NewLine()
{
if (getMode(MODE_NewLine)) Return();
index();
}
/*! put `c' literally onto the screen at the current cursor position.
VT100 uses the convention to produce an automatic newline (am)
with the *first* character that would fall onto the next line (xenl).
*/