Diffstat (limited to 'core/apps/embeddedkonsole/TEWidget.cpp') (more/less context) (show whitespace changes)
-rw-r--r-- | core/apps/embeddedkonsole/TEWidget.cpp | 20 |
1 files changed, 8 insertions, 12 deletions
diff --git a/core/apps/embeddedkonsole/TEWidget.cpp b/core/apps/embeddedkonsole/TEWidget.cpp index 350ab3a..0cd7ed1 100644 --- a/core/apps/embeddedkonsole/TEWidget.cpp +++ b/core/apps/embeddedkonsole/TEWidget.cpp @@ -832,48 +832,49 @@ void TEWidget::mouseDoubleClickEvent(QMouseEvent* ev) int selClass = charClass(image[i].c); { // set the start... int x = bgnSel.x(); while ( x > 0 && charClass(image[i-1].c) == selClass ) { i--; x--; } bgnSel.setX(x); emit beginSelectionSignal( bgnSel.x(), bgnSel.y() ); // set the end... i = loc( endSel.x(), endSel.y() ); x = endSel.x(); while( x < columns-1 && charClass(image[i+1].c) == selClass ) { i++; x++ ; } endSel.setX(x); actSel = 2; // within selection emit extendSelectionSignal( endSel.x(), endSel.y() ); emit endSelectionSignal(preserve_line_breaks); preserve_line_breaks = TRUE; } } void TEWidget::focusInEvent( QFocusEvent * ) { + // do nothing, to prevent repainting } void TEWidget::focusOutEvent( QFocusEvent * ) { // do nothing, to prevent repainting } bool TEWidget::focusNextPrevChild( bool next ) { if (next) return false; // This disables changing the active part in konqueror // when pressing Tab return QFrame::focusNextPrevChild( next ); } int TEWidget::charClass(char ch) const { // This might seem like overkill, but imagine if ch was a Unicode // character (Qt 2.0 QChar) - it might then be sensible to separate // the different language ranges, etc. @@ -954,122 +955,117 @@ void TEWidget::onClearSelection() /* ------------------------------------------------------------------------- */ //FIXME: an `eventFilter' has been installed instead of a `keyPressEvent' // due to a bug in `QT' or the ignorance of the author to prevent // repaint events being emitted to the screen whenever one leaves // or reenters the screen to/from another application. // // Troll says one needs to change focusInEvent() and focusOutEvent(), // which would also let you have an in-focus cursor and an out-focus // cursor like xterm does. // for the auto-hide cursor feature, I added empty focusInEvent() and // focusOutEvent() so that update() isn't called. // For auto-hide, we need to get keypress-events, but we only get them when // we have focus. void TEWidget::doScroll(int lines) { scrollbar->setValue(scrollbar->value()+lines); } bool TEWidget::eventFilter( QObject *obj, QEvent *e ) { if ( (e->type() == QEvent::Accel || - e->type() == QEvent::AccelAvailable ) && qApp->focusWidget() == this ) - { + e->type() == QEvent::AccelAvailable ) && qApp->focusWidget() == this ) { static_cast<QKeyEvent *>( e )->ignore(); return true; } if ( obj != this /* when embedded */ && obj != parent() /* when standalone */ ) return FALSE; // not us - if ( e->type() == QEvent::Wheel) - { + if ( e->type() == QEvent::Wheel) { QApplication::sendEvent(scrollbar, e); } #ifdef FAKE_CTRL_AND_ALT static bool control = FALSE; static bool alt = FALSE; qDebug(" Has a keyboard with no CTRL and ALT keys, but we fake it:"); bool dele=FALSE; if ( e->type() == QEvent::KeyPress || e->type() == QEvent::KeyRelease ) { QKeyEvent* ke = (QKeyEvent*)e; bool keydown = e->type() == QEvent::KeyPress || ke->isAutoRepeat(); switch (ke->key()) { case Key_F9: // let this be "Control" control = keydown; e = new QKeyEvent(QEvent::KeyPress, Key_Control, 0, ke->state()); dele=TRUE; break; case Key_F13: // let this be "Alt" alt = keydown; e = new QKeyEvent(QEvent::KeyPress, Key_Alt, 0, ke->state()); dele=TRUE; break; default: if ( control ) { int a = toupper(ke->ascii())-64; if ( a >= 0 && a < ' ' ) { e = new QKeyEvent(e->type(), ke->key(), a, ke->state()|ControlButton, QChar(a,0)); dele=TRUE; } } if ( alt ) { e = new QKeyEvent(e->type(), ke->key(), ke->ascii(), ke->state()|AltButton, ke->text()); dele=TRUE; } } } #endif - if ( e->type() == QEvent::KeyPress ) - { + if ( e->type() == QEvent::KeyPress ) { QKeyEvent* ke = (QKeyEvent*)e; actSel=0; // Key stroke implies a screen update, so TEWidget won't // know where the current selection is. -// qDebug("key pressed is 0x%x",ke->key()); + qDebug("key pressed is 0x%x",ke->key()); if( ke->state() == ShiftButton && ke->key() == Key_Tab) { //lets hardcode this sucker -// qDebug("key pressed 2 is 0x%x",ke->key()); + qDebug("key pressed 2 is 0x%x",ke->key()); emitText("\\"); // expose } else emit keyPressedSignal(ke); // expose ke->accept(); #ifdef FAKE_CTRL_AND_ALT if ( dele ) delete e; #endif return true; // stop the event } - if ( e->type() == QEvent::Enter ) - { + if ( e->type() == QEvent::Enter ) { QObject::disconnect( (QObject*)cb, SIGNAL(dataChanged()), this, SLOT(onClearSelection()) ); } - if ( e->type() == QEvent::Leave ) - { + if ( e->type() == QEvent::Leave ) { QObject::connect( (QObject*)cb, SIGNAL(dataChanged()), this, SLOT(onClearSelection()) ); } return QFrame::eventFilter( obj, e ); } /* ------------------------------------------------------------------------- */ /* */ /* Frame */ /* */ /* ------------------------------------------------------------------------- */ void TEWidget::frameChanged() { propagateSize(); update(); } /* ------------------------------------------------------------------------- */ /* */ /* Sound */ /* */ /* ------------------------------------------------------------------------- */ |