Diffstat (limited to 'core/apps/embeddedkonsole/TEWidget.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | core/apps/embeddedkonsole/TEWidget.cpp | 20 |
1 files changed, 17 insertions, 3 deletions
diff --git a/core/apps/embeddedkonsole/TEWidget.cpp b/core/apps/embeddedkonsole/TEWidget.cpp index f10bfb2..a56dc50 100644 --- a/core/apps/embeddedkonsole/TEWidget.cpp +++ b/core/apps/embeddedkonsole/TEWidget.cpp @@ -47,12 +47,13 @@ - set different 'rounding' styles? I.e. have a mode to show clipped chars? */ // #include "config.h" #include "TEWidget.h" #include "session.h" +#include <qpe/config.h> #include <qcursor.h> #include <qregexp.h> #include <qpainter.h> #include <qclipboard.h> #include <qstyle.h> @@ -149,13 +150,13 @@ const QPixmap *TEWidget::backgroundPixmap() return pm; } void TEWidget::setColorTable(const ColorEntry table[]) { for (int i = 0; i < TABLE_COLORS; i++) color_table[i] = table[i]; - + const QPixmap* pm = backgroundPixmap(); if (!pm) setBackgroundColor(color_table[DEFAULT_BACK_COLOR].color); update(); } //FIXME: add backgroundPixmapChanged. @@ -282,13 +283,26 @@ TEWidget::TEWidget(QWidget *parent, const char *name) : QFrame(parent,name) this, SLOT(onClearSelection()) ); #endif scrollbar = new QScrollBar(this); scrollbar->setCursor( arrowCursor ); connect(scrollbar, SIGNAL(valueChanged(int)), this, SLOT(scrollChanged(int))); - scrollLoc = SCRNONE; + + Config cfg("Konsole"); + cfg.setGroup("ScrollBar"); + switch( cfg.readNumEntry("Position",2)){ + case 0: + scrollLoc = SCRNONE; + break; + case 1: + scrollLoc = SCRLEFT; + break; + case 2: + scrollLoc = SCRRIGHT; + break; + }; blinkT = new QTimer(this); connect(blinkT, SIGNAL(timeout()), this, SLOT(blinkEvent())); // blinking = FALSE; blinking = TRUE; @@ -648,13 +662,13 @@ void TEWidget::mousePressEvent(QMouseEvent* ev) if (mouse_marks || (ev->state() & ShiftButton)) { emit clearSelectionSignal(); iPntSel = pntSel = pos; actSel = 1; // left mouse button pressed but nothing selected yet. - grabMouse( /*crossCursor*/ ); // handle with care! + grabMouse( /*crossCursor*/ ); // handle with care! } else { emit mouseSignal( 0, pos.x() + 1, pos.y() + 1 ); // left button } } |