-rw-r--r-- | core/launcher/qprocess.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/core/launcher/qprocess.cpp b/core/launcher/qprocess.cpp index 97bd539..3fe1238 100644 --- a/core/launcher/qprocess.cpp +++ b/core/launcher/qprocess.cpp @@ -560,80 +560,80 @@ void QProcess::closeStdinLaunch() The string \a buf is handled as text using the QString::local8Bit() representation. */ void QProcess::writeToStdin( const QString& buf ) { QByteArray tmp = buf.local8Bit(); tmp.resize( buf.length() ); writeToStdin( tmp ); } /* * Under Windows the implementation is not so nice: it is not that easy to * detect when one of the signals should be emitted; therefore there are some * timers that query the information. * To keep it a little efficient, use the timers only when they are needed. * They are needed, if you are interested in the signals. So use * connectNotify() and disconnectNotify() to keep track of your interest. */ /*! \reimp */ void QProcess::connectNotify( const char * signal ) { #if defined(QT_QPROCESS_DEBUG) - qDebug( "QProcess::connectNotify(): signal %s has been connected", signal ); + odebug << "QProcess::connectNotify(): signal " << signal << " has been connected" << oendl; #endif if ( !ioRedirection ) if ( qstrcmp( signal, SIGNAL(readyReadStdout()) )==0 || qstrcmp( signal, SIGNAL(readyReadStderr()) )==0 ) { #if defined(QT_QPROCESS_DEBUG) - qDebug( "QProcess::connectNotify(): set ioRedirection to TRUE" ); + odebug << "QProcess::connectNotify(): set ioRedirection to TRUE" << oendl; #endif setIoRedirection( TRUE ); return; } if ( !notifyOnExit && qstrcmp( signal, SIGNAL(processExited()) )==0 ) { #if defined(QT_QPROCESS_DEBUG) - qDebug( "QProcess::connectNotify(): set notifyOnExit to TRUE" ); + odebug << "QProcess::connectNotify(): set notifyOnExit to TRUE" << oendl; #endif setNotifyOnExit( TRUE ); return; } if ( !wroteToStdinConnected && qstrcmp( signal, SIGNAL(wroteToStdin()) )==0 ) { #if defined(QT_QPROCESS_DEBUG) - qDebug( "QProcess::connectNotify(): set wroteToStdinConnected to TRUE" ); + odebug << "QProcess::connectNotify(): set wroteToStdinConnected to TRUE" << oendl; #endif setWroteStdinConnected( TRUE ); return; } } /*! \reimp */ void QProcess::disconnectNotify( const char * ) { if ( ioRedirection && receivers( SIGNAL(readyReadStdout()) ) ==0 && receivers( SIGNAL(readyReadStderr()) ) ==0 ) { #if defined(QT_QPROCESS_DEBUG) - qDebug( "QProcess::disconnectNotify(): set ioRedirection to FALSE" ); + odebug << "QProcess::disconnectNotify(): set ioRedirection to FALSE" << oendl; #endif setIoRedirection( FALSE ); } if ( notifyOnExit && receivers( SIGNAL(processExited()) ) == 0 ) { #if defined(QT_QPROCESS_DEBUG) - qDebug( "QProcess::disconnectNotify(): set notifyOnExit to FALSE" ); + odebug << "QProcess::disconnectNotify(): set notifyOnExit to FALSE" << oendl; #endif setNotifyOnExit( FALSE ); } if ( wroteToStdinConnected && receivers( SIGNAL(wroteToStdin()) ) == 0 ) { #if defined(QT_QPROCESS_DEBUG) - qDebug( "QProcess::disconnectNotify(): set wroteToStdinConnected to FALSE" ); + odebug << "QProcess::disconnectNotify(): set wroteToStdinConnected to FALSE" << oendl; #endif setWroteStdinConnected( FALSE ); } } #endif // QT_NO_PROCESS |