-rw-r--r-- | core/launcher/qprocess.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/core/launcher/qprocess.cpp b/core/launcher/qprocess.cpp index 97bd539..3fe1238 100644 --- a/core/launcher/qprocess.cpp +++ b/core/launcher/qprocess.cpp @@ -536,104 +536,104 @@ void QProcess::closeStdinLaunch() \sa readStderr() readLineStderr() readyReadStdout() */ /*! \fn void QProcess::processExited() This signal is emitted when the process has exited. \sa isRunning() normalExit() exitStatus() start() launch() */ /*! \fn void QProcess::wroteToStdin() This signal is emitted if the data sent to standard input (via writeToStdin()) was actually written to the process. This does not imply that the process really read the data, since this class only detects when it was able to write the data to the operating system. But it is now safe to close standard input without losing pending data. \sa writeToStdin() closeStdin() */ /*! \overload The string \a buf is handled as text using the QString::local8Bit() representation. */ void QProcess::writeToStdin( const QString& buf ) { QByteArray tmp = buf.local8Bit(); tmp.resize( buf.length() ); writeToStdin( tmp ); } /* * Under Windows the implementation is not so nice: it is not that easy to * detect when one of the signals should be emitted; therefore there are some * timers that query the information. * To keep it a little efficient, use the timers only when they are needed. * They are needed, if you are interested in the signals. So use * connectNotify() and disconnectNotify() to keep track of your interest. */ /*! \reimp */ void QProcess::connectNotify( const char * signal ) { #if defined(QT_QPROCESS_DEBUG) - qDebug( "QProcess::connectNotify(): signal %s has been connected", signal ); + odebug << "QProcess::connectNotify(): signal " << signal << " has been connected" << oendl; #endif if ( !ioRedirection ) if ( qstrcmp( signal, SIGNAL(readyReadStdout()) )==0 || qstrcmp( signal, SIGNAL(readyReadStderr()) )==0 ) { #if defined(QT_QPROCESS_DEBUG) - qDebug( "QProcess::connectNotify(): set ioRedirection to TRUE" ); + odebug << "QProcess::connectNotify(): set ioRedirection to TRUE" << oendl; #endif setIoRedirection( TRUE ); return; } if ( !notifyOnExit && qstrcmp( signal, SIGNAL(processExited()) )==0 ) { #if defined(QT_QPROCESS_DEBUG) - qDebug( "QProcess::connectNotify(): set notifyOnExit to TRUE" ); + odebug << "QProcess::connectNotify(): set notifyOnExit to TRUE" << oendl; #endif setNotifyOnExit( TRUE ); return; } if ( !wroteToStdinConnected && qstrcmp( signal, SIGNAL(wroteToStdin()) )==0 ) { #if defined(QT_QPROCESS_DEBUG) - qDebug( "QProcess::connectNotify(): set wroteToStdinConnected to TRUE" ); + odebug << "QProcess::connectNotify(): set wroteToStdinConnected to TRUE" << oendl; #endif setWroteStdinConnected( TRUE ); return; } } /*! \reimp */ void QProcess::disconnectNotify( const char * ) { if ( ioRedirection && receivers( SIGNAL(readyReadStdout()) ) ==0 && receivers( SIGNAL(readyReadStderr()) ) ==0 ) { #if defined(QT_QPROCESS_DEBUG) - qDebug( "QProcess::disconnectNotify(): set ioRedirection to FALSE" ); + odebug << "QProcess::disconnectNotify(): set ioRedirection to FALSE" << oendl; #endif setIoRedirection( FALSE ); } if ( notifyOnExit && receivers( SIGNAL(processExited()) ) == 0 ) { #if defined(QT_QPROCESS_DEBUG) - qDebug( "QProcess::disconnectNotify(): set notifyOnExit to FALSE" ); + odebug << "QProcess::disconnectNotify(): set notifyOnExit to FALSE" << oendl; #endif setNotifyOnExit( FALSE ); } if ( wroteToStdinConnected && receivers( SIGNAL(wroteToStdin()) ) == 0 ) { #if defined(QT_QPROCESS_DEBUG) - qDebug( "QProcess::disconnectNotify(): set wroteToStdinConnected to FALSE" ); + odebug << "QProcess::disconnectNotify(): set wroteToStdinConnected to FALSE" << oendl; #endif setWroteStdinConnected( FALSE ); } } #endif // QT_NO_PROCESS |