Diffstat (limited to 'core/multimedia/opieplayer/audiowidget.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | core/multimedia/opieplayer/audiowidget.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/core/multimedia/opieplayer/audiowidget.cpp b/core/multimedia/opieplayer/audiowidget.cpp index 3901446..cda3f77 100644 --- a/core/multimedia/opieplayer/audiowidget.cpp +++ b/core/multimedia/opieplayer/audiowidget.cpp @@ -211,38 +211,40 @@ void AudioWidget::mouseMoveEvent( QMouseEvent *event ) { // The test to see if the mouse click is inside the circular button or not // (compared with the radius squared to avoid a square-root of our distance) int radius = 32 + 13 * size; QPoint center = QPoint( x + radius, y + radius ); QPoint dXY = center - event->pos(); int dist = dXY.x() * dXY.x() + dXY.y() * dXY.y(); bool isOnButton = dist <= (radius * radius); // QRect r( x, y, 64 + 22*size, 64 + 22*size ); // bool isOnButton = r.contains( event->pos() ); // Rectangular Button code if ( isOnButton && !audioButtons[i].isHeld ) { audioButtons[i].isHeld = TRUE; toggleButton(i); - qDebug("button toggled %d",i); + qDebug("button toggled1 %d",i); switch (i) { case AudioVolumeUp: emit moreClicked(); return; case AudioVolumeDown: emit lessClicked(); return; } } else if ( !isOnButton && audioButtons[i].isHeld ) { audioButtons[i].isHeld = FALSE; toggleButton(i); + qDebug("button toggled2 %d",i); } } else { if ( audioButtons[i].isHeld ) { audioButtons[i].isHeld = FALSE; if ( !audioButtons[i].isToggle ) setToggleButton( i, FALSE ); + qDebug("button toggled3 %d",i); switch (i) { case AudioPlay: mediaPlayerState->setPlaying(audioButtons[i].isDown); return; case AudioStop: mediaPlayerState->setPlaying(FALSE); return; case AudioPause: mediaPlayerState->setPaused(audioButtons[i].isDown); return; case AudioNext: mediaPlayerState->setNext(); return; case AudioPrevious: mediaPlayerState->setPrev(); return; case AudioLoop: mediaPlayerState->setLooping(audioButtons[i].isDown); return; case AudioVolumeUp: emit moreReleased(); return; case AudioVolumeDown: emit lessReleased(); return; case AudioPlayList: mediaPlayerState->setList(); return; } } |