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path: root/core/multimedia/opieplayer/loopcontrol.cpp
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-rw-r--r--core/multimedia/opieplayer/loopcontrol.cpp26
1 files changed, 14 insertions, 12 deletions
diff --git a/core/multimedia/opieplayer/loopcontrol.cpp b/core/multimedia/opieplayer/loopcontrol.cpp
index 3171c4b..70e4a78 100644
--- a/core/multimedia/opieplayer/loopcontrol.cpp
+++ b/core/multimedia/opieplayer/loopcontrol.cpp
@@ -155,3 +155,3 @@ void LoopControl::setPosition( long pos ) {
audioMutex->lock();
-
+// qDebug("Loop control %d", pos);
if ( hasVideoChannel && hasAudioChannel ) {
@@ -222,3 +222,2 @@ void LoopControl::startAudio() {
-//qDebug("start audio");
audioMutex->lock();
@@ -239,10 +238,10 @@ void LoopControl::startAudio() {
// this causes drop outs not sure why its even here
- if ( ( sampleWaitTime > 2000 ) && ( sampleWaitTime < 20000 ) ) {
- usleep( (long)((double)sampleWaitTime * 1000000.0 / freq) );
- }
- else if ( sampleWaitTime <= -5000 ) {
- qDebug("need to catch up by: %li (%i,%li)", -sampleWaitTime, currentSample, sampleWeShouldBeAt );
-// //mediaPlayerState->curDecoder()->audioSetSample( sampleWeShouldBeAt, stream );
- currentSample = sampleWeShouldBeAt;
- }
+// if ( ( sampleWaitTime > 2000 ) && ( sampleWaitTime < 20000 ) ) {
+// usleep( (long)((double)sampleWaitTime * 1000000.0 / freq) );
+// }
+// else if ( sampleWaitTime <= -5000 ) {
+// qDebug("need to catch up by: %li (%i,%li)", -sampleWaitTime, currentSample, sampleWeShouldBeAt );
+// // //mediaPlayerState->curDecoder()->audioSetSample( sampleWeShouldBeAt, stream );
+// currentSample = sampleWeShouldBeAt;
+// }
@@ -347,4 +346,6 @@ void LoopControl::stop( bool willPlayAgainShortly ) {
audioMutex->unlock();
-
}
+ audioSampleCounter=0;
+ current_frame=0;
+ total_audio_samples=0;
}
@@ -354,3 +355,2 @@ bool LoopControl::init( const QString& filename ) {
stop();
-
audioMutex->lock();
@@ -452,2 +452,4 @@ void LoopControl::play() {
qDebug("LC- play");
+ mediaPlayerState->setPosition( 0); //uglyhack
+
#if defined(Q_WS_QWS) && !defined(QT_NO_COP)