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path: root/core/multimedia/opieplayer/loopcontrol_threaded.cpp
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Diffstat (limited to 'core/multimedia/opieplayer/loopcontrol_threaded.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r--core/multimedia/opieplayer/loopcontrol_threaded.cpp33
1 files changed, 16 insertions, 17 deletions
diff --git a/core/multimedia/opieplayer/loopcontrol_threaded.cpp b/core/multimedia/opieplayer/loopcontrol_threaded.cpp
index 364e77b..3796549 100644
--- a/core/multimedia/opieplayer/loopcontrol_threaded.cpp
+++ b/core/multimedia/opieplayer/loopcontrol_threaded.cpp
@@ -19,11 +19,12 @@
**********************************************************************/
#define _REENTRANT
#include <qpe/qpeapplication.h>
+#include <qpe/custom.h>
#include <qimage.h>
#include <qpainter.h>
-#ifdef Q_WS_QWS
+#if !defined(QT_NO_COP)
#include <qpe/qcopenvelope_qws.h>
#endif
#include "mediaplayerplugininterface.h"
#include <stdio.h>
@@ -38,11 +39,9 @@
#include "audiowidget.h"
#include "mediaplayerstate.h"
-#if defined(QT_QWS_SL5XXX) || defined(QT_QWS_IPAQ) || defined(QT_QWS_RAMSES)
-#define USE_REALTIME_AUDIO_THREAD
-#endif
+
extern VideoWidget *videoUI; // now only needed to tell it to play a frame
extern MediaPlayerState *mediaPlayerState;
@@ -255,9 +254,9 @@ void LoopControl::startVideo() {
/*
videoMutex->lock();
current_frame = int( (double)playtime.elapsed() * (double)framerate / 1000.0 );
//current_frame = ( clock() - begin ) * (double)framerate / CLOCKS_PER_SEC;
-
+
// Sync to Audio
// current_frame = (long)((double)(audioSampleCounter - 1000) * framerate / (double)freq);
long mSecsToNextFrame = 0;
@@ -311,27 +310,27 @@ void LoopControl::startVideo() {
// qDebug("skipped a frame");
mediaPlayerState->curDecoder()->videoSetFrame( current_frame, stream );
}
prev_frame = current_frame;
- if ( moreVideo = videoUI->playVideo() )
+ if ( moreVideo = videoUI->playVideo() )
emitChangePos = TRUE;
videoMutex->unlock();
}
- } else
+ } else
moreVideo = FALSE;
}
- if ( !moreVideo && !moreAudio )
+ if ( !moreVideo && !moreAudio )
emitPlayFinished = TRUE;
pthread_exit(NULL);
}
void LoopControl::startAudio() {
moreAudio = TRUE;
-
+
while ( moreAudio ) {
if ( !isMuted && mediaPlayerState->curDecoder() && hasAudioChannel ) {
@@ -403,9 +402,9 @@ void LoopControl::startAudio() {
}
// qDebug( "End of file" );
- if ( !moreVideo && !moreAudio )
+ if ( !moreVideo && !moreAudio )
emitPlayFinished = TRUE;
pthread_exit(NULL);
}
@@ -483,9 +482,9 @@ void LoopControl::setPaused( bool pause ) {
void LoopControl::stop( bool willPlayAgainShortly ) {
#if defined(Q_WS_QWS) && !defined(QT_NO_COP)
if ( !willPlayAgainShortly && disabledSuspendScreenSaver ) {
- disabledSuspendScreenSaver = FALSE;
+ disabledSuspendScreenSaver = FALSE;
// Re-enable the suspend mode
QCopEnvelope("QPE/System", "setScreenSaverMode(int)" ) << QPEApplication::Enable;
}
#endif
@@ -511,11 +510,11 @@ bool LoopControl::init( const QString& filename ) {
stop();
fileName = filename;
stream = 0; // only play stream 0 for now
current_frame = total_video_frames = total_audio_samples = 0;
-
+
// qDebug( "Using the %s decoder", mediaPlayerState->curDecoder()->pluginName() );
-
+
// ### Hack to use libmpeg3plugin to get the number of audio samples if we are using the libmad plugin
if ( mediaPlayerState->curDecoder()->pluginName() == QString("LibMadPlugin") ) {
if ( mediaPlayerState->libMpeg3Decoder() && mediaPlayerState->libMpeg3Decoder()->open( filename ) ) {
total_audio_samples = mediaPlayerState->libMpeg3Decoder()->audioSamples( 0 );
@@ -533,14 +532,14 @@ bool LoopControl::init( const QString& filename ) {
int astream = 0;
channels = mediaPlayerState->curDecoder()->audioChannels( astream );
DecodeLoopDebug(( "channels = %d\n", channels ));
-
+
if ( !total_audio_samples )
total_audio_samples = mediaPlayerState->curDecoder()->audioSamples( astream );
mediaPlayerState->setLength( total_audio_samples );
-
+
freq = mediaPlayerState->curDecoder()->audioFrequency( astream );
DecodeLoopDebug(( "frequency = %d\n", freq ));
audioSampleCounter = 0;
@@ -593,11 +592,11 @@ bool LoopControl::init( const QString& filename ) {
void LoopControl::play() {
#if defined(Q_WS_QWS) && !defined(QT_NO_COP)
if ( !disabledSuspendScreenSaver ) {
- disabledSuspendScreenSaver = TRUE;
+ disabledSuspendScreenSaver = TRUE;
// Stop the screen from blanking and power saving state
- QCopEnvelope("QPE/System", "setScreenSaverMode(int)" )
+ QCopEnvelope("QPE/System", "setScreenSaverMode(int)" )
<< ( hasVideoChannel ? QPEApplication::Disable : QPEApplication::DisableSuspend );
}
#endif