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path: root/core/multimedia/opieplayer/loopcontrol_threaded.cpp
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-rw-r--r--core/multimedia/opieplayer/loopcontrol_threaded.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/multimedia/opieplayer/loopcontrol_threaded.cpp b/core/multimedia/opieplayer/loopcontrol_threaded.cpp
index 1b89bc8..6817d5b 100644
--- a/core/multimedia/opieplayer/loopcontrol_threaded.cpp
+++ b/core/multimedia/opieplayer/loopcontrol_threaded.cpp
@@ -1,90 +1,90 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#define _REENTRANT
#include <qpe/qpeapplication.h>
#include <qimage.h>
#include <qpainter.h>
#ifdef Q_WS_QWS
#include <qpe/qcopenvelope_qws.h>
#endif
#include "mediaplayerplugininterface.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include <pthread.h>
#include "loopcontrol.h"
#include "audiodevice.h"
#include "videowidget.h"
#include "audiowidget.h"
#include "mediaplayerstate.h"
-#if defined(QT_QWS_SHARP) || defined(QT_QWS_IPAQ)
+#if defined(QT_QWS_SL5XXX) || defined(QT_QWS_IPAQ)
#define USE_REALTIME_AUDIO_THREAD
#endif
extern VideoWidget *videoUI; // now only needed to tell it to play a frame
extern MediaPlayerState *mediaPlayerState;
#define DecodeLoopDebug(x) qDebug x
//#define DecodeLoopDebug(x)
static char *audioBuffer = NULL;
static AudioDevice *audioDevice = NULL;
static bool disabledSuspendScreenSaver = FALSE;
pthread_t video_tid;
pthread_attr_t video_attr;
pthread_t audio_tid;
pthread_attr_t audio_attr;
bool emitPlayFinished = FALSE;
bool emitChangePos = FALSE;
class Mutex {
public:
Mutex() {
pthread_mutexattr_t attr;
pthread_mutexattr_init( &attr );
pthread_mutex_init( &mutex, &attr );
pthread_mutexattr_destroy( &attr );
}
~Mutex() {
pthread_mutex_destroy( &mutex );
}
void lock() {
pthread_mutex_lock( &mutex );
}
void unlock() {
pthread_mutex_unlock( &mutex );
}
/*